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D&D 3.5: North by Northwest, or The Dead of Winter [Full]
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<blockquote data-quote="Strahd_Von_Zarovich" data-source="post: 2797186" data-attributes="member: 24609"><p><strong>Herev Matomb Fighter 1</strong></p><p></p><p>[CODE]Herev Matumb</p><p>Male Human Fighter 1</p><p>Representing Roy - Strahd</p><p></p><p>Abilities:</p><p>Strength 17 (+3) </p><p>Dexterity 14 (+2) </p><p>Constitution 15 (+2) </p><p>Intelligence 13 (+1) </p><p>Wisdom 10 (+0) </p><p>Charisma 8 (-1) </p><p></p><p>Size: Medium </p><p>Height: 6' 7" </p><p>Weight: 280 lb </p><p>Skin: Dark Brown </p><p>Eyes: Black </p><p>Hair: Bold; Beardless </p><p></p><p></p><p>Total Hit Points: 12</p><p>Speed: 20 feet</p><p></p><p>Armor Class: 18 = 10 +5 [Chain mail] +1 [buckler] +2 [dexterity] </p><p></p><p>Touch AC: 12</p><p>Flat-footed: 16</p><p>Initiative modifier: +2 = +2 [dexterity] </p><p>Fortitude save: +4 = 2 [base] +2 [constitution] </p><p>Reflex save: +2 = 0 [base] +2 [dexterity] </p><p>Will save: +0 = 0 [base] </p><p>Attack (handheld): +4 = 1 [base] +3 [strength] </p><p>Attack (unarmed): +4 = 1 [base] +3 [strength] </p><p>Attack (missile): +3 = 1 [base] +2 [dexterity] </p><p>Grapple check: +4 = 1 [base] +3 [strength] </p><p></p><p>Light load: 86 lb. or less</p><p>Medium load: 87-173 lb.</p><p>Heavy load: 174-260 lb.</p><p>Lift over head: 260 lb.</p><p>Lift off ground: 520 lb.</p><p>Push or drag: 1300 lb.</p><p> </p><p>Languages: Common Dwarven </p><p></p><p>Feats:</p><p>Power Attack, Cleave, Weapon Focus (WarHammer)</p><p></p><p>Skills: </p><p>Appraise Int 1 = +1 </p><p>Balance Dex* 2 = +2 </p><p>Bluff Cha -1 = -1 </p><p>Climb Str* 6 = +3 +3 </p><p>Concentration Con 2 = +2 </p><p>Diplomacy Cha -1 = -1 </p><p>Disguise Cha -1 = -1 </p><p>Escape Artist Dex* 2 = +2 </p><p>Forgery Int 1 = +1 </p><p>Gather Information Cha -1 = -1 </p><p>Handle Animal Cha 2 = -1 +3 </p><p>Heal Wis 0 = +0 </p><p>Hide Dex* 2 = +2 </p><p>Intimidate Str 6 = +3 +3 </p><p>Jump Str* 5 = +3 +2 </p><p>Listen Wis 0 = +0 </p><p>Move Silently Dex* 2 = +2 </p><p>Profession (Fisherman) Wis 1 = +0 +1 </p><p>Ride Dex 3 = +2 +1 </p><p>Search Int 1 = +1 </p><p>Sense Motive Wis 0 = +0 </p><p>Spot Wis 0 = +0 </p><p>Survival Wis 0 = +0 </p><p>Swim Str** 3 = +3 </p><p>Use Rope Dex 3 = +2 +1 </p><p></p><p>* = check penalty for wearing armor</p><p></p><p>[sblock]</p><p>Human:</p><p>Extra feat at first level (already included)</p><p>Four extra skill points at first level (already included)</p><p>One extra skill point at each additional level (already included)</p><p>Fighter:</p><p>Bonus Feats (already included)</p><p>[/sblock]</p><p> </p><p> </p><p>Herev Matumb's Equipment:</p><p>Chain mail</p><p>Buckler</p><p>Warhammer (Attack 1d20+5 ; Dmg 1d8+3 X3)</p><p>Dagger (Attack 1d20+4 ; Dmg 1d4+3)</p><p>Fishing net and silver fish hook</p><p></p><p>[/CODE] </p><p>More about Herev Matumb: Herev Matumb born in a small fishermen village, his parents died in an orcish raid and their home burned down, most of the village people killed, but his grandmother survived, he took her and his father's fishing net and silver fish hook (Signature Item, and the only thing to survive the fire) and left the village to the big city.</p><p>He began to practice as a fighter for his ultimate goal to avenge and kill as many orcs as he can, he seeks fortune and wealth so he can build his own fort and muster an army to bring ultimate destruction to the orcish tribes. [these are his 3 goals]</p><p>As for people he knows - Torim, a local warrior and a friend that helped Herev to become a fighter ; Gornisht zaken, 63 yo' fisherman that Herev now calls him "family" and help him with fishing business ; Clara Matumb, his 87 yo' Grandmother, the only real relative that survive the raid, she is mad and handicapped, Herev bring her food and take care of her, Gornisht helps him when he is away</p></blockquote><p></p>
[QUOTE="Strahd_Von_Zarovich, post: 2797186, member: 24609"] [b]Herev Matomb Fighter 1[/b] [CODE]Herev Matumb Male Human Fighter 1 Representing Roy - Strahd Abilities: Strength 17 (+3) Dexterity 14 (+2) Constitution 15 (+2) Intelligence 13 (+1) Wisdom 10 (+0) Charisma 8 (-1) Size: Medium Height: 6' 7" Weight: 280 lb Skin: Dark Brown Eyes: Black Hair: Bold; Beardless Total Hit Points: 12 Speed: 20 feet Armor Class: 18 = 10 +5 [Chain mail] +1 [buckler] +2 [dexterity] Touch AC: 12 Flat-footed: 16 Initiative modifier: +2 = +2 [dexterity] Fortitude save: +4 = 2 [base] +2 [constitution] Reflex save: +2 = 0 [base] +2 [dexterity] Will save: +0 = 0 [base] Attack (handheld): +4 = 1 [base] +3 [strength] Attack (unarmed): +4 = 1 [base] +3 [strength] Attack (missile): +3 = 1 [base] +2 [dexterity] Grapple check: +4 = 1 [base] +3 [strength] Light load: 86 lb. or less Medium load: 87-173 lb. Heavy load: 174-260 lb. Lift over head: 260 lb. Lift off ground: 520 lb. Push or drag: 1300 lb. Languages: Common Dwarven Feats: Power Attack, Cleave, Weapon Focus (WarHammer) Skills: Appraise Int 1 = +1 Balance Dex* 2 = +2 Bluff Cha -1 = -1 Climb Str* 6 = +3 +3 Concentration Con 2 = +2 Diplomacy Cha -1 = -1 Disguise Cha -1 = -1 Escape Artist Dex* 2 = +2 Forgery Int 1 = +1 Gather Information Cha -1 = -1 Handle Animal Cha 2 = -1 +3 Heal Wis 0 = +0 Hide Dex* 2 = +2 Intimidate Str 6 = +3 +3 Jump Str* 5 = +3 +2 Listen Wis 0 = +0 Move Silently Dex* 2 = +2 Profession (Fisherman) Wis 1 = +0 +1 Ride Dex 3 = +2 +1 Search Int 1 = +1 Sense Motive Wis 0 = +0 Spot Wis 0 = +0 Survival Wis 0 = +0 Swim Str** 3 = +3 Use Rope Dex 3 = +2 +1 * = check penalty for wearing armor [sblock] Human: Extra feat at first level (already included) Four extra skill points at first level (already included) One extra skill point at each additional level (already included) Fighter: Bonus Feats (already included) [/sblock] Herev Matumb's Equipment: Chain mail Buckler Warhammer (Attack 1d20+5 ; Dmg 1d8+3 X3) Dagger (Attack 1d20+4 ; Dmg 1d4+3) Fishing net and silver fish hook [/CODE] More about Herev Matumb: Herev Matumb born in a small fishermen village, his parents died in an orcish raid and their home burned down, most of the village people killed, but his grandmother survived, he took her and his father's fishing net and silver fish hook (Signature Item, and the only thing to survive the fire) and left the village to the big city. He began to practice as a fighter for his ultimate goal to avenge and kill as many orcs as he can, he seeks fortune and wealth so he can build his own fort and muster an army to bring ultimate destruction to the orcish tribes. [these are his 3 goals] As for people he knows - Torim, a local warrior and a friend that helped Herev to become a fighter ; Gornisht zaken, 63 yo' fisherman that Herev now calls him "family" and help him with fishing business ; Clara Matumb, his 87 yo' Grandmother, the only real relative that survive the raid, she is mad and handicapped, Herev bring her food and take care of her, Gornisht helps him when he is away [/QUOTE]
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