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D&D 3.5, Forgotten Realms Campaign Setting (Full)
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<blockquote data-quote="Something Faster" data-source="post: 2124094" data-attributes="member: 30282"><p><strong>DM</strong> - There's always a problem with my character whenever I submit it. Alright, lemme see if I can address what you've listed off.</p><p></p><p>1) Good to know.</p><p>2) Well, shoot.</p><p>3) I'll fix that one</p><p>4) Explanation - I was looking at a past character sheet when I was working on this monk, and I put those down because my previous DM gave them the green light (It was a very house-rules based game). Our logic was that the force carried by a Monk melee attack would also extend to whatever was attached to his hand. It was our understanding that a punch would follow through, not just stop when the spikes had touched the oppoenent. I wrongly assumed that they would be approved here, as well. I'll remove them for the next version. (Side-note: The Spiked Gloves were actually modified "Tiger Claws" from A&E, not the Spiked Gauntlet Variation that you were thinking about. And they *are* Monk special weapons, and can thus be used in a flurry. The only change we made in my last campaign was the inclusion of the monk unarmed damage in the attack.)</p><p>5) Thanks for pointing that out.</p><p>6) Anything indented underneath the Bag of Holding is inside the Bag of Holding. I figured that was self-explanatory. (<strong>EDIT - Sorry, the indented items ended up beneath two of the others that Dakkon is wearing. It is now fixed.</strong>)</p><p>7) Whoops. I'll fix that one, as well.</p><p>8) Eh heh, I changed to a human at the last minute, and didn't catch my age before I put it online. That one was fixed after I put it on this board.</p><p></p><p>And a word about my potty mouth: I'll try to keep it clean, but I make no promises.</p></blockquote><p></p>
[QUOTE="Something Faster, post: 2124094, member: 30282"] [b]DM[/b] - There's always a problem with my character whenever I submit it. Alright, lemme see if I can address what you've listed off. 1) Good to know. 2) Well, shoot. 3) I'll fix that one 4) Explanation - I was looking at a past character sheet when I was working on this monk, and I put those down because my previous DM gave them the green light (It was a very house-rules based game). Our logic was that the force carried by a Monk melee attack would also extend to whatever was attached to his hand. It was our understanding that a punch would follow through, not just stop when the spikes had touched the oppoenent. I wrongly assumed that they would be approved here, as well. I'll remove them for the next version. (Side-note: The Spiked Gloves were actually modified "Tiger Claws" from A&E, not the Spiked Gauntlet Variation that you were thinking about. And they *are* Monk special weapons, and can thus be used in a flurry. The only change we made in my last campaign was the inclusion of the monk unarmed damage in the attack.) 5) Thanks for pointing that out. 6) Anything indented underneath the Bag of Holding is inside the Bag of Holding. I figured that was self-explanatory. ([b]EDIT - Sorry, the indented items ended up beneath two of the others that Dakkon is wearing. It is now fixed.[/b]) 7) Whoops. I'll fix that one, as well. 8) Eh heh, I changed to a human at the last minute, and didn't catch my age before I put it online. That one was fixed after I put it on this board. And a word about my potty mouth: I'll try to keep it clean, but I make no promises. [/QUOTE]
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