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[D&D 3.5 homebrew] Welcome to The Fold
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<blockquote data-quote="Gantros" data-source="post: 4605085" data-attributes="member: 15836"><p>Might be a little late, but here's a completed character (human druid) if there's still any room.</p><p></p><p>[sblock=Pardoner Utigman]</p><p>Pardoner Utigman</p><p>Male Human Druid</p><p>Neutral Good</p><p></p><p>Medium, 5'8", 155 lbs, age 22</p><p>brown hair, gray eyes, fair skin</p><p></p><p>Languages: Common, Druidic, Elven, Sylvan</p><p></p><p>Str: 13 (+1)</p><p>Con: 14 (+2)</p><p>Dex: 15 (+2)</p><p>Int: 11 (+0)</p><p>Wis: 17 (+3)</p><p>Cha: 12 (+1)</p><p></p><p>Hit Points: 10</p><p>Initiative: +2</p><p>Speed: 6 squares (30 feet)</p><p></p><p>Defenses</p><p></p><p>AC: 14 (+2 Dex +2 Armor)</p><p>Fort: +4</p><p>Ref: +2</p><p>Will: +5</p><p></p><p>Attacks</p><p></p><p>+1 or -1/-1 Melee, Quarterstaff, damage 1d6+1 or 1d6/1d6, crit x2</p><p>+1 Melee or +2 Ranged, Dagger, damage 1d4+1, crit 19-20/x2, range 10'</p><p>+2 Ranged, Sling, damage 1d4+1, crit x2, range 50'</p><p></p><p>Skills</p><p></p><p>Concentration +6 (4 ranks +2 Con)</p><p>Diplomacy +7 (4 ranks +1 Cha +2 Feat)</p><p>Handle Animal +2 (1 rank +1 Cha)</p><p>Heal +5 (2 ranks +3 Wis)</p><p>Knowledge (Nature) +4 (2 ranks +2 Nature Sense)</p><p>Sense Motive +7 (2 ranks cross-class +3 Wis +2 Feat)</p><p>Spellcraft +1 (1 rank) </p><p>Survival +7 (2 ranks +3 Wis +2 Nature Sense)</p><p></p><p>Feats</p><p></p><p>Negotiator</p><p>Two-Weapon Fighting</p><p></p><p>Racial Traits and Power</p><p></p><p>Bonus Feat (1st level)</p><p>+4 skill points (1st level)</p><p>+1 skill point each level</p><p></p><p>Other Class Features</p><p></p><p>Animal Companion - Hawk (named Ikfaldig, tricks: Attack, Come, Down, Fetch, Heel, Seek, Stay) </p><p>Nature Sense (+2 to Knowledge (Nature) & Survival skills)</p><p>Wild Empathy +2 (+1 level +1 Cha)</p><p>Spellcasting - 0 level 3/day, 1st level 2/day</p><p>Spontaneous Casting - Summon Nature's Ally</p><p>[/sblock]</p><p>[sblock=Character Information]</p><p>History:</p><p>Utigman was born in a village of peaceful woodcutters on the northern frontier of the kingdom. He is the eldest son of Lutrur Isudir and his wife Isgrasse. Although they have long since adopted the common tongue and other trappings of civilization, the woodsmen still retain many of the names and traditions of their barbarian ancestors.</p><p></p><p>The Pardoners are one of these traditions. The villagers still revere the power of nature, and are protected by a secretive and reclusive society of druids they call the Watchers. Every so often, a Watcher will appear to select a promising young villager to take under their wing. After a few years of training, that apprentice returns to their village as a Pardoner. In this role they are called upon by the villagers to settle disputes and pass judgements, and their word is final. The name comes from their ability to pardon those they have passed judgement against and release them from punishment - something the Pardoner will only do if they deem the guilty party to be truly repentant and worthy.</p><p></p><p>The Watchers typically try to keep one Pardoner in each village to maintain harmony. However, on rare occasions they will select an additional villager of exceptional promise, and train them in the secret druidic arts. Instead of being returned to their village, these individuals are sent out to roam the world, gathering experience and testing their mettle. They still bear the Pardoner's title and can pass judgement when no other is available.</p><p></p><p>Utigman was enlisted at age 18 by the Watcher Frorfor, who took notice of his keen intuition, calm demeanor, and sound judgment. The day he relinquished his family name was a sad one, but that was balanced by the pride his kin felt on his prestigious selection. After 4 difficult years of training in the deep forest, he was granted his Pardoner's staff and pendant shaped by the druids, and set out toward the settled lands to find his fortune.</p><p></p><p>Personality:</p><p>Utigman has a talent for reading people and sensing their true intent, even when they are unsure of it themselves. He will ask questions persistently until he gets the answer he is looking for, and he has a habit of rubbing his nose or his chin when he thinks someone is lying or skirting the truth. He is courageous, unflappable under pressure, and determined to prove himself.</p><p></p><p>Utigman is most at home in the woods, but he has enough experience dealing with people to be reasonably at ease in social situations. Though he has a kind heart and won't hesitate to help those in need, he's not one to shy away from a fight when necessary. Sometimes he can be a bit too sure of himself and come across as condescending, which can rub people the wrong way.</p><p></p><p>Appearance:</p><p>Utigman has a fairly unremarkable appearance, though the clear steady gaze of his gray eyes can command attention. He appears fit and healthy, if of slightly smaller stature than is typical of his kin. He wears his curly brown hair long, but despite his years in the forest he still keeps himself clean shaven and relatively well groomed. His clothing and armor is well-maintained, and he favors shades of brown and green.</p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>Quarterstaff (carried, 4wt)</p><p>Leather Armor (worn, 15wt)</p><p>Explorer's Outfit (worn, 0wt)</p><p>Dagger (belt left, 1wt)</p><p>Dagger (belt right, 1wt)</p><p>Sling (belt rear, 0wt)</p><p>Belt Pouch (belt, 0.5wt)</p><p>10 Sling Bullets (belt pouch, 5wt)</p><p>Holly & mistletoe (belt pouch, 0wt)</p><p>Backpack (center back, 2wt)</p><p>Bedroll (below backpack, 5wt)</p><p>Pardoner's pendant (worn, 0wt)</p><p>Waterskin- water (backpack, 4wt)</p><p>Hooded Lantern (backpack, 2wt)</p><p>Oil- 1 pint (backpack, 1wt)</p><p>Flint & Steel (backpack, 0wt)</p><p>Trail Rations- 1 days (backpack, 1wt)</p><p>Healer's Kit (backpack, 1wt)</p><p>Coins- 5gp</p><p></p><p>Total weight - 42.5 lbs (light load)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Gantros, post: 4605085, member: 15836"] Might be a little late, but here's a completed character (human druid) if there's still any room. [sblock=Pardoner Utigman] Pardoner Utigman Male Human Druid Neutral Good Medium, 5'8", 155 lbs, age 22 brown hair, gray eyes, fair skin Languages: Common, Druidic, Elven, Sylvan Str: 13 (+1) Con: 14 (+2) Dex: 15 (+2) Int: 11 (+0) Wis: 17 (+3) Cha: 12 (+1) Hit Points: 10 Initiative: +2 Speed: 6 squares (30 feet) Defenses AC: 14 (+2 Dex +2 Armor) Fort: +4 Ref: +2 Will: +5 Attacks +1 or -1/-1 Melee, Quarterstaff, damage 1d6+1 or 1d6/1d6, crit x2 +1 Melee or +2 Ranged, Dagger, damage 1d4+1, crit 19-20/x2, range 10' +2 Ranged, Sling, damage 1d4+1, crit x2, range 50' Skills Concentration +6 (4 ranks +2 Con) Diplomacy +7 (4 ranks +1 Cha +2 Feat) Handle Animal +2 (1 rank +1 Cha) Heal +5 (2 ranks +3 Wis) Knowledge (Nature) +4 (2 ranks +2 Nature Sense) Sense Motive +7 (2 ranks cross-class +3 Wis +2 Feat) Spellcraft +1 (1 rank) Survival +7 (2 ranks +3 Wis +2 Nature Sense) Feats Negotiator Two-Weapon Fighting Racial Traits and Power Bonus Feat (1st level) +4 skill points (1st level) +1 skill point each level Other Class Features Animal Companion - Hawk (named Ikfaldig, tricks: Attack, Come, Down, Fetch, Heel, Seek, Stay) Nature Sense (+2 to Knowledge (Nature) & Survival skills) Wild Empathy +2 (+1 level +1 Cha) Spellcasting - 0 level 3/day, 1st level 2/day Spontaneous Casting - Summon Nature's Ally [/sblock] [sblock=Character Information] History: Utigman was born in a village of peaceful woodcutters on the northern frontier of the kingdom. He is the eldest son of Lutrur Isudir and his wife Isgrasse. Although they have long since adopted the common tongue and other trappings of civilization, the woodsmen still retain many of the names and traditions of their barbarian ancestors. The Pardoners are one of these traditions. The villagers still revere the power of nature, and are protected by a secretive and reclusive society of druids they call the Watchers. Every so often, a Watcher will appear to select a promising young villager to take under their wing. After a few years of training, that apprentice returns to their village as a Pardoner. In this role they are called upon by the villagers to settle disputes and pass judgements, and their word is final. The name comes from their ability to pardon those they have passed judgement against and release them from punishment - something the Pardoner will only do if they deem the guilty party to be truly repentant and worthy. The Watchers typically try to keep one Pardoner in each village to maintain harmony. However, on rare occasions they will select an additional villager of exceptional promise, and train them in the secret druidic arts. Instead of being returned to their village, these individuals are sent out to roam the world, gathering experience and testing their mettle. They still bear the Pardoner's title and can pass judgement when no other is available. Utigman was enlisted at age 18 by the Watcher Frorfor, who took notice of his keen intuition, calm demeanor, and sound judgment. The day he relinquished his family name was a sad one, but that was balanced by the pride his kin felt on his prestigious selection. After 4 difficult years of training in the deep forest, he was granted his Pardoner's staff and pendant shaped by the druids, and set out toward the settled lands to find his fortune. Personality: Utigman has a talent for reading people and sensing their true intent, even when they are unsure of it themselves. He will ask questions persistently until he gets the answer he is looking for, and he has a habit of rubbing his nose or his chin when he thinks someone is lying or skirting the truth. He is courageous, unflappable under pressure, and determined to prove himself. Utigman is most at home in the woods, but he has enough experience dealing with people to be reasonably at ease in social situations. Though he has a kind heart and won't hesitate to help those in need, he's not one to shy away from a fight when necessary. Sometimes he can be a bit too sure of himself and come across as condescending, which can rub people the wrong way. Appearance: Utigman has a fairly unremarkable appearance, though the clear steady gaze of his gray eyes can command attention. He appears fit and healthy, if of slightly smaller stature than is typical of his kin. He wears his curly brown hair long, but despite his years in the forest he still keeps himself clean shaven and relatively well groomed. His clothing and armor is well-maintained, and he favors shades of brown and green. [/sblock] [sblock=Equipment] Quarterstaff (carried, 4wt) Leather Armor (worn, 15wt) Explorer's Outfit (worn, 0wt) Dagger (belt left, 1wt) Dagger (belt right, 1wt) Sling (belt rear, 0wt) Belt Pouch (belt, 0.5wt) 10 Sling Bullets (belt pouch, 5wt) Holly & mistletoe (belt pouch, 0wt) Backpack (center back, 2wt) Bedroll (below backpack, 5wt) Pardoner's pendant (worn, 0wt) Waterskin- water (backpack, 4wt) Hooded Lantern (backpack, 2wt) Oil- 1 pint (backpack, 1wt) Flint & Steel (backpack, 0wt) Trail Rations- 1 days (backpack, 1wt) Healer's Kit (backpack, 1wt) Coins- 5gp Total weight - 42.5 lbs (light load) [/sblock] [/QUOTE]
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