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D&D 3.5, Forgotten Realms Campaign Setting (Full)
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<blockquote data-quote="Ferrix" data-source="post: 2126599" data-attributes="member: 6115"><p>The reason Greater Psionic Shot isn't a pre-req is that it would push back the entry for the PrC to at least 8th level, something I don't want to do.</p><p></p><p>Why make Charged Shot only a +2d6 in ten levels, that's a pretty piddling ability as one of the classes main abilities, why would I not just make an altered Order of the Bow Initiate who focused on Crossbows to get the +5d8 precision shot in 10 levels? +6d6 averages 21 damage, +5d8 averages 22.5 damage. Seems I'm actually getting the sub-par ability here, it also has a lower max damage (36 vs. 40), but a higher minimum damage by 1 (6 vs. 5). Consider if I took an OotBI, gave him Wild Talent and Psionic Shot and Greater Psionic Shot, he'd average higher damage than my arbalester with both Shot feats. (1d8+str+4d6+5d8, avg. 41+str) vs. (1d10+10d6, avg. 40.5). And if he failed his Concentration check, he'd still do (1d8+str+5d8, avg. 27+str) vs. an arbalester who failed his concentration check (1d10, avg. 5.5). And if you say he wasted a feat on wild talent, the arbalester basically wastes a feat on rapid reload just to be able to match the effectiveness of being able to fire more than once every other round.</p><p></p><p>silentspace gave a good example of the pyrokineticist's bolt of fire (touch attack, standard action, 1d6 dmg/lvl, 10d6 dmg at level 10). So I can do +10d6 damage on a single attack per round at 15th level, a 15th level rogue could be doing +8d6 damage on every attack they make in a round if they flank, have surprise, are invisible, feint, etc. A power attacking frenzied berserker power attacking for 5 could be whopping out 2d6+Str (figure 30 str at least in frenzy, +10x1.5=+15 dmg)+20 damage (2d6+35, avg. 42) no problem on every attack in a round. If you put this at 20th level, it would get even more disparity, a 20th level rogue dual-wielding could deal out +10d6 SA six times a round (avg. 210 SA bonus damage), I could get, say 5 attacks in a round (4 attacks base + rapid shot), only one would get +10d6 damage (still avg. 35 bonus damage) and I wouldn't be able to focus for the following round even with Psionic Meditation.</p><p></p><p>What do you think of my prior proposed Reflexive Shot?</p><p></p><p> </p><p>It's sort of similar to the opportunity power metapsionic feat *shrugs*. It'd probably make a good feat on it's own with some strong pre-reqs.</p><p></p><p>I'll change the crossbow whip thing, since I can shoot at point blank range without provoking an attack of opportunity anyways with better damage, it was really just flavor.</p></blockquote><p></p>
[QUOTE="Ferrix, post: 2126599, member: 6115"] The reason Greater Psionic Shot isn't a pre-req is that it would push back the entry for the PrC to at least 8th level, something I don't want to do. Why make Charged Shot only a +2d6 in ten levels, that's a pretty piddling ability as one of the classes main abilities, why would I not just make an altered Order of the Bow Initiate who focused on Crossbows to get the +5d8 precision shot in 10 levels? +6d6 averages 21 damage, +5d8 averages 22.5 damage. Seems I'm actually getting the sub-par ability here, it also has a lower max damage (36 vs. 40), but a higher minimum damage by 1 (6 vs. 5). Consider if I took an OotBI, gave him Wild Talent and Psionic Shot and Greater Psionic Shot, he'd average higher damage than my arbalester with both Shot feats. (1d8+str+4d6+5d8, avg. 41+str) vs. (1d10+10d6, avg. 40.5). And if he failed his Concentration check, he'd still do (1d8+str+5d8, avg. 27+str) vs. an arbalester who failed his concentration check (1d10, avg. 5.5). And if you say he wasted a feat on wild talent, the arbalester basically wastes a feat on rapid reload just to be able to match the effectiveness of being able to fire more than once every other round. silentspace gave a good example of the pyrokineticist's bolt of fire (touch attack, standard action, 1d6 dmg/lvl, 10d6 dmg at level 10). So I can do +10d6 damage on a single attack per round at 15th level, a 15th level rogue could be doing +8d6 damage on every attack they make in a round if they flank, have surprise, are invisible, feint, etc. A power attacking frenzied berserker power attacking for 5 could be whopping out 2d6+Str (figure 30 str at least in frenzy, +10x1.5=+15 dmg)+20 damage (2d6+35, avg. 42) no problem on every attack in a round. If you put this at 20th level, it would get even more disparity, a 20th level rogue dual-wielding could deal out +10d6 SA six times a round (avg. 210 SA bonus damage), I could get, say 5 attacks in a round (4 attacks base + rapid shot), only one would get +10d6 damage (still avg. 35 bonus damage) and I wouldn't be able to focus for the following round even with Psionic Meditation. What do you think of my prior proposed Reflexive Shot? It's sort of similar to the opportunity power metapsionic feat *shrugs*. It'd probably make a good feat on it's own with some strong pre-reqs. I'll change the crossbow whip thing, since I can shoot at point blank range without provoking an attack of opportunity anyways with better damage, it was really just flavor. [/QUOTE]
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