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D&D 3.5, Forgotten Realms Campaign Setting (Full)
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 2122072" data-attributes="member: 21064"><p><strong>The Gryphon:</strong> The Mercantile Background feat is fine, and let's say you get 2000gp added to your starting gold. 300gp is nothing to an 11th level char, so this should make up somewhat for the loss in 75% thingies/month.</p><p></p><p>Just glancing over, your char seems okay. I need to find my Faiths and Pantheons book and I'll check the Windwalker stuff. For now, I think you can buy equipment, and then I'll do a thorough check.</p><p></p><p><strong>Krug:</strong></p><ul> <li data-xf-list-type="ul">Your HP, by my calculations, should be 138. That's 10 for first level Ftr, 7, 8, 7, 8, 7, 8. Then 9, 9, 9, 9 for Dwd, then tack on +44 and +3.</li> <li data-xf-list-type="ul">XP should be 55,000</li> <li data-xf-list-type="ul">Spell failure isn't zero, but who really cares.</li> <li data-xf-list-type="ul">Math on the dwarven waraxe: +11 BAB, +5 Str, +1 Weapon Focus, +2 Enhancement, +1 MW. That's only +20, where did the other +2 come from?</li> <li data-xf-list-type="ul">You have 1 more skill point than I think you should. (Total Skill Points should be 42) Remove a point from wherever.</li> <li data-xf-list-type="ul">I'm having trouble duplicating your Ability Score math. Can you tell me exacty what you did? Also, a suggestion: With point buy, it's generally most beneficial to have all even scores. If you have an odd score, that usally means you have another odd score, which means that your modifier total is +1 less than it could be. Unless you plan on increasing both of them with ability score raises at every 4th level. Then it kinda fixes itself. I hope you understand what I'm saying. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></li> <li data-xf-list-type="ul">Your money math seems to be missing about 5000 gp. You have your total equipment cost as 61k, but your gold on hand is almost nothing. You each get 66k, so you should have about 5000gp in your pocket.</li> </ul></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 2122072, member: 21064"] [b]The Gryphon:[/b] The Mercantile Background feat is fine, and let's say you get 2000gp added to your starting gold. 300gp is nothing to an 11th level char, so this should make up somewhat for the loss in 75% thingies/month. Just glancing over, your char seems okay. I need to find my Faiths and Pantheons book and I'll check the Windwalker stuff. For now, I think you can buy equipment, and then I'll do a thorough check. [b]Krug:[/b] [list] [*]Your HP, by my calculations, should be 138. That's 10 for first level Ftr, 7, 8, 7, 8, 7, 8. Then 9, 9, 9, 9 for Dwd, then tack on +44 and +3. [*]XP should be 55,000 [*]Spell failure isn't zero, but who really cares. [*]Math on the dwarven waraxe: +11 BAB, +5 Str, +1 Weapon Focus, +2 Enhancement, +1 MW. That's only +20, where did the other +2 come from? [*]You have 1 more skill point than I think you should. (Total Skill Points should be 42) Remove a point from wherever. [*]I'm having trouble duplicating your Ability Score math. Can you tell me exacty what you did? Also, a suggestion: With point buy, it's generally most beneficial to have all even scores. If you have an odd score, that usally means you have another odd score, which means that your modifier total is +1 less than it could be. Unless you plan on increasing both of them with ability score raises at every 4th level. Then it kinda fixes itself. I hope you understand what I'm saying. :P [*]Your money math seems to be missing about 5000 gp. You have your total equipment cost as 61k, but your gold on hand is almost nothing. You each get 66k, so you should have about 5000gp in your pocket. [/list] [/QUOTE]
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