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General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Rules Oddities (Kibbles’ Collected Complaints)
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<blockquote data-quote="fluffybunbunkittens" data-source="post: 9433495" data-attributes="member: 7037492"><p>What I hate about the playtest, is that it gives an excuse for turning bad design decisions into the community's fault.</p><p></p><p>Wizards ignores the community's wishes as it wants - as I recall, Arcane/Divine/Primal spell split got a good reception, but WotC got cold feet and cancelled that so fast, while community hated their Rangers, yet that's what they gave us in the final product, only with <em>less stuff</em>.</p><p></p><p>Rogue subclass progression is a travesty, and it is WotC's continued choice to make it so. There is no big problem with saying 'if you choose to use an old subclass, then you just don't have a lv6 subclass feature'. A more concrete reason would be that if they had to design those lv6 features when reprinting the old subclasses, oh boy, that sounds like extra work.</p></blockquote><p></p>
[QUOTE="fluffybunbunkittens, post: 9433495, member: 7037492"] What I hate about the playtest, is that it gives an excuse for turning bad design decisions into the community's fault. Wizards ignores the community's wishes as it wants - as I recall, Arcane/Divine/Primal spell split got a good reception, but WotC got cold feet and cancelled that so fast, while community hated their Rangers, yet that's what they gave us in the final product, only with [I]less stuff[/I]. Rogue subclass progression is a travesty, and it is WotC's continued choice to make it so. There is no big problem with saying 'if you choose to use an old subclass, then you just don't have a lv6 subclass feature'. A more concrete reason would be that if they had to design those lv6 features when reprinting the old subclasses, oh boy, that sounds like extra work. [/QUOTE]
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Community
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D&D 2024 Rules Oddities (Kibbles’ Collected Complaints)
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