Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Emerikol" data-source="post: 9479609" data-attributes="member: 6698278"><p>Well I won't argue that point in a fantasy role playing discussion. Let's just state that I tell them of external stimuli involving touch and leave it at that.</p><p></p><p></p><p>I wouldn't say I never reject anything. I do try to work with a player. Typically, players provide some broad ideas for a backstory and together we write one that fits with the game world. NPCs like parents can of course almost always be how the player wants (perhaps within some VERY broad design guidelines) but the fact they are from this place or that place is not so easy for a new player to know. </p><p></p><p></p><p>Well if I've banned a particular race, sometimes I will stand firm. In fact most of the time. A player that has not read the intro to the campaign world and has chosen against it's theme is often not a player I want anyway so if they are going to quit over it I'm fine with that outcome. But I have allowed a race but I insisted on a unique backstory explanation because the "race" as a race did not exist. The PC was a one off. It depends on why I banned the race to begin with in this particular campaign.</p><p></p><p></p><p>No the equivalent would be a fighter wanting to play his intelligent magical sword. And look I'm not there to make life hard for the PC and his or her powers. So I don't play the NPC who provides their powers especially hard though with clerics I do insist on faithfulness to that religions creeds. </p><p></p><p></p><p>Running a successful campaign is hard. I don't do it lightly. And while players may have fun ideas in general to contribute they are only good ideas for the campaign if they mesh with the campaign. If I am trying to provide a distinct flavor in the campaign the idea jars with that flavor then I will certainly reject it. I'm going to have a fun successful campaign. I'm not rolling the dice, forgive the pun, on some idea that may ruin the campaign.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 9479609, member: 6698278"] Well I won't argue that point in a fantasy role playing discussion. Let's just state that I tell them of external stimuli involving touch and leave it at that. I wouldn't say I never reject anything. I do try to work with a player. Typically, players provide some broad ideas for a backstory and together we write one that fits with the game world. NPCs like parents can of course almost always be how the player wants (perhaps within some VERY broad design guidelines) but the fact they are from this place or that place is not so easy for a new player to know. Well if I've banned a particular race, sometimes I will stand firm. In fact most of the time. A player that has not read the intro to the campaign world and has chosen against it's theme is often not a player I want anyway so if they are going to quit over it I'm fine with that outcome. But I have allowed a race but I insisted on a unique backstory explanation because the "race" as a race did not exist. The PC was a one off. It depends on why I banned the race to begin with in this particular campaign. No the equivalent would be a fighter wanting to play his intelligent magical sword. And look I'm not there to make life hard for the PC and his or her powers. So I don't play the NPC who provides their powers especially hard though with clerics I do insist on faithfulness to that religions creeds. Running a successful campaign is hard. I don't do it lightly. And while players may have fun ideas in general to contribute they are only good ideas for the campaign if they mesh with the campaign. If I am trying to provide a distinct flavor in the campaign the idea jars with that flavor then I will certainly reject it. I'm going to have a fun successful campaign. I'm not rolling the dice, forgive the pun, on some idea that may ruin the campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
Top