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[D&D 3.5 homebrew] Welcome to The Fold
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<blockquote data-quote="Wiggimuck" data-source="post: 4600386" data-attributes="member: 61844"><p>Ok here is my healy cleric for all those prickly pinches that adventurer types run into.</p><p></p><p> [sblock=Reejen Erashen]</p><p> Reejen Erashen</p><p> </p><p>Male, Human, Cleric</p><p>Alignment: NG</p><p></p><p>Medium, Height: 5’8”, Weight: 140lbs, Age: 25</p><p>Hair: Brown and bald on the crown, Eyes: Brown, Skin: Olive</p><p></p><p>Languages: Common</p><p></p><p>Str: 13 (+1) </p><p>Con: 15 (+2) </p><p>Dex: 12 (+1) </p><p>Int: 11 (+0)</p><p>Wis: 17 (+3) </p><p>Cha: 14 (+2) </p><p></p><p>Hit Points: 10</p><p>Initiative: +1</p><p>Speed: 4 squares (20 feet)</p><p></p><p>Defenses</p><p></p><p>AC: 17</p><p>Fort: +4</p><p>Ref: +1</p><p>Will: +5</p><p></p><p>Attacks</p><p></p><p>+1 Melee, Mace, 1d8+1, crit x2</p><p>+1 Ranged, Crossbow, 1d8, crit 19-20/x2, range 16 squares</p><p> +1 Ranged, Javelin, 1d6+1, crit x2, range 6 squares</p><p> </p><p> Turn Undead 13/day, 1d20+2 check, 2d6+3 hit dice</p><p></p><p>Skills: Religion +4, Concentration +6, Diplomacy +6</p><p></p><p>Feats: Extra Turning, Extra Turning</p><p></p><p>Racial Traits and Power: +1 skill, +1 feat</p><p></p><p>Other Class Features: Spells, Deity (Pelor), Domains (Healing, Sun), Turn Undead</p><p>Typical Spells, </p><p> Lv 0: <em>Detect Magic, Detect Poison, Mending</em></p><p> Lv 1: <em>Obscuring Mist, Hide from Undead </em>+ <em>Cure Light Wounds</em></p><p> </p><p> </p><p>Character Information</p><p></p><p>History: One day two farmers went to town to purchase some needed supplies. As they were headed out of the city they heard the cries of a baby. In a shadowy alley they found a baby abandoned and covered in refuse. The farmers took the baby and brought him to a monastery of Pelor. The baby was named Reejen Arashen after the head of the monastery, Dorgianery Arashen. Reejen grew up eating mush, planting crops, reading heavy books, and getting daily back massages with a splintery wooden rod. As he grew Reejen developed a particular knack for healing. While the other monks hobbled along after their massages, Reejen seemed to get right back to work without a noticeable difference, which most considered a sign of his mighty faith in Pelor.</p><p></p><p>Personality: Reejen naively helps everyone out. A pickpocket trips and brakes an arm, Reejen’s mends the arm. A drunk bloodies a hand after missing a punch, Reejen mends the hand. Reejen unfortunately has the habit of being in the wrong place at the wrong time. A bar fight breaks out, Reejen ends up knocked out under a pile of bodies. The local guard tries to chase down a criminal and tramples over Reejen along the way. But<span style="font-family: 'Verdana'"> on he goes, healing and getting beaten. Nothing seems to stifle his iron will.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Appearance</span></p><p><span style="font-family: 'Verdana'">Reejen wears a plain brown robe and scale armor. </span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Equipment:</span></p><p><span style="font-family: 'Verdana'"></span> <span style="font-family: 'Verdana'">Scale armor (30), Heavy Wooden Shield (10), Holy Symbol, Mace (4), Light Crossbow (4), 40 Bolts (4), 3 Javelin (6), Backpack (2), Bedroll (5), Flint and Steel, Inkpen and paper, Common lamp (1), Oil (1), 5 Rations (5), Sunrod (1), 5 gold. Total weight: 73lbs Medium load</span></p><p> <span style="font-family: 'Verdana'"></span></p><p> <span style="font-family: 'Verdana'"></span></p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Wiggimuck, post: 4600386, member: 61844"] Ok here is my healy cleric for all those prickly pinches that adventurer types run into. [sblock=Reejen Erashen] Reejen Erashen Male, Human, Cleric Alignment: NG Medium, Height: 5’8”, Weight: 140lbs, Age: 25 Hair: Brown and bald on the crown, Eyes: Brown, Skin: Olive Languages: Common Str: 13 (+1) Con: 15 (+2) Dex: 12 (+1) Int: 11 (+0) Wis: 17 (+3) Cha: 14 (+2) Hit Points: 10 Initiative: +1 Speed: 4 squares (20 feet) Defenses AC: 17 Fort: +4 Ref: +1 Will: +5 Attacks +1 Melee, Mace, 1d8+1, crit x2 +1 Ranged, Crossbow, 1d8, crit 19-20/x2, range 16 squares +1 Ranged, Javelin, 1d6+1, crit x2, range 6 squares Turn Undead 13/day, 1d20+2 check, 2d6+3 hit dice Skills: Religion +4, Concentration +6, Diplomacy +6 Feats: Extra Turning, Extra Turning Racial Traits and Power: +1 skill, +1 feat Other Class Features: Spells, Deity (Pelor), Domains (Healing, Sun), Turn Undead Typical Spells, Lv 0: [I]Detect Magic, Detect Poison, Mending[/I] Lv 1: [I]Obscuring Mist, Hide from Undead [/I]+ [I]Cure Light Wounds[/I] Character Information History: One day two farmers went to town to purchase some needed supplies. As they were headed out of the city they heard the cries of a baby. In a shadowy alley they found a baby abandoned and covered in refuse. The farmers took the baby and brought him to a monastery of Pelor. The baby was named Reejen Arashen after the head of the monastery, Dorgianery Arashen. Reejen grew up eating mush, planting crops, reading heavy books, and getting daily back massages with a splintery wooden rod. As he grew Reejen developed a particular knack for healing. While the other monks hobbled along after their massages, Reejen seemed to get right back to work without a noticeable difference, which most considered a sign of his mighty faith in Pelor. Personality: Reejen naively helps everyone out. A pickpocket trips and brakes an arm, Reejen’s mends the arm. A drunk bloodies a hand after missing a punch, Reejen mends the hand. Reejen unfortunately has the habit of being in the wrong place at the wrong time. A bar fight breaks out, Reejen ends up knocked out under a pile of bodies. The local guard tries to chase down a criminal and tramples over Reejen along the way. But[FONT=Verdana] on he goes, healing and getting beaten. Nothing seems to stifle his iron will. Appearance Reejen wears a plain brown robe and scale armor. Equipment: [/FONT] [FONT=Verdana]Scale armor (30), Heavy Wooden Shield (10), Holy Symbol, Mace (4), Light Crossbow (4), 40 Bolts (4), 3 Javelin (6), Backpack (2), Bedroll (5), Flint and Steel, Inkpen and paper, Common lamp (1), Oil (1), 5 Rations (5), Sunrod (1), 5 gold. Total weight: 73lbs Medium load [/FONT] [/sblock] [/QUOTE]
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