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D&D 3.0/3.5 <> earlier eds. re : min-maxing
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<blockquote data-quote="francisca" data-source="post: 1866491" data-attributes="member: 9734"><p>Nothing. It's a perfectly valid style of playing. The only time it casues trouble is when the whole group, DM included, do not have the same expectations.</p><p></p><p>(this is where I think out loud)</p><p></p><p>My whole premise in all of these threads has been that I feel D&D 3.x enables min/maxing moreso that previous editions. </p><p></p><p>I never said, nor do I feel, that 3.X:</p><p> - forces you to min/max</p><p> - encourages you to min/max</p><p> - tempts you to min/max</p><p></p><p>However, my previus experience has been with Basic/Expert D&D, and pretty plain vanilla 1E AD&D. I have limited experience with 1E + UA and no playing experience with 2E. </p><p></p><p>After reading some of the posts here and discussing the issue with some buddies in my game last night who played 2E, with and without the player option series, I think I have to revise my thesis to:</p><p></p><p>3.X may enable power gaming at a higher level than 1E core and B/X/C, but it pales in comparison to 2E with the player options.</p><p></p><p>I attribute this mainly to the fact that more options (read: rules) give more opportunity to min/max. Of course, this is one of those, "Well, DUH!!!!" moments, as it's self-evident. </p><p></p><p>Toss in the fact that some of those options in 2E weren't well thought out, at last I can easilly see why terms like "broken" sprang into use during that period. Without 2E+PO experience, I never understood the desire for balance that 3E supposedly brings (jury is still out on that one for me.) However, for those of you suffering from Post-2E Munchkin syndrome, I can see why you guys flock to 3E and hold it up as the neatest thing since sliced bread.</p><p></p><p>At this point, I'm pointing at my sig again, and walking away from this discussion for a long, long time. (For real this time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</p><p></p><p>Thanks for letting me think out loud, thanks to everybody who responded to my post (except those of you who are now on my ignore list), this has been a very interesting discussion. Now I need to go find a 2E group to see if this stuff was as bad as I now think it was.........</p></blockquote><p></p>
[QUOTE="francisca, post: 1866491, member: 9734"] Nothing. It's a perfectly valid style of playing. The only time it casues trouble is when the whole group, DM included, do not have the same expectations. (this is where I think out loud) My whole premise in all of these threads has been that I feel D&D 3.x enables min/maxing moreso that previous editions. I never said, nor do I feel, that 3.X: - forces you to min/max - encourages you to min/max - tempts you to min/max However, my previus experience has been with Basic/Expert D&D, and pretty plain vanilla 1E AD&D. I have limited experience with 1E + UA and no playing experience with 2E. After reading some of the posts here and discussing the issue with some buddies in my game last night who played 2E, with and without the player option series, I think I have to revise my thesis to: 3.X may enable power gaming at a higher level than 1E core and B/X/C, but it pales in comparison to 2E with the player options. I attribute this mainly to the fact that more options (read: rules) give more opportunity to min/max. Of course, this is one of those, "Well, DUH!!!!" moments, as it's self-evident. Toss in the fact that some of those options in 2E weren't well thought out, at last I can easilly see why terms like "broken" sprang into use during that period. Without 2E+PO experience, I never understood the desire for balance that 3E supposedly brings (jury is still out on that one for me.) However, for those of you suffering from Post-2E Munchkin syndrome, I can see why you guys flock to 3E and hold it up as the neatest thing since sliced bread. At this point, I'm pointing at my sig again, and walking away from this discussion for a long, long time. (For real this time :p ) Thanks for letting me think out loud, thanks to everybody who responded to my post (except those of you who are now on my ignore list), this has been a very interesting discussion. Now I need to go find a 2E group to see if this stuff was as bad as I now think it was......... [/QUOTE]
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D&D 3.0/3.5 <> earlier eds. re : min-maxing
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