Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 9479130" data-attributes="member: 6801228"><p>I recently got a book from Pointy Hat, his Hexbound book for 5e. I'm not a big fan of the mechanics of it from what I saw after supporting the kickstarter, but the idea is cool. It is all about witches. </p><p></p><p>Witches do not appear in the official WoTC DnD rules. In fact, quite literally if you CTRL+F for the word "witch" in the 2014 Corebooks, the only reference is "Witch Bolt" spell and a single line in the Monster manual, under scarecrows that says they can be created by Hags or Witches... but witches don't exist anywhere. </p><p></p><p>So, if I wanted to include a witch in my games... is DnD 5e not including me in their target audience, since they don't include witches? Do I need them to include that, for me to decide to add witches? And... what makes the social contract at the table any less malleable than whether or not I add a witch to my game? Why would I need the books to explicitly tell me that I could make things really fun for my players if I take their suggestions and explore the stories they want to explore? Which, it does kind of tell you that in the DMG, when it goes into detail about the types of players and the things they find engaging. The point of that is to make DMs consider what they should do for player engagement. And that can include letting the player decide things about their backstory and origin.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9479130, member: 6801228"] I recently got a book from Pointy Hat, his Hexbound book for 5e. I'm not a big fan of the mechanics of it from what I saw after supporting the kickstarter, but the idea is cool. It is all about witches. Witches do not appear in the official WoTC DnD rules. In fact, quite literally if you CTRL+F for the word "witch" in the 2014 Corebooks, the only reference is "Witch Bolt" spell and a single line in the Monster manual, under scarecrows that says they can be created by Hags or Witches... but witches don't exist anywhere. So, if I wanted to include a witch in my games... is DnD 5e not including me in their target audience, since they don't include witches? Do I need them to include that, for me to decide to add witches? And... what makes the social contract at the table any less malleable than whether or not I add a witch to my game? Why would I need the books to explicitly tell me that I could make things really fun for my players if I take their suggestions and explore the stories they want to explore? Which, it does kind of tell you that in the DMG, when it goes into detail about the types of players and the things they find engaging. The point of that is to make DMs consider what they should do for player engagement. And that can include letting the player decide things about their backstory and origin. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
Top