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D&D 3.0/3.5 <> earlier eds. re : min-maxing
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<blockquote data-quote="Psion" data-source="post: 1866435" data-attributes="member: 172"><p>3e is the LEAST munchible of editions between 1e, 2e, and 3e. 1e and 2e had options that offered much greater disparity in power for the cost to the player than in 3e. In 3e, though it's not always perfect, and least it has several more method though which it tries to make you pay for its capabilities. In 1e and 2e, you had avenues for power without cost. For example, fighter clone classes had more powers, and were not regulated by cost, but by how powerful you already were by ability scores. Psionics, while luck of the draw, was free in 1e. Multiclassing and (especially) dual classing was much more generous. The 2e player books and PO books had little consistency and tons of loopholes; it was just a matter of picking the most efficient.</p><p></p><p>Of course, I don't think Gygax was ignorant of this. His discussion on things like monster characters put a lot of onus on the DM to take charge of the campaign (something I think the edition bashers would do well to take note of.) But again, if you want to nitpick on which system, in absence of DM regulation, was more minmaxy, I think if your answer is 3e, you are in denial or forgot what old games were REALLY like.</p></blockquote><p></p>
[QUOTE="Psion, post: 1866435, member: 172"] 3e is the LEAST munchible of editions between 1e, 2e, and 3e. 1e and 2e had options that offered much greater disparity in power for the cost to the player than in 3e. In 3e, though it's not always perfect, and least it has several more method though which it tries to make you pay for its capabilities. In 1e and 2e, you had avenues for power without cost. For example, fighter clone classes had more powers, and were not regulated by cost, but by how powerful you already were by ability scores. Psionics, while luck of the draw, was free in 1e. Multiclassing and (especially) dual classing was much more generous. The 2e player books and PO books had little consistency and tons of loopholes; it was just a matter of picking the most efficient. Of course, I don't think Gygax was ignorant of this. His discussion on things like monster characters put a lot of onus on the DM to take charge of the campaign (something I think the edition bashers would do well to take note of.) But again, if you want to nitpick on which system, in absence of DM regulation, was more minmaxy, I think if your answer is 3e, you are in denial or forgot what old games were REALLY like. [/QUOTE]
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D&D 3.0/3.5 <> earlier eds. re : min-maxing
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