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D&D 3.5 Homebrew: Paths of Legend Vol 1: Tragedy at Silvergard
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<blockquote data-quote="Yttermayn" data-source="post: 3532739" data-attributes="member: 31390"><p>edit:Oh, so all I'd really need to buy would be a new PHB? I think I can swing that if it is really important.</p><p></p><p>Ok, I used an online java generator that uses 3.5 rules, since I dont have access to those books currently. I didn't realize the str bonus was so high, I may redistribute points again to give him some more skills... Consider this a very rough draft of the mechanics side of Aodhan:</p><p></p><p>Aohdan</p><p>Male Centaur Monstrous Humanoid 1</p><p>Chaotic Neutral</p><p>Representing Yttermayn</p><p> Strength25(+7)</p><p> Dexterity18(+4)</p><p> Constitution18(+4)</p><p> Intelligence12(+1)</p><p> Wisdom11(+0)</p><p> Charisma8(-1)</p><p> Size:Large</p><p> Height:6' 1"</p><p> Weight:around 800 lb</p><p> Skin:Light</p><p> Eyes:Black</p><p> Hair<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ark Brown; Straight; Average Beard</p><p></p><p></p><p>Total Hit Points: 12</p><p>Speed: 50 feet</p><p>Armor Class: 16 = 10 +4 [dexterity] -1 [large] +3 [centaur] </p><p> Touch AC: 13</p><p> Flat-footed: 12</p><p> Initiative modifier:+4= +4 [dexterity] </p><p> Fortitude save:+4= 0 [base] +4 [constitution] </p><p> Reflex save:+6= 2 [base] +4 [dexterity] </p><p> Will save:+2= 2 [base] </p><p> Attack (handheld):+7= 1 [base] +7 [strength] -1 [large] </p><p> Attack (unarmed):+7= 1 [base] +7 [strength] -1 [large] </p><p> Attack (missile):+4= 1 [base] +4 [dexterity] -1 [large] </p><p> Grapple check:+12= 1 [base] +7 [strength] +4 [large] </p><p></p><p> Light load:</p><p> Medium load:</p><p> Heavy load:</p><p> Lift over head:</p><p> Lift off ground:</p><p> Push or drag:</p><p> 532 lb. or less</p><p> 534-1600 lb.</p><p> 1602-2400 lb.</p><p> 2400 lb.</p><p> 4800 lb.</p><p> 12000 lb.</p><p></p><p></p><p> Languages:Common Goblin Sylvan </p><p></p><p>Feats:</p><p> Stealthy</p><p></p><p>Traits: </p><p> Skill NameKey</p><p> AbilitySkill</p><p> ModifierAbility</p><p> ModifierRanksMisc.</p><p> Modifier</p><p> AppraiseInt1 = +1</p><p> BalanceDex*4 = +4</p><p> BluffCha-1 = -1</p><p> ClimbStr*9 = +7+2</p><p> ConcentrationCon4 = +4</p><p> Craft_1Int1 = +1</p><p> Craft_2Int1 = +1</p><p> Craft_3Int1 = +1</p><p> DiplomacyCha-1 = -1</p><p> DisguiseCha-1 = -1</p><p> Escape ArtistDex*4 = +4</p><p> ForgeryInt1 = +1</p><p> Gather InformationCha-1 = -1</p><p> HealWis0 = +0</p><p> HideDex*3 = +4+1-4 [large] +2 [stealthy] </p><p> IntimidateCha-1 = -1</p><p> JumpStr*15 = +7+8 [speed 50] </p><p> ListenWis4 = +0+4</p><p> Move SilentlyDex*6 = +4+2 [stealthy] </p><p> Perform_1Cha-1 = -1</p><p> Perform_2Cha-1 = -1</p><p> Perform_3Cha-1 = -1</p><p> Perform_4Cha-1 = -1</p><p> Perform_5Cha-1 = -1</p><p> RideDex4 = +4</p><p> SearchInt1 = +1</p><p> Sense MotiveWis0 = +0</p><p> SpotWis0 = +0</p><p> SurvivalWis0 = +0</p><p> SwimStr**7 = +7</p><p> Use RopeDex4 = +4</p><p></p><p>* = check penalty for wearing armor</p><p>Centaur:</p><p> Monstrous humanoid type. Darkvision.</p><p></p><p> Large quadruped, carries 3x as much for a given strength</p><p></p><p> +4 against being bull rushed or tripped</p><p></p><p> Base land speed is 50 feet</p><p></p><p> Darkvision to 60 feet</p><p></p><p> Hoof attacks 1d6/1d6, may be secondary attacks (-5, half strength bonus)</p><p></p><p> Level adjustment +2</p><p></p><p> +3 natural armor class</p><p></p><p></p><p> ClassHP rolled</p><p> Level 1:Monstrous Humanoid8</p><p></p><p></p><p>Aohdan's Equipment:</p><p></p><p> _____</p><p> 64 lb</p><p></p><p> Weapons / Armor / Shield (from above)</p><p> Backpack</p><p> Chalk</p><p> Crowbar</p><p> Flint and steel</p><p> Grappling hook</p><p> Mug</p><p> Oil flasks x4</p><p> Pouch x4</p><p> Rations (1 day) x7</p><p> Rope (50', hempen) x2</p><p> Sealing wax</p><p> Sewing needle</p><p> Torches x5</p><p> Waterskins x3</p><p> Whetstone</p></blockquote><p></p>
[QUOTE="Yttermayn, post: 3532739, member: 31390"] edit:Oh, so all I'd really need to buy would be a new PHB? I think I can swing that if it is really important. Ok, I used an online java generator that uses 3.5 rules, since I dont have access to those books currently. I didn't realize the str bonus was so high, I may redistribute points again to give him some more skills... Consider this a very rough draft of the mechanics side of Aodhan: Aohdan Male Centaur Monstrous Humanoid 1 Chaotic Neutral Representing Yttermayn Strength25(+7) Dexterity18(+4) Constitution18(+4) Intelligence12(+1) Wisdom11(+0) Charisma8(-1) Size:Large Height:6' 1" Weight:around 800 lb Skin:Light Eyes:Black Hair:Dark Brown; Straight; Average Beard Total Hit Points: 12 Speed: 50 feet Armor Class: 16 = 10 +4 [dexterity] -1 [large] +3 [centaur] Touch AC: 13 Flat-footed: 12 Initiative modifier:+4= +4 [dexterity] Fortitude save:+4= 0 [base] +4 [constitution] Reflex save:+6= 2 [base] +4 [dexterity] Will save:+2= 2 [base] Attack (handheld):+7= 1 [base] +7 [strength] -1 [large] Attack (unarmed):+7= 1 [base] +7 [strength] -1 [large] Attack (missile):+4= 1 [base] +4 [dexterity] -1 [large] Grapple check:+12= 1 [base] +7 [strength] +4 [large] Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 532 lb. or less 534-1600 lb. 1602-2400 lb. 2400 lb. 4800 lb. 12000 lb. Languages:Common Goblin Sylvan Feats: Stealthy Traits: Skill NameKey AbilitySkill ModifierAbility ModifierRanksMisc. Modifier AppraiseInt1 = +1 BalanceDex*4 = +4 BluffCha-1 = -1 ClimbStr*9 = +7+2 ConcentrationCon4 = +4 Craft_1Int1 = +1 Craft_2Int1 = +1 Craft_3Int1 = +1 DiplomacyCha-1 = -1 DisguiseCha-1 = -1 Escape ArtistDex*4 = +4 ForgeryInt1 = +1 Gather InformationCha-1 = -1 HealWis0 = +0 HideDex*3 = +4+1-4 [large] +2 [stealthy] IntimidateCha-1 = -1 JumpStr*15 = +7+8 [speed 50] ListenWis4 = +0+4 Move SilentlyDex*6 = +4+2 [stealthy] Perform_1Cha-1 = -1 Perform_2Cha-1 = -1 Perform_3Cha-1 = -1 Perform_4Cha-1 = -1 Perform_5Cha-1 = -1 RideDex4 = +4 SearchInt1 = +1 Sense MotiveWis0 = +0 SpotWis0 = +0 SurvivalWis0 = +0 SwimStr**7 = +7 Use RopeDex4 = +4 * = check penalty for wearing armor Centaur: Monstrous humanoid type. Darkvision. Large quadruped, carries 3x as much for a given strength +4 against being bull rushed or tripped Base land speed is 50 feet Darkvision to 60 feet Hoof attacks 1d6/1d6, may be secondary attacks (-5, half strength bonus) Level adjustment +2 +3 natural armor class ClassHP rolled Level 1:Monstrous Humanoid8 Aohdan's Equipment: _____ 64 lb Weapons / Armor / Shield (from above) Backpack Chalk Crowbar Flint and steel Grappling hook Mug Oil flasks x4 Pouch x4 Rations (1 day) x7 Rope (50', hempen) x2 Sealing wax Sewing needle Torches x5 Waterskins x3 Whetstone [/QUOTE]
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