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[D&D 3.5] Paths of Legend: Paths of Madness (OOC)
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<blockquote data-quote="SiliconDragon" data-source="post: 4730279" data-attributes="member: 82875"><p>Here is my full character sheet. Fleshed out the background a little bit.</p><p>Vulpine </p><p>Chaotic Good Shifer(Fox-based) Sorcerer 5/Dragon Disciple(Copper) 1</p><p>STR 8 INT 14 (including +1 at lvl 4)</p><p>CON 11 WIS 12</p><p>DEX 10 CHA 16</p><p>HP 21 AC 11 = 10+(natural armour) 1</p><p>Attacks</p><p> BAB +2</p><p> melee +1</p><p> ranged +2</p><p>Saving Throws</p><p> fort +3</p><p> reflex +1</p><p> will +7</p><p>Skills</p><p> concentration misc mod +1 ranks 2 total +3</p><p> listen ability mod +1 ranks 5 total +6</p><p> search ability mod +2 ranks 5 total +7</p><p> spot ability mod +1 ranks 5 total +6</p><p> cc alcemy ability mod +2 ranks 4 total +6</p><p> knowledge(arcana) ability mod +2 ranks 8 total +10</p><p> cc pick pocket ranks 4 total +4</p><p>Feats</p><p> eschew materials</p><p> maximize spell</p><p> energy substition(acid)</p><p>Spells per Day</p><p> 0 lvl 6, 1 lvl 6, 2 lvl 5, 3 lvl 3</p><p>Spells Known</p><p> 0 lvl</p><p> Detect Magic</p><p> Read Maic</p><p> Open/Close</p><p> Silent Portal</p><p> Launch Bolt</p><p> Ghost Sound</p><p> Electric Jolt</p><p> 1 lvl</p><p> Magic Missle</p><p> Ice Dagger</p><p> Mage Armour</p><p> Identify</p><p> 2 lvl</p><p> Melf's Acid Arrow</p><p> Spider Climb</p><p> 3 lvl</p><p> Fireball</p><p>Appearance & Personality</p><p> height 5' 3" Wt. 135 lb. Age: 16 eyes: yellow hair: reddish brown</p><p> A man with a slight fox-like cast to his features. The vulpine aspects</p><p> become more pronounced when he is Vulpine is slightly suspisious of new </p><p> people and always a little paranoid. However, once he decides someone </p><p> is friend he is loyal to the core. The only problem with having Vulpine's</p><p> friendship is his love of practical jokes.</p><p>Backstory </p><p> Lived with his merchant parents in a Thayvian city until he was 7 years</p><p> old. Then it was discovered that his father and mother were actually </p><p> sorcerers, members of a forgien intel service they were arrested and exacuted.</p><p> Luckily Vulpine was out running an errand was warned by friend when the guards came for his parents. </p><p> Vulpine ducked into the sewers and made a new home for himself there.</p><p> After this he was surviving on the streets using his wit and magical skills</p><p> CAREFULLY. While living on the streets he realized there must be copper</p><p> dragon somewhere far back in his family line and started exploring that </p><p> heritage. The only this he had to remember his parents by was an old </p><p> purplish-black quarterstaff.<DM if you let me refind this feel free to make </p><p> it unique in someway that fits with the campaign.> After nine years on</p><p> the streets, he finally got a little careless with his magic</p><p> and was caught. Now all he wants is his freedom and maybe</p><p> a little revenge.</p><p></p><p>Languages</p><p> Starting</p><p> Common</p><p> Bonus</p><p> Elven</p><p> Sylvan</p><p> Learned</p><p> Draconic</p><p>-----------------------------------------------------------------------</p><p>CM,</p><p> I would be willing(and actually would like to) to trade out Sylvan for Thayvian if I can.</p><p>Everybody else,</p><p> When it comes to getting out of the cells, Vulpine should be able to help because any of his energy spells can be acid, and he LOVES using acid. Also Cerebus2099 is my roommate and should be submitting his character sheet this weekend. And, luckily for us he can be our medic. The character is a human fighter 2/cleric of Thor 4.</p></blockquote><p></p>
[QUOTE="SiliconDragon, post: 4730279, member: 82875"] Here is my full character sheet. Fleshed out the background a little bit. Vulpine Chaotic Good Shifer(Fox-based) Sorcerer 5/Dragon Disciple(Copper) 1 STR 8 INT 14 (including +1 at lvl 4) CON 11 WIS 12 DEX 10 CHA 16 HP 21 AC 11 = 10+(natural armour) 1 Attacks BAB +2 melee +1 ranged +2 Saving Throws fort +3 reflex +1 will +7 Skills concentration misc mod +1 ranks 2 total +3 listen ability mod +1 ranks 5 total +6 search ability mod +2 ranks 5 total +7 spot ability mod +1 ranks 5 total +6 cc alcemy ability mod +2 ranks 4 total +6 knowledge(arcana) ability mod +2 ranks 8 total +10 cc pick pocket ranks 4 total +4 Feats eschew materials maximize spell energy substition(acid) Spells per Day 0 lvl 6, 1 lvl 6, 2 lvl 5, 3 lvl 3 Spells Known 0 lvl Detect Magic Read Maic Open/Close Silent Portal Launch Bolt Ghost Sound Electric Jolt 1 lvl Magic Missle Ice Dagger Mage Armour Identify 2 lvl Melf's Acid Arrow Spider Climb 3 lvl Fireball Appearance & Personality height 5' 3" Wt. 135 lb. Age: 16 eyes: yellow hair: reddish brown A man with a slight fox-like cast to his features. The vulpine aspects become more pronounced when he is Vulpine is slightly suspisious of new people and always a little paranoid. However, once he decides someone is friend he is loyal to the core. The only problem with having Vulpine's friendship is his love of practical jokes. Backstory Lived with his merchant parents in a Thayvian city until he was 7 years old. Then it was discovered that his father and mother were actually sorcerers, members of a forgien intel service they were arrested and exacuted. Luckily Vulpine was out running an errand was warned by friend when the guards came for his parents. Vulpine ducked into the sewers and made a new home for himself there. After this he was surviving on the streets using his wit and magical skills CAREFULLY. While living on the streets he realized there must be copper dragon somewhere far back in his family line and started exploring that heritage. The only this he had to remember his parents by was an old purplish-black quarterstaff.<DM if you let me refind this feel free to make it unique in someway that fits with the campaign.> After nine years on the streets, he finally got a little careless with his magic and was caught. Now all he wants is his freedom and maybe a little revenge. Languages Starting Common Bonus Elven Sylvan Learned Draconic ----------------------------------------------------------------------- CM, I would be willing(and actually would like to) to trade out Sylvan for Thayvian if I can. Everybody else, When it comes to getting out of the cells, Vulpine should be able to help because any of his energy spells can be acid, and he LOVES using acid. Also Cerebus2099 is my roommate and should be submitting his character sheet this weekend. And, luckily for us he can be our medic. The character is a human fighter 2/cleric of Thor 4. [/QUOTE]
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[D&D 3.5] Paths of Legend: Paths of Madness (OOC)
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