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D&D 3.5 Orcs: back to Tolkien?
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<blockquote data-quote="LoneWolf23" data-source="post: 1282411" data-attributes="member: 643"><p>Well, I'm pleased with the way this debate has developped. Ironically, in my campaign, the Goblinoid races have taken over the role of the Tolkienesque Orc: the goblins, hobgoblins and bugbears are all labled "Goblins" (as in Birthright), and are generally cast as the "Prolific Race of Evil Minions" role, with different clans of Goblins being located all over the campaign setting, either acting individually or in service to greater evil powers.</p><p></p><p>The Orcs, however, are less Evil, but still Aggressive and violent, with a culture somewhere between that of the Klingons, Celts and Spartan (with subcultures leaning more in one direction or another). The race's alignment tendancies tend to be towards Chaotic Neutral, though most are simply non-good (meaning non-peaceful). While they can be found in service to the forces of Evil, Humans can be found almost as often in that position. </p><p></p><p>The primary difference between the Goblins and the Orcs is that while the latter have a strong sense of Warrior's Honor and value Valor and Strength, the Goblins have no regards for Honor, they fight dirty, and cowardice isn't seen as a flaw.</p></blockquote><p></p>
[QUOTE="LoneWolf23, post: 1282411, member: 643"] Well, I'm pleased with the way this debate has developped. Ironically, in my campaign, the Goblinoid races have taken over the role of the Tolkienesque Orc: the goblins, hobgoblins and bugbears are all labled "Goblins" (as in Birthright), and are generally cast as the "Prolific Race of Evil Minions" role, with different clans of Goblins being located all over the campaign setting, either acting individually or in service to greater evil powers. The Orcs, however, are less Evil, but still Aggressive and violent, with a culture somewhere between that of the Klingons, Celts and Spartan (with subcultures leaning more in one direction or another). The race's alignment tendancies tend to be towards Chaotic Neutral, though most are simply non-good (meaning non-peaceful). While they can be found in service to the forces of Evil, Humans can be found almost as often in that position. The primary difference between the Goblins and the Orcs is that while the latter have a strong sense of Warrior's Honor and value Valor and Strength, the Goblins have no regards for Honor, they fight dirty, and cowardice isn't seen as a flaw. [/QUOTE]
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