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D&D 3.5, Forgotten Realms Campaign Setting (Full)
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<blockquote data-quote="silentspace" data-source="post: 2123901" data-attributes="member: 14316"><p>Krug - I was thinking about your dwarven defender. I've never actually seen one played, but I've been trying to imagine it. Anyway here's what I was thinking: spiked chain + combat reflexes + deft opportunist + exotic reach + flurry of strikes + improved buckler defense. Pretty nutty. No one would get past him. Or maybe you could even stop non-reach foes from even hitting you with that psionic feat. Actually you wouldn't even need that, just trip or disarm them with the chain, no feats required. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Edit: you could also do a similar thing with a guisearm and armor spikes, but the exotic reach and flurry of strikes is just so cool <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Edit: exotic reach and flurry of strikes is from Exotic Weapon Master, in Complete Warrior, as is improved buckler defense. Deft Opportunist is from Complete Adventurer</p><p></p><p>Edit: something like this...</p><p></p><p>1. level 1: combat reflexes</p><p> fighter 1: deft opportunist (req dex 15, combat reflexes)</p><p>2. fighter 2: exotic weapon proficiency spiked chain</p><p>3. level 3: weapon focus spiked chain</p><p>4. fighter 4: dodge</p><p>6. level 6: endurance</p><p> fighter 6: toughness</p><p>7. exotic weapon master 1 (req craft (weaponsmithing) 3 ranks, exotic weapon proficiency, weapon focus (exotic weapon)): flurry of strikes</p><p>8. exotic weapon master 2: exotic reach</p><p>9. level 9: improved buckler defense (or maybe power attack)</p><p> dwarven defender 1: defensive stance 1/day</p><p>10. dwarven defender 2: uncanny dodge</p><p>11. dwarven defender 3: defensive stance 2/day.</p><p></p><p>He'd control a large part of the battlefield, and would provide excellent defense for any weak or injured characters. And it gets even better when enlarged <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In case you don't have the books...</p><p>- deft opportunist gives you a +4 on attacks of opportunity</p><p>- flurry of strikes gives you one extra attack at -2 penalty (which would be a 2-handed attack of course!)</p><p>- exotic reach lets you make attacks of opportunity even if the opponent has cover, for example from an ally. He'd still take the penalty for cover, but that would be negated by the deft opportunist feat.</p><p>- forget improved buckler defense, i think power attack is much better.</p></blockquote><p></p>
[QUOTE="silentspace, post: 2123901, member: 14316"] Krug - I was thinking about your dwarven defender. I've never actually seen one played, but I've been trying to imagine it. Anyway here's what I was thinking: spiked chain + combat reflexes + deft opportunist + exotic reach + flurry of strikes + improved buckler defense. Pretty nutty. No one would get past him. Or maybe you could even stop non-reach foes from even hitting you with that psionic feat. Actually you wouldn't even need that, just trip or disarm them with the chain, no feats required. :) Edit: you could also do a similar thing with a guisearm and armor spikes, but the exotic reach and flurry of strikes is just so cool ;) Edit: exotic reach and flurry of strikes is from Exotic Weapon Master, in Complete Warrior, as is improved buckler defense. Deft Opportunist is from Complete Adventurer Edit: something like this... 1. level 1: combat reflexes fighter 1: deft opportunist (req dex 15, combat reflexes) 2. fighter 2: exotic weapon proficiency spiked chain 3. level 3: weapon focus spiked chain 4. fighter 4: dodge 6. level 6: endurance fighter 6: toughness 7. exotic weapon master 1 (req craft (weaponsmithing) 3 ranks, exotic weapon proficiency, weapon focus (exotic weapon)): flurry of strikes 8. exotic weapon master 2: exotic reach 9. level 9: improved buckler defense (or maybe power attack) dwarven defender 1: defensive stance 1/day 10. dwarven defender 2: uncanny dodge 11. dwarven defender 3: defensive stance 2/day. He'd control a large part of the battlefield, and would provide excellent defense for any weak or injured characters. And it gets even better when enlarged ;) In case you don't have the books... - deft opportunist gives you a +4 on attacks of opportunity - flurry of strikes gives you one extra attack at -2 penalty (which would be a 2-handed attack of course!) - exotic reach lets you make attacks of opportunity even if the opponent has cover, for example from an ally. He'd still take the penalty for cover, but that would be negated by the deft opportunist feat. - forget improved buckler defense, i think power attack is much better. [/QUOTE]
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