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<blockquote data-quote="Chaosmancer" data-source="post: 9480084" data-attributes="member: 6801228"><p>IF your main criteria is species, then there would be no reason for you to reject any particular patron or pact. Even with the caveat "fits into the world" there are a LOT of non-standard things that would fit into a world.</p><p></p><p></p><p></p><p>Fighters do not start the game with an intelligent magical sword as part of their background. Every single warlock starts the game with a patron as part of their background. So your example is not actually equivalent. </p><p></p><p>And, you don't want to make it hard on them, that's fair. But why MUST you, under all circumstances in all scenarios, be absolutely the only one who RPs that particular NPC? If a player made a deal with a Sphinx, and decided to describe a dream they had as coming from their patron... with just that information being established, what reason would you have for stating that that CAN NOT and NEVER SHOULD happen? What makes it, as a concept, unacceptable?</p><p></p><p></p><p></p><p>You are rolling the dice either way. Because the tone you may think you are presenting is not what the player is getting, and they may have brought that idea to you in good faith. I think these kind of hard stances of "I shall protect the sanctity of the game!" are a bit misguided. </p><p></p><p>In part, because they encourage the players to be more passive, less involved, and therefore they never really learn what it takes to become a DM, or to do what you do. If you act like it springs fully formed from the mind of Zeus, then when they don't have an entire campaign world suddenly appear in their mind perfectly detailed, they may feel like they can NEVER engage with that side of the game.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9480084, member: 6801228"] IF your main criteria is species, then there would be no reason for you to reject any particular patron or pact. Even with the caveat "fits into the world" there are a LOT of non-standard things that would fit into a world. Fighters do not start the game with an intelligent magical sword as part of their background. Every single warlock starts the game with a patron as part of their background. So your example is not actually equivalent. And, you don't want to make it hard on them, that's fair. But why MUST you, under all circumstances in all scenarios, be absolutely the only one who RPs that particular NPC? If a player made a deal with a Sphinx, and decided to describe a dream they had as coming from their patron... with just that information being established, what reason would you have for stating that that CAN NOT and NEVER SHOULD happen? What makes it, as a concept, unacceptable? You are rolling the dice either way. Because the tone you may think you are presenting is not what the player is getting, and they may have brought that idea to you in good faith. I think these kind of hard stances of "I shall protect the sanctity of the game!" are a bit misguided. In part, because they encourage the players to be more passive, less involved, and therefore they never really learn what it takes to become a DM, or to do what you do. If you act like it springs fully formed from the mind of Zeus, then when they don't have an entire campaign world suddenly appear in their mind perfectly detailed, they may feel like they can NEVER engage with that side of the game. [/QUOTE]
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