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D&D 3.5 Homebrew: Paths of Legend Vol 1: Tragedy at Silvergard
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<blockquote data-quote="Jemal" data-source="post: 3539497" data-attributes="member: 9026"><p>[sblock=Updated Sir William]William Windwalker,</p><p>Human Paladin 1</p><p></p><p>STR 16 (+3)</p><p>DEX 12 (+1) </p><p>CON 10 (+0)</p><p>INT 12 (+1)</p><p>WIS 12 (+1)</p><p>CHA 15 (+2)</p><p></p><p>HP: 10 (1d10) Speed: 30. Initiative: +1</p><p>AC: 17 (10 base + 4 armour + 2 Shield + 1 dex)</p><p>Saves: Fort: +2(2 Base + 0 Con) Ref: +1(0 base +1 Dex) Will: +1(0 base +1 Wis)</p><p>BAB: 1 Melee: 4 Ranged: 2 Grapple: 4 Trip: 3</p><p></p><p>Attacks: </p><p>Bastard Sword(1-handed): +5, 1d10+3 damage (19-20/x2)</p><p>Bastard Sword(2-handed): +5, 1d10+4 damage (19-20/x2)</p><p></p><p>Skills(Total/Ranks)[16 skill points]: Know:Religion(+5/4), Diplomacy(+6/4), Heal(+5/4), Sense Motive(+5/4)</p><p></p><p>Feats[2]: Exotic Weapon Prof(Bastard Sword), Weapon Focus(Bastard Sword)</p><p></p><p>Class Features: Aura of Good, Detect Evil, Smite Evil 1/day (+2 atk, +1 damage)</p><p></p><p>Racial Features: Bonus Feat, Bonus Skill points</p><p></p><p>Languages: </p><p>Azgundi, Common, </p><p></p><p>Equipment: 150 GP</p><p>Bastard Sword (35 gp)</p><p>Chain Shirt (100 gp)</p><p>Hvy Wood Shield (7 gp)</p><p>8 GP mundane gear *to be edited*</p><p></p><p>Background</p><p>Sir William Windwalker is destined to become a special knight, trained in the ways of the shadow. The Knights of Shadow are an order of holy men who dedicate their lives to keeping Good people as seperated from the true darkness of the world as possible. They do this by placing their own souls and bodies between the innocents and the evil. As the Shadow stands between light and darkness, so do the Knights of Shadow.</p><p></p><p>William has dedicated his life to the eradication of "Evil" after witnessing many atrocities of war. He has natural Military talents and great Dedication to become a powerful foe to the enemy... Unknown to him, he is being watched by the Knights, and someday soon will be enlisted into the secretive Knights of Shadow. </p><p></p><p>Personality</p><p>Sir Windwalker (William to his peers) is steadfastly dedicated to Good, whether it be through Acts of kindness, Eradication of Evil, or whatever. He is a firm believer in 'doing the right thing', even when it's not always the smart thing. (Though that does not, as some have wrongly guessed, stem from a lack of intelligence, merely a belief that if it's the right thing to do, it's probably worth it). </p><p></p><p>William is not your standard 'stick up the rear' Holy Warrior, and is dedicated to the Spirit of law and Goodness rather than the specific innuendo's of it. As a Shadow Knight, he believes in the greater good, though not to the point of overwriting individual freedoms. There is a very fine line that must be walked between doing what you think is right for everyone, and taking away their freedom to decide that themselves. </p><p></p><p>The Knights of Shadow believe that by placing themselves closer to the darkness, they keep everyone else safer, and they do the things that the really good people shouldn't have to. Sometimes, if the knight is not pure enough, this can lead to a degradation of character, and some knights have been known to cross too far into the shadows, loosing themselves. It's tough to maintain your righteousness when you're constantly in contact with such vileness, but William's true heart will shine through.</p><p>[/sblock]</p><p></p><p>Now I need to fit him together with one of the other players... Who wants to be Pals with the Pally?</p></blockquote><p></p>
[QUOTE="Jemal, post: 3539497, member: 9026"] [sblock=Updated Sir William]William Windwalker, Human Paladin 1 STR 16 (+3) DEX 12 (+1) CON 10 (+0) INT 12 (+1) WIS 12 (+1) CHA 15 (+2) HP: 10 (1d10) Speed: 30. Initiative: +1 AC: 17 (10 base + 4 armour + 2 Shield + 1 dex) Saves: Fort: +2(2 Base + 0 Con) Ref: +1(0 base +1 Dex) Will: +1(0 base +1 Wis) BAB: 1 Melee: 4 Ranged: 2 Grapple: 4 Trip: 3 Attacks: Bastard Sword(1-handed): +5, 1d10+3 damage (19-20/x2) Bastard Sword(2-handed): +5, 1d10+4 damage (19-20/x2) Skills(Total/Ranks)[16 skill points]: Know:Religion(+5/4), Diplomacy(+6/4), Heal(+5/4), Sense Motive(+5/4) Feats[2]: Exotic Weapon Prof(Bastard Sword), Weapon Focus(Bastard Sword) Class Features: Aura of Good, Detect Evil, Smite Evil 1/day (+2 atk, +1 damage) Racial Features: Bonus Feat, Bonus Skill points Languages: Azgundi, Common, Equipment: 150 GP Bastard Sword (35 gp) Chain Shirt (100 gp) Hvy Wood Shield (7 gp) 8 GP mundane gear *to be edited* Background Sir William Windwalker is destined to become a special knight, trained in the ways of the shadow. The Knights of Shadow are an order of holy men who dedicate their lives to keeping Good people as seperated from the true darkness of the world as possible. They do this by placing their own souls and bodies between the innocents and the evil. As the Shadow stands between light and darkness, so do the Knights of Shadow. William has dedicated his life to the eradication of "Evil" after witnessing many atrocities of war. He has natural Military talents and great Dedication to become a powerful foe to the enemy... Unknown to him, he is being watched by the Knights, and someday soon will be enlisted into the secretive Knights of Shadow. Personality Sir Windwalker (William to his peers) is steadfastly dedicated to Good, whether it be through Acts of kindness, Eradication of Evil, or whatever. He is a firm believer in 'doing the right thing', even when it's not always the smart thing. (Though that does not, as some have wrongly guessed, stem from a lack of intelligence, merely a belief that if it's the right thing to do, it's probably worth it). William is not your standard 'stick up the rear' Holy Warrior, and is dedicated to the Spirit of law and Goodness rather than the specific innuendo's of it. As a Shadow Knight, he believes in the greater good, though not to the point of overwriting individual freedoms. There is a very fine line that must be walked between doing what you think is right for everyone, and taking away their freedom to decide that themselves. The Knights of Shadow believe that by placing themselves closer to the darkness, they keep everyone else safer, and they do the things that the really good people shouldn't have to. Sometimes, if the knight is not pure enough, this can lead to a degradation of character, and some knights have been known to cross too far into the shadows, loosing themselves. It's tough to maintain your righteousness when you're constantly in contact with such vileness, but William's true heart will shine through. [/sblock] Now I need to fit him together with one of the other players... Who wants to be Pals with the Pally? [/QUOTE]
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