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General Tabletop Discussion
Character Builds & Optimization
[D&D 3.0] How to build a Fighter-Mage?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 6381310" data-attributes="member: 19675"><p>Re: ASF</p><p></p><p>1) I believe Mithril works much the same in 3Ed and 3.5Ed, namely that it is lighter and reduces ASF.</p><p></p><p>2) use spells that don't require somatic components.</p><p></p><p>3) use spells you can cast out of combat, and thus, unarmored.</p><p></p><p>4) there are PrCls in 3Ed that minimize ASF, liKe the Spellsword.</p><p></p><p>Personally, I wouldn't bother burning the 1st feat on XWP: Bastard Sword, since you're not going to be optimized for martial damage output & durability like a pure warrior. You're a skirmisher. You're flexible & versatile. Besides, if you go with a good one-handed martial weapon, that will free up your off-hand for a shield or- as you level- wands and the like.</p><p></p><p>Actually, if you go in with a build emphasizing one-handed spears & javelins, a Quiver of Ehlonna could make you into mobile artillery. Fill it with spears, javelins...and wands (instead of bolts/arrows).</p><p></p><p>Going that route means you don't need to have 4 good stats- Dex and Int (or Cha, if you go Sorc) and EITHER Str or Con will be sufficient.</p><p></p><p>I know the Wizard bonus Metamagic feats are seductive. But Sorcerer gives you the ability to spam good spells. Consider: Extend Spell coupled with the longer spell durations of many buff spells in 3Ed means you could buff yourself and your allies for HOURS with good stuff and never be concerned with ASF. If you do stick with Wizard, though, Specialize.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6381310, member: 19675"] Re: ASF 1) I believe Mithril works much the same in 3Ed and 3.5Ed, namely that it is lighter and reduces ASF. 2) use spells that don't require somatic components. 3) use spells you can cast out of combat, and thus, unarmored. 4) there are PrCls in 3Ed that minimize ASF, liKe the Spellsword. Personally, I wouldn't bother burning the 1st feat on XWP: Bastard Sword, since you're not going to be optimized for martial damage output & durability like a pure warrior. You're a skirmisher. You're flexible & versatile. Besides, if you go with a good one-handed martial weapon, that will free up your off-hand for a shield or- as you level- wands and the like. Actually, if you go in with a build emphasizing one-handed spears & javelins, a Quiver of Ehlonna could make you into mobile artillery. Fill it with spears, javelins...and wands (instead of bolts/arrows). Going that route means you don't need to have 4 good stats- Dex and Int (or Cha, if you go Sorc) and EITHER Str or Con will be sufficient. I know the Wizard bonus Metamagic feats are seductive. But Sorcerer gives you the ability to spam good spells. Consider: Extend Spell coupled with the longer spell durations of many buff spells in 3Ed means you could buff yourself and your allies for HOURS with good stuff and never be concerned with ASF. If you do stick with Wizard, though, Specialize. [/QUOTE]
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[D&D 3.0] How to build a Fighter-Mage?
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