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[D&D 3.5] Paths of Legend: Paths of Madness (OOC)
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<blockquote data-quote="GlassEye" data-source="post: 4716933" data-attributes="member: 40413"><p>Ooh, lots of good ideas! Too many... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Grellus' BAB is only +3 and he'll never have a great Dex with a -2 Dex to start with as an ogre. I did buy it up to a 13 on the chance that I would later want to use one of the feats that require Dex 13 (I was orginally considering the grappler route). I did also spend 2 points on both Int and Chr. I could play more to his strengths and your ideas and finagle another point for Dex. Would one or two extra AoO be worth spending a feat for Combat Reflexes? EWP Chain certainly fits in with that particular element of his backstory. Hmm, just double-checked the source list; Draconomicon is not on it but Large-and-in-charge is in Sword and Fist. Monkey, since this is already updated to 3.5 though in a source that you don't have listed, what do you think? However, if you prefer I not further abuse size and reach I can go with another idea, because...</p><p></p><p>I'm also partial to the Three Mountain [Style] feat. I kinda like the benefit and it has lots of feats as prereqs. but the image of an ogre with an over-sized club as big as a tree batting people around appeals also. Monkey Grip fits this well if I can tolerate the extra -2.</p><p></p><p>And, considering Myth's minotaur is going the barbarian/grappler route and since I think I'll need feats I'll probably change my mind and go Fighter levels, instead, whatever other choice I eventually go with.</p></blockquote><p></p>
[QUOTE="GlassEye, post: 4716933, member: 40413"] Ooh, lots of good ideas! Too many... :confused: Grellus' BAB is only +3 and he'll never have a great Dex with a -2 Dex to start with as an ogre. I did buy it up to a 13 on the chance that I would later want to use one of the feats that require Dex 13 (I was orginally considering the grappler route). I did also spend 2 points on both Int and Chr. I could play more to his strengths and your ideas and finagle another point for Dex. Would one or two extra AoO be worth spending a feat for Combat Reflexes? EWP Chain certainly fits in with that particular element of his backstory. Hmm, just double-checked the source list; Draconomicon is not on it but Large-and-in-charge is in Sword and Fist. Monkey, since this is already updated to 3.5 though in a source that you don't have listed, what do you think? However, if you prefer I not further abuse size and reach I can go with another idea, because... I'm also partial to the Three Mountain [Style] feat. I kinda like the benefit and it has lots of feats as prereqs. but the image of an ogre with an over-sized club as big as a tree batting people around appeals also. Monkey Grip fits this well if I can tolerate the extra -2. And, considering Myth's minotaur is going the barbarian/grappler route and since I think I'll need feats I'll probably change my mind and go Fighter levels, instead, whatever other choice I eventually go with. [/QUOTE]
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[D&D 3.5] Paths of Legend: Paths of Madness (OOC)
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