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D&D 3.5 Homebrew: Paths of Legend Vol 1: Tragedy at Silvergard
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<blockquote data-quote="Jemal" data-source="post: 3521225" data-attributes="member: 9026"><p>[sblock=Three word solution]</p><p>Really. Big. Umbrella.</p><p>[/sblock]</p><p></p><p>Seriously, though, onto the meat of the post:</p><p>I'm workin on the character, not sure when I'll be able to post it, though. Did you have a deadline set?</p><p> K, here's the Starter. As you can see, he starts off with Paladin before proceeding on to Cleric and then eventually Rogue/Shadowdancer. The 'knight' part then won't be coming for a while yet, as we're starting 1st level. I just hope he lives to see it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>ALSO, I need some Deity suggestions for this campaign.. Anything good for a Paladin that includes War Domain is fine by me.</p><p>[sblock=William the Grey]</p><p>William Windwalker,</p><p>Human Cleric 1</p><p></p><p>STR 16 (+3)</p><p>DEX 12 (+1) </p><p>CON 10 (+0)</p><p>INT 12 (+1)</p><p>WIS 12 (+1)</p><p>CHA 15 (+2)</p><p></p><p>HP: 10 (1d10) Speed: 30. Initiative: +1</p><p>AC: 17 (10 base + 4 armour + 2 Shield + 1 dex)</p><p>Saves: Fort: +2(2 Base + 0 Con) Ref: +1(0 base +1 Dex) Will: +1(0 base +1 Wis)</p><p>BAB: 1 Melee: 4 Ranged: 2 Grapple: 4 Trip: 3</p><p></p><p>Skills(Total/Ranks)[16 skill points]: </p><p></p><p>Feats[2]: ?</p><p></p><p>Class Features: </p><p></p><p>Racial Features: Bonus Feat, Bonus Skill points</p><p></p><p>Equipment: x GP</p><p>Chain Shirt</p><p>Hvy Wood Shield</p><p></p><p>Background(Needs Editing)</p><p>Sir William Windwalker is a special knight, trained in the ways of the shadow. The Knights of Shadow are an order of holy men who dedicate their lives to keeping Good people as seperated from the true darkness of the world as possible. They do this by placing their own souls and bodies between the innocents and the evil. As the Shadow stands between light and darkness, so do the Knights of Shadow.</p><p></p><p>William started out as a normal paladin, dedicating his life to the eradication of "Evil" after witnessing many atrocities of war. He combined his natural Divine talents with his Dedication to become a powerful foe to the enemy... Until he was captured, imprisoned, and slated to be sacrificed to fuel their dark magics. While waiting helplessly for his end, William befriended an elderly gentleman also locked away. Unknown to him, he had just been enlisted in the secretive Knights of Shadow, and this was his initiation. </p><p></p><p>With the aid of the old man, he was able to escape, and soon became a full-fledged Shadow Knight.</p><p></p><p>Personality</p><p>Sir Windwalker (William to his peers) is steadfastly dedicated to Good, whether it be through Acts of kindness, Eradication of Evil, or whatever. He is a firm believer in 'doing the right thing', even when it's not always the smart thing. (Though that does not, as some have wrongly guessed, stem from a lack of intelligence, merely a belief that if it's the right thing to do, it's probably worth it). </p><p></p><p>William is not your standard 'stick up the rear' Holy Warrior, and is dedicated to the Spirit of law and Goodness rather than the specific innuendo's of it. As a Shadow Knight, he believes in the greater good, though not to the point of overwriting individual freedoms. There is a very fine line that must be walked between doing what you think is right for everyone, and taking away their freedom to decide that themselves. </p><p></p><p>The Knights of Shadow believe that by placing themselves closer to the darkness, they keep everyone else safer, and they do the things that the really good people shouldn't have to. Sometimes, if the knight is not pure enough, this can lead to a degradation of character, and some knights have been known to cross too far into the shadows, loosing themselves. It's tough to maintain your righteousness when you're constantly in contact with such vileness, but somehow William has managed to do so... Thus far.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 3521225, member: 9026"] [sblock=Three word solution] Really. Big. Umbrella. [/sblock] Seriously, though, onto the meat of the post: I'm workin on the character, not sure when I'll be able to post it, though. Did you have a deadline set? K, here's the Starter. As you can see, he starts off with Paladin before proceeding on to Cleric and then eventually Rogue/Shadowdancer. The 'knight' part then won't be coming for a while yet, as we're starting 1st level. I just hope he lives to see it. ;) ALSO, I need some Deity suggestions for this campaign.. Anything good for a Paladin that includes War Domain is fine by me. [sblock=William the Grey] William Windwalker, Human Cleric 1 STR 16 (+3) DEX 12 (+1) CON 10 (+0) INT 12 (+1) WIS 12 (+1) CHA 15 (+2) HP: 10 (1d10) Speed: 30. Initiative: +1 AC: 17 (10 base + 4 armour + 2 Shield + 1 dex) Saves: Fort: +2(2 Base + 0 Con) Ref: +1(0 base +1 Dex) Will: +1(0 base +1 Wis) BAB: 1 Melee: 4 Ranged: 2 Grapple: 4 Trip: 3 Skills(Total/Ranks)[16 skill points]: Feats[2]: ? Class Features: Racial Features: Bonus Feat, Bonus Skill points Equipment: x GP Chain Shirt Hvy Wood Shield Background(Needs Editing) Sir William Windwalker is a special knight, trained in the ways of the shadow. The Knights of Shadow are an order of holy men who dedicate their lives to keeping Good people as seperated from the true darkness of the world as possible. They do this by placing their own souls and bodies between the innocents and the evil. As the Shadow stands between light and darkness, so do the Knights of Shadow. William started out as a normal paladin, dedicating his life to the eradication of "Evil" after witnessing many atrocities of war. He combined his natural Divine talents with his Dedication to become a powerful foe to the enemy... Until he was captured, imprisoned, and slated to be sacrificed to fuel their dark magics. While waiting helplessly for his end, William befriended an elderly gentleman also locked away. Unknown to him, he had just been enlisted in the secretive Knights of Shadow, and this was his initiation. With the aid of the old man, he was able to escape, and soon became a full-fledged Shadow Knight. Personality Sir Windwalker (William to his peers) is steadfastly dedicated to Good, whether it be through Acts of kindness, Eradication of Evil, or whatever. He is a firm believer in 'doing the right thing', even when it's not always the smart thing. (Though that does not, as some have wrongly guessed, stem from a lack of intelligence, merely a belief that if it's the right thing to do, it's probably worth it). William is not your standard 'stick up the rear' Holy Warrior, and is dedicated to the Spirit of law and Goodness rather than the specific innuendo's of it. As a Shadow Knight, he believes in the greater good, though not to the point of overwriting individual freedoms. There is a very fine line that must be walked between doing what you think is right for everyone, and taking away their freedom to decide that themselves. The Knights of Shadow believe that by placing themselves closer to the darkness, they keep everyone else safer, and they do the things that the really good people shouldn't have to. Sometimes, if the knight is not pure enough, this can lead to a degradation of character, and some knights have been known to cross too far into the shadows, loosing themselves. It's tough to maintain your righteousness when you're constantly in contact with such vileness, but somehow William has managed to do so... Thus far. [/sblock] [/QUOTE]
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D&D 3.5 Homebrew: Paths of Legend Vol 1: Tragedy at Silvergard
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