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[D&D 3.0] How to build a Fighter-Mage?
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<blockquote data-quote="Sitara" data-source="post: 6385260" data-attributes="member: 58107"><p>Ok thanks for the tips guys, but I really need more help. I am going out of my mind here deciding what to do and what not to do. The game is this coming Saturday, we will be playing all evening until late night. We are going to start at level 1 and are expected to go all the way uptill level 3, give or take by adventures end. The adventure will then continue every other Saturday. Our DM says he designed the adventure to level us up quickly the first time, but subsequent adventures will have slower leveling, max of 1 per session if that. </p><p></p><p>Mithril is out of the question at level 1, so are masterwork items. The game is going to be low on magic and special items, especially as much time will be spent in the wild and in dungeons. Death is a real possibility in this game. Whoever dies joins the DM running monsters for that night only, and can rejoin the next game with a new character but with less xp than the rest of the survivors. This might seem harsh, but adds a cool thrill to the game (we are all old friends from High School so we are cool with it)</p><p></p><p>So anyway here is what I have planned:</p><p></p><p>-Race <strong>Human</strong> (free feat is too attractive since we start at level 1.)</p><p>-High Str and Int, followed by Con and finally Dex. I won't focus that much on AC like [MENTION=6693129]Severed[/MENTION]Head said, but I still need to survive to level 3-4 to be able to cast Mirror Image.</p><p>-First level will be <strong>Wizard</strong>. I want to cast spells right off the bat. Also, while I would actually prefer sorcerer, I will be loosing spell levels already due to multi classing into a fighter, so it's not worth it IMO to lose even more by taking Sorcerer. Best of all I get Scribe Scroll I can use to make back up scrolls for emergencies.</p><p>-Spec school Evocation or Abjuration. Opposing schools Necromancy, Divination, and Enchantment. Losing True Strike hurts, but it's the ONLY Divination spell worth taking for a warrior mage up until the really high levels. Just not worth it IMO. And I don't want to loose Illusion for mirror image and other cool stuff. I can also take Color Spray instead of Sleep to have a group disabler.</p><p>-Feat Choices: EWP Bastard Sword, Spell Focus (unless someone recommends another)</p><p></p><p>Now I need tips on how to proceed and/or further improve it. Should I go Wizard 3 asap in order to get mirror image? Or should I go for a Fighter level earlier? </p><p></p><p>And is Spellsword worth it? It seems really underwhelming. I mostly dislike the loss of spell casting levels. But there really is nothing else worthwhile to take. Blade singer sucks.</p></blockquote><p></p>
[QUOTE="Sitara, post: 6385260, member: 58107"] Ok thanks for the tips guys, but I really need more help. I am going out of my mind here deciding what to do and what not to do. The game is this coming Saturday, we will be playing all evening until late night. We are going to start at level 1 and are expected to go all the way uptill level 3, give or take by adventures end. The adventure will then continue every other Saturday. Our DM says he designed the adventure to level us up quickly the first time, but subsequent adventures will have slower leveling, max of 1 per session if that. Mithril is out of the question at level 1, so are masterwork items. The game is going to be low on magic and special items, especially as much time will be spent in the wild and in dungeons. Death is a real possibility in this game. Whoever dies joins the DM running monsters for that night only, and can rejoin the next game with a new character but with less xp than the rest of the survivors. This might seem harsh, but adds a cool thrill to the game (we are all old friends from High School so we are cool with it) So anyway here is what I have planned: -Race [B]Human[/B] (free feat is too attractive since we start at level 1.) -High Str and Int, followed by Con and finally Dex. I won't focus that much on AC like [MENTION=6693129]Severed[/MENTION]Head said, but I still need to survive to level 3-4 to be able to cast Mirror Image. -First level will be [B]Wizard[/B]. I want to cast spells right off the bat. Also, while I would actually prefer sorcerer, I will be loosing spell levels already due to multi classing into a fighter, so it's not worth it IMO to lose even more by taking Sorcerer. Best of all I get Scribe Scroll I can use to make back up scrolls for emergencies. -Spec school Evocation or Abjuration. Opposing schools Necromancy, Divination, and Enchantment. Losing True Strike hurts, but it's the ONLY Divination spell worth taking for a warrior mage up until the really high levels. Just not worth it IMO. And I don't want to loose Illusion for mirror image and other cool stuff. I can also take Color Spray instead of Sleep to have a group disabler. -Feat Choices: EWP Bastard Sword, Spell Focus (unless someone recommends another) Now I need tips on how to proceed and/or further improve it. Should I go Wizard 3 asap in order to get mirror image? Or should I go for a Fighter level earlier? And is Spellsword worth it? It seems really underwhelming. I mostly dislike the loss of spell casting levels. But there really is nothing else worthwhile to take. Blade singer sucks. [/QUOTE]
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[D&D 3.0] How to build a Fighter-Mage?
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