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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
D&D 3.5 - Favorite Enchantment spells, by level
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<blockquote data-quote="Empirate" data-source="post: 5804811" data-attributes="member: 78958"><p>1. Charm Person - endless roleplaying possibilities, and may save you some pointless encounters.</p><p></p><p>2. Hideous Laughter - besides being hilarious, this simple spell can win you fights against very tough brute monsters.</p><p></p><p>3. Suggestion - let them do whatever you want, and they'll even think it's their idea! Hours/level, too.</p><p></p><p>4. Charm Monster - you now have a permanent pet. Oh, right, days/level only, but it's not as if you couldn't re-cast it whenever you feel like it.</p><p></p><p>5. Feeblemind - I just like the effect. Can shut down arcane casters HARD: with a -4 to their save, a strong Will save doesn't help much, since Wis will likely be dumped.</p><p></p><p>6. Freezing Glance - rather unusual Enchantment spell, and just great for shutting down multiple targets while still doing something else.</p><p></p><p>7. Power Word, Blind - yeah, a good power word spell! The 200 HP cap is actually OK, I think: you won't get dragons, but will get a lot of other monsters, as well as most NPCs at this level.</p><p></p><p>8. Irresistible Dance - I like no save spells. I really do. Also, just great fun visually.</p><p></p><p>9. Dominate Monster - much too high in level for my taste, but still a useful spell to pick up a powerful-but-dumb bodyguard.</p></blockquote><p></p>
[QUOTE="Empirate, post: 5804811, member: 78958"] 1. Charm Person - endless roleplaying possibilities, and may save you some pointless encounters. 2. Hideous Laughter - besides being hilarious, this simple spell can win you fights against very tough brute monsters. 3. Suggestion - let them do whatever you want, and they'll even think it's their idea! Hours/level, too. 4. Charm Monster - you now have a permanent pet. Oh, right, days/level only, but it's not as if you couldn't re-cast it whenever you feel like it. 5. Feeblemind - I just like the effect. Can shut down arcane casters HARD: with a -4 to their save, a strong Will save doesn't help much, since Wis will likely be dumped. 6. Freezing Glance - rather unusual Enchantment spell, and just great for shutting down multiple targets while still doing something else. 7. Power Word, Blind - yeah, a good power word spell! The 200 HP cap is actually OK, I think: you won't get dragons, but will get a lot of other monsters, as well as most NPCs at this level. 8. Irresistible Dance - I like no save spells. I really do. Also, just great fun visually. 9. Dominate Monster - much too high in level for my taste, but still a useful spell to pick up a powerful-but-dumb bodyguard. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
D&D 3.5 - Favorite Enchantment spells, by level
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