Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SteveC" data-source="post: 9477948" data-attributes="member: 9053"><p>I really have to agree here. And this is the point that I think I might upset some people who's gaming style I think is very similar to my own and that I'd enjoy playing in their games. D&D is <em>designed </em>as you say. </p><p></p><p>That doesn't mean it can't be <em>played </em>in a more collaborative or narrative way. That's the way I run the game. I'm not going to take over a warlock player's character based on their patron, and want to give them the opportunity to shape the game and the game world in ways more common to other game systems.</p><p></p><p>But I know that I'm not doing something in the norm. I've had some mixed reactions to giving this collaborative or creative energy. I have really solid players who don't want to tell me how their character finishes off an enemy with a particularly effective attack. When I ask some players to tell me about a feature of the game world that their character knows all about, some of them look at me like deer in headlights. Some love it, of course.</p><p></p><p>I think that each edition of D&D gives the designers more options to make the game more narrative and give more authority to the players. I'm sure the designers have played other games where this is the norm. And yet, they really don't make that part of the rules, do they? I have been reading the new PHB in bits and pieces since I picked it up through Foundry, and there really isn't talk about collaborating with the DM. I think that's a great idea, but apparently, the designers don't want to put that up for player discussion. Maybe there will be something about this in the new DMG.</p><p></p><p>So, who controls the warlock's patron? By the book, the DM. Who <em>should </em>control it? I think it should be a collaboration between the two. The PHB doesn't give me an indication of how that should work.</p></blockquote><p></p>
[QUOTE="SteveC, post: 9477948, member: 9053"] I really have to agree here. And this is the point that I think I might upset some people who's gaming style I think is very similar to my own and that I'd enjoy playing in their games. D&D is [I]designed [/I]as you say. That doesn't mean it can't be [I]played [/I]in a more collaborative or narrative way. That's the way I run the game. I'm not going to take over a warlock player's character based on their patron, and want to give them the opportunity to shape the game and the game world in ways more common to other game systems. But I know that I'm not doing something in the norm. I've had some mixed reactions to giving this collaborative or creative energy. I have really solid players who don't want to tell me how their character finishes off an enemy with a particularly effective attack. When I ask some players to tell me about a feature of the game world that their character knows all about, some of them look at me like deer in headlights. Some love it, of course. I think that each edition of D&D gives the designers more options to make the game more narrative and give more authority to the players. I'm sure the designers have played other games where this is the norm. And yet, they really don't make that part of the rules, do they? I have been reading the new PHB in bits and pieces since I picked it up through Foundry, and there really isn't talk about collaborating with the DM. I think that's a great idea, but apparently, the designers don't want to put that up for player discussion. Maybe there will be something about this in the new DMG. So, who controls the warlock's patron? By the book, the DM. Who [I]should [/I]control it? I think it should be a collaboration between the two. The PHB doesn't give me an indication of how that should work. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
Top