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[D&D 3.5/Eberron] Forgotten Forge - Shadows of the Last War Characters
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<blockquote data-quote="MadMaxim" data-source="post: 1748696" data-attributes="member: 15207"><p><strong>Gannon Relstorf - Cleric of the Traveler 2</strong></p><p>Chaotic Good</p><p><strong>Medium Humanoid (Human)</strong></p><p><strong>Hit Dice:</strong> 2d8+2 (16 hp)</p><p><strong>Initiative:</strong> +0 (+1 when wielding masterwork (balanced) heavy mace)</p><p><strong>Speed:</strong> 30 ft. (6 squares)</p><p><strong>Armor Class:</strong> 16 (+0 Dex, +4 armor, +2 shield), touch 10, flat-footed 16</p><p><strong>Base Attack/Grapple:</strong> +1/+2</p><p><strong>Attack:</strong> +3 melee (1d8+1, masterwork (balanced) heavy mace)</p><p><strong>Full Attack:</strong> +3 melee (1d8+1, masterwork (balanced) heavy mace)</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> Spells, turn undead 2/day</p><p><strong>Special Qualities:</strong> Aura of good</p><p><strong>Saves:</strong> Fort +4, Ref +0, Will +5</p><p><strong>Abilities:</strong> Str 12, Dex 10, Con 13, Int 14, Wis 15, Cha 8</p><p><strong>Skills:</strong> Concentration +6, Disguise +4, Knowledge (arcana) +7, Spellcraft +9, Survival +7.</p><p><strong>Feats: </strong> Combat Casting, Track.</p><p><strong>Languages:</strong> Abyssal, Common, Draconic</p><p><strong>Action Points:</strong> 6</p><p></p><p><strong>Cleric Spells Prepared:</strong> (4/3+1; Spell save DC 12 + spell level; Caster level 2nd); 0––<em>detect magic</em> (2), <em>light</em>, <em>read magic</em>; 1st––<em>bless</em>, <em>disguise self*</em>, <em>divine favor</em>, <em>doom</em>.</p><p>*Domain Spell. Domains: Travel, Trickery.</p><p><strong>Equipment:</strong> Chain shirt, dagger, heavy wooden shield, masterwork (balanced) heavy mace, traveler’s outfit (currently worn), wooden holy symbol, 2 vials of alchemist's spark, map of Mournland and Darguun (cryptic symbols), letter of credit (140 gp, Caius Ruz), old coins (worth 100 gp and 100 sp), 4 ingots (50 gp each), white pearl (125 gp), and 1115 gp, 13 sp, 5 cp.</p><p><strong>Encumbrance:</strong> 44 lb./43 lb. (light load)</p><p><strong>Personal Information:</strong></p><p><strong>Patron Deity</strong> The Traveler</p><p><strong>Age</strong> 24</p><p><strong>Height</strong> 5’10”</p><p><strong>Weight</strong> 163 lb.</p><p><strong>Hair</strong> Short brown</p><p><strong>Eyes</strong> Blue</p><p><strong>Skin</strong> Slight tan</p><p></p><p><strong>XP:</strong> 1601/3000.</p><p></p><p><strong>Background Story</strong></p><p>Gannon was originally a cleric of the Church of the Silver Flame, but the high degree of bureaucracy within the church quickly became too much for the free-spirited Gannon who didn’t think that a military-style chain of command was very effective. He was also tired of hearing pf the Puritans and their constant crusades to rid the world of all sorts of evil, but what finally made him leave the church were the stories of corruption spreading within the church. He didn’t want any of that and chose to become a wandering vigilante dedicated to The Traveler. Wherever the road would take him, he would try to do good deeds, but his faith in authority had diminished after his time with the Church of the Silver Flame. For reasons unknown, Gannon has become obsessed with exploring old ruins to find powerful artifacts. He doesn’t really know where the urge comes from, but he believes that The Traveler is leading him to greatness. He is not an overly religious zealot, but he has faith in his deity. In order to be able to move about freely he has taken up some of the skills that his deity is known for.</p><p></p><p>Gannon is a good man, but he certainly has a problem with authorities.</p><p></p><p>He is currently in Sharn to find clues in Morgrave University about what lost artifacts may lie hidden in the ruins of Xen’drik.</p></blockquote><p></p>
[QUOTE="MadMaxim, post: 1748696, member: 15207"] [b]Gannon Relstorf - Cleric of the Traveler 2[/b] Chaotic Good [b]Medium Humanoid (Human)[/b] [b]Hit Dice:[/b] 2d8+2 (16 hp) [b]Initiative:[/b] +0 (+1 when wielding masterwork (balanced) heavy mace) [b]Speed:[/b] 30 ft. (6 squares) [b]Armor Class:[/b] 16 (+0 Dex, +4 armor, +2 shield), touch 10, flat-footed 16 [b]Base Attack/Grapple:[/b] +1/+2 [b]Attack:[/b] +3 melee (1d8+1, masterwork (balanced) heavy mace) [b]Full Attack:[/b] +3 melee (1d8+1, masterwork (balanced) heavy mace) [b]Space/Reach:[/b] 5 ft./5 ft. [b]Special Attacks:[/b] Spells, turn undead 2/day [b]Special Qualities:[/b] Aura of good [b]Saves:[/b] Fort +4, Ref +0, Will +5 [b]Abilities:[/b] Str 12, Dex 10, Con 13, Int 14, Wis 15, Cha 8 [b]Skills:[/b] Concentration +6, Disguise +4, Knowledge (arcana) +7, Spellcraft +9, Survival +7. [b]Feats: [/b] Combat Casting, Track. [b]Languages:[/b] Abyssal, Common, Draconic [b]Action Points:[/b] 6 [b]Cleric Spells Prepared:[/b] (4/3+1; Spell save DC 12 + spell level; Caster level 2nd); 0––[i]detect magic[/i] (2), [i]light[/i], [i]read magic[/i]; 1st––[i]bless[/i], [i]disguise self*[/i], [i]divine favor[/i], [i]doom[/i]. *Domain Spell. Domains: Travel, Trickery. [b]Equipment:[/b] Chain shirt, dagger, heavy wooden shield, masterwork (balanced) heavy mace, traveler’s outfit (currently worn), wooden holy symbol, 2 vials of alchemist's spark, map of Mournland and Darguun (cryptic symbols), letter of credit (140 gp, Caius Ruz), old coins (worth 100 gp and 100 sp), 4 ingots (50 gp each), white pearl (125 gp), and 1115 gp, 13 sp, 5 cp. [b]Encumbrance:[/b] 44 lb./43 lb. (light load) [b]Personal Information:[/b] [b]Patron Deity[/b] The Traveler [b]Age[/b] 24 [b]Height[/b] 5’10” [b]Weight[/b] 163 lb. [b]Hair[/b] Short brown [b]Eyes[/b] Blue [b]Skin[/b] Slight tan [b]XP:[/b] 1601/3000. [b]Background Story[/b] Gannon was originally a cleric of the Church of the Silver Flame, but the high degree of bureaucracy within the church quickly became too much for the free-spirited Gannon who didn’t think that a military-style chain of command was very effective. He was also tired of hearing pf the Puritans and their constant crusades to rid the world of all sorts of evil, but what finally made him leave the church were the stories of corruption spreading within the church. He didn’t want any of that and chose to become a wandering vigilante dedicated to The Traveler. Wherever the road would take him, he would try to do good deeds, but his faith in authority had diminished after his time with the Church of the Silver Flame. For reasons unknown, Gannon has become obsessed with exploring old ruins to find powerful artifacts. He doesn’t really know where the urge comes from, but he believes that The Traveler is leading him to greatness. He is not an overly religious zealot, but he has faith in his deity. In order to be able to move about freely he has taken up some of the skills that his deity is known for. Gannon is a good man, but he certainly has a problem with authorities. He is currently in Sharn to find clues in Morgrave University about what lost artifacts may lie hidden in the ruins of Xen’drik. [/QUOTE]
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