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<blockquote data-quote="SteveC" data-source="post: 9479230" data-attributes="member: 9053"><p>And here we come to the end of the discussion (for me!) because that's the answer. However, when we've been discussing in this thread if there's mechanical support for things like the PC running their patron as a Warlock, there is not. You can create NPC characters, play solo, play a Cyberpunk game or even play a Superhero game ... with what you're talking about.</p><p></p><p>What you won't get is support from the rules for it. And of course there's a big asterisk there because there <em>could </em>be discussion of that type of play in the DMG. We don't know. If that's the case, I'd say it would be a good thing for the game. I would be kind of surprised, though, as D&D seems to have actively not gone in the direction of other games that encourage more player authority in the game. I think that's an interesting avenue for discussion, but not in this thread. But now, <em>don't know</em> is my answer as to if we will see it.</p><p></p><p>I really think that's about all I can say on the issue (and you can make the argument I've said way too much already!) If you expect an argument against this style of play, I'm sure you can find it. Just not from me.</p></blockquote><p></p>
[QUOTE="SteveC, post: 9479230, member: 9053"] And here we come to the end of the discussion (for me!) because that's the answer. However, when we've been discussing in this thread if there's mechanical support for things like the PC running their patron as a Warlock, there is not. You can create NPC characters, play solo, play a Cyberpunk game or even play a Superhero game ... with what you're talking about. What you won't get is support from the rules for it. And of course there's a big asterisk there because there [I]could [/I]be discussion of that type of play in the DMG. We don't know. If that's the case, I'd say it would be a good thing for the game. I would be kind of surprised, though, as D&D seems to have actively not gone in the direction of other games that encourage more player authority in the game. I think that's an interesting avenue for discussion, but not in this thread. But now, [I]don't know[/I] is my answer as to if we will see it. I really think that's about all I can say on the issue (and you can make the argument I've said way too much already!) If you expect an argument against this style of play, I'm sure you can find it. Just not from me. [/QUOTE]
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