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D&D 3.0/3.5 is the Greatest! But How Come... ?
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<blockquote data-quote="Numion" data-source="post: 1214855" data-attributes="member: 124"><p>Because the DM previously said where the barbarian was standing. You have to imagine the situation. And because the DM said so.</p><p></p><p>How do you know in an RPG, for example, that your character actually is in a tavern? Because the DM said so. </p><p></p><p></p><p></p><p>It doesn't have to be any more arbitrary than placing counters or minis on the grid. Those aren't completely accurate either - or is the fantasy world such a strange place that people automatically position themselves in neat rows and columns? I know I haven't since the army. </p><p></p><p>Minis can't replace your imagination completely anyway. </p><p></p><p></p><p></p><p>That's nice. Everyone has a same view and idea. If thats always for the better, how come people read books? Those don't usually have extensive visual aids, and people rarely get confused, even though the experience is very individual. Now, whats good for novels isn't necessarily good in a game, but this is just to illuminate my opinion. </p><p></p><p>I've never used minis or counters. And never will. Waste of money, and would make the combats less imaginative.</p></blockquote><p></p>
[QUOTE="Numion, post: 1214855, member: 124"] Because the DM previously said where the barbarian was standing. You have to imagine the situation. And because the DM said so. How do you know in an RPG, for example, that your character actually is in a tavern? Because the DM said so. It doesn't have to be any more arbitrary than placing counters or minis on the grid. Those aren't completely accurate either - or is the fantasy world such a strange place that people automatically position themselves in neat rows and columns? I know I haven't since the army. Minis can't replace your imagination completely anyway. That's nice. Everyone has a same view and idea. If thats always for the better, how come people read books? Those don't usually have extensive visual aids, and people rarely get confused, even though the experience is very individual. Now, whats good for novels isn't necessarily good in a game, but this is just to illuminate my opinion. I've never used minis or counters. And never will. Waste of money, and would make the combats less imaginative. [/QUOTE]
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D&D 3.0/3.5 is the Greatest! But How Come... ?
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