Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
D&D 3.5 Orcs: back to Tolkien?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="maddman75" data-source="post: 1282127" data-attributes="member: 2673"><p>/me sees opportunity to ramble about his campaign setting.</p><p></p><p>Here's what I did with my orcs. I had the choice to make - do I want the degenerate, despoiled man-beasts of Tolkien, or the spiritual warrior-race of Warcraft. Well, I'm in charge so I decided to have both.</p><p></p><p>Orcs are not a natural creature. Goblins are, but they are scavengers and thieves, always existing on the edge of other societies. Central to my setting is the Empire of Krall, a vaugely romanesque place. Krallan slave-breeders created the first orcs in an attempt to make a perfect slave race. Obedient, fierce warriors that could breed like rabbits. The bred humans with goblins, and perhaps a bit of demon blood.</p><p></p><p>These first orcs because known as the black orcs. They were certainly fast breeders and fierce warriors, but the goblin blood made them independant and wily. They were unsuitable for slaves, as they would rebel against their masters, and in combat they would not hold formations or take orders. Most of them escaped into the wilds and continue to breed and threaten outlying areas.</p><p></p><p>The breeders then attempted to influence the line with magics to give the orcs a tendency toward religion. With a belief in the Krallan gods, they could be taught to obey their masters and that a warrior's heaven awaited them. But these orcs didn't take well to the Krallan gods. They rebelled as well, this time as an organized force. They fled to the mountains to practice their simple shamanistic faith. These are the green orcs.</p><p></p><p>The breeders determined that the problem was far too much goblin blood. THey bred the stock back with humans to get the red orc, or hobgoblin. These are the perfect slave that Krall had long dreamed of, and largely makes up their legions. The other two races scratch out an existence in the wild places of the world, the forgotten children of Krall.</p></blockquote><p></p>
[QUOTE="maddman75, post: 1282127, member: 2673"] /me sees opportunity to ramble about his campaign setting. Here's what I did with my orcs. I had the choice to make - do I want the degenerate, despoiled man-beasts of Tolkien, or the spiritual warrior-race of Warcraft. Well, I'm in charge so I decided to have both. Orcs are not a natural creature. Goblins are, but they are scavengers and thieves, always existing on the edge of other societies. Central to my setting is the Empire of Krall, a vaugely romanesque place. Krallan slave-breeders created the first orcs in an attempt to make a perfect slave race. Obedient, fierce warriors that could breed like rabbits. The bred humans with goblins, and perhaps a bit of demon blood. These first orcs because known as the black orcs. They were certainly fast breeders and fierce warriors, but the goblin blood made them independant and wily. They were unsuitable for slaves, as they would rebel against their masters, and in combat they would not hold formations or take orders. Most of them escaped into the wilds and continue to breed and threaten outlying areas. The breeders then attempted to influence the line with magics to give the orcs a tendency toward religion. With a belief in the Krallan gods, they could be taught to obey their masters and that a warrior's heaven awaited them. But these orcs didn't take well to the Krallan gods. They rebelled as well, this time as an organized force. They fled to the mountains to practice their simple shamanistic faith. These are the green orcs. The breeders determined that the problem was far too much goblin blood. THey bred the stock back with humans to get the red orc, or hobgoblin. These are the perfect slave that Krall had long dreamed of, and largely makes up their legions. The other two races scratch out an existence in the wild places of the world, the forgotten children of Krall. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&D 3.5 Orcs: back to Tolkien?
Top