Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 9492247" data-attributes="member: 6801228"><p>I'm referring to the post from Emerkol that sparked this tangent. The one where he proposed that a majority of new DM's are too weak to resist the bullying of their players.</p><p></p><p></p><p></p><p>I don't disagree with that. However, sometimes it needs to be considered that other people should adjust as well. Even without considering neuro-divergence, people have quirks. Me personally? If I'm not paying attention to not doing it, I have a habit of touching and moving pieces on board/card games. Someone rolls to move six spaces and draw a card, and I may end up grabbing their piece to move it for them, or draw the card to hand it to them. I'm not trying to be aggressive or over-bearing, I'm trying to be helpful and useful. But I know people can be upset by that, and so I tend to let people know, and to tell them to tell me to cut it out if I get annoying. A group adjusting to just how I am as a person is going to cause far less tension and problems than a group that insists I am the only one to change or adjust.</p><p></p><p></p><p></p><p>Note how none of your language called new DMs weak, like the initial comment did? A persons choice of language when presenting an issue can color the issue. Presenting it as a problem of new DMs being too weak to stand up to their players presents a far different image than explaining that a group sometimes needs to find solutions with self-absorbed people. Some of whom MAY NOT REALIZE how they are acting.</p><p></p><p></p><p></p><p>Is it? Sure, sometimes those people exist. Sometimes that isn't what is going on. Sometimes a person is going about their time, thinking everyone is fine, and suddenly they are being confronted with a series of things they didn't give a second thought to. But they will catch onto the fact that your thought process is "I have to be strong, and not let him bully me" which will make them defensive and less willing to adjust or change. Approaching with the mindset of "I need to find what works best for everyone, while not impacting THIS player's enjoyment too much" is more likely to get them to work with you, instead of against you.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9492247, member: 6801228"] I'm referring to the post from Emerkol that sparked this tangent. The one where he proposed that a majority of new DM's are too weak to resist the bullying of their players. I don't disagree with that. However, sometimes it needs to be considered that other people should adjust as well. Even without considering neuro-divergence, people have quirks. Me personally? If I'm not paying attention to not doing it, I have a habit of touching and moving pieces on board/card games. Someone rolls to move six spaces and draw a card, and I may end up grabbing their piece to move it for them, or draw the card to hand it to them. I'm not trying to be aggressive or over-bearing, I'm trying to be helpful and useful. But I know people can be upset by that, and so I tend to let people know, and to tell them to tell me to cut it out if I get annoying. A group adjusting to just how I am as a person is going to cause far less tension and problems than a group that insists I am the only one to change or adjust. Note how none of your language called new DMs weak, like the initial comment did? A persons choice of language when presenting an issue can color the issue. Presenting it as a problem of new DMs being too weak to stand up to their players presents a far different image than explaining that a group sometimes needs to find solutions with self-absorbed people. Some of whom MAY NOT REALIZE how they are acting. Is it? Sure, sometimes those people exist. Sometimes that isn't what is going on. Sometimes a person is going about their time, thinking everyone is fine, and suddenly they are being confronted with a series of things they didn't give a second thought to. But they will catch onto the fact that your thought process is "I have to be strong, and not let him bully me" which will make them defensive and less willing to adjust or change. Approaching with the mindset of "I need to find what works best for everyone, while not impacting THIS player's enjoyment too much" is more likely to get them to work with you, instead of against you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
Top