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D&D 2024 Rules Oddities (Kibbles’ Collected Complaints)
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<blockquote data-quote="Chaosmancer" data-source="post: 9440837" data-attributes="member: 6801228"><p>If the average goes up for everything, there is no power creep. There might be something like scope creep or tonal creep, but not power creep. </p><p></p><p></p><p></p><p>But 2014 isn't in consideration like that. The PHB Beastmaster was no longer a viable choice compared to the Tasha's Beastmaster. But no one calling that power creep would be taken seriously. This was a rules revision, things got revised, and largely the changes are not going to lend themselves to higher highs. </p><p></p><p>1) Many martials that had no out of combat utility gained utility. This is not power creep because out of combat utility is still dominated by the same classes. </p><p>2) Nova spike damage was almost universally lowered. Optimized characters like Xbow Sharpshooter Fighters and GWM PAM Paladins are weaker than they used to be. </p><p>3) Notably the most powerful class in the game.... didn't get noticeably more powerful. The Wizard is largely unchanged, and the only wizard subclass with large changes was the Illusionist, which was not a powerful choice before. </p><p></p><p></p><p>An example may help make this more clear. The 2014 Witch Bolt is no longer an option compared to the 2024 Witch Bolt. But, Witch Bolt despite getting a major glow up in power... is not most people's first thought of a powerful 1st level spell. In fact, it still is going to be outpaced by cantrips over time, just like before. It didn't raise the power ceiling. However, at low levels, sleep was an encounter destroyer. No save, just "these targets are helpless now" in a 40 ft diameter without even concentration. Now it is a 10 ft diameter, has a save, and takes concentration, heck even the range was reduced by 30 ft. SO at low levels, it was nerfed HARD, completely changing the meta of low level spells... but the changes also make it viable at higher levels, which it wasn't before. However, you don't see people talking about how Sleep breaks things by being stronger than Hypnotic Pattern or something like that, because the strongest spells are still the strongest spells for the most part. </p><p></p><p>Power creep doesn't just require old material being replaced, but actual, notable effects on the overall game. And largely, if there was power creep at all, it was incredibly well distributed.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9440837, member: 6801228"] If the average goes up for everything, there is no power creep. There might be something like scope creep or tonal creep, but not power creep. But 2014 isn't in consideration like that. The PHB Beastmaster was no longer a viable choice compared to the Tasha's Beastmaster. But no one calling that power creep would be taken seriously. This was a rules revision, things got revised, and largely the changes are not going to lend themselves to higher highs. 1) Many martials that had no out of combat utility gained utility. This is not power creep because out of combat utility is still dominated by the same classes. 2) Nova spike damage was almost universally lowered. Optimized characters like Xbow Sharpshooter Fighters and GWM PAM Paladins are weaker than they used to be. 3) Notably the most powerful class in the game.... didn't get noticeably more powerful. The Wizard is largely unchanged, and the only wizard subclass with large changes was the Illusionist, which was not a powerful choice before. An example may help make this more clear. The 2014 Witch Bolt is no longer an option compared to the 2024 Witch Bolt. But, Witch Bolt despite getting a major glow up in power... is not most people's first thought of a powerful 1st level spell. In fact, it still is going to be outpaced by cantrips over time, just like before. It didn't raise the power ceiling. However, at low levels, sleep was an encounter destroyer. No save, just "these targets are helpless now" in a 40 ft diameter without even concentration. Now it is a 10 ft diameter, has a save, and takes concentration, heck even the range was reduced by 30 ft. SO at low levels, it was nerfed HARD, completely changing the meta of low level spells... but the changes also make it viable at higher levels, which it wasn't before. However, you don't see people talking about how Sleep breaks things by being stronger than Hypnotic Pattern or something like that, because the strongest spells are still the strongest spells for the most part. Power creep doesn't just require old material being replaced, but actual, notable effects on the overall game. And largely, if there was power creep at all, it was incredibly well distributed. [/QUOTE]
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D&D 2024 Rules Oddities (Kibbles’ Collected Complaints)
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