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[D&D 3.5] Paths of Legend: Paths of Madness (OOC)
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<blockquote data-quote="Cerebus2099" data-source="post: 4731318" data-attributes="member: 82939"><p>Thank you Jemal sorry about that I did not realize I had used to many skill points & the spontaneous healing was reealy to make sure and cover my own butt.</p><p> </p><p>Name:Cerebus</p><p>Species:human</p><p>Level:fighter 2/cleric(Thor) 4</p><p>Size:medium</p><p>Age:20</p><p>Gender:male</p><p>Alignment:Chaotic Nuetral</p><p>Diety:Thor</p><p>Height:6 foot</p><p>Weight:200 pounds</p><p>Appearance:Long blond hair,bright blue eyes, Pale caucasion skin color, Thor's holy symbol tattooed on his left forearm</p><p>Str:14 Str mod:+2</p><p>Dex:13 Dex mod:+1</p><p>Con:12 Con mod:+1</p><p>Int:10 Int mod:+0</p><p>Wis:18 Wis mod:+4</p><p>Cha:10 Cha mod:+0</p><p>Speed:30 feet</p><p>Base attack bonus:+6</p><p>Initiative mod:+1</p><p>Hit points:49</p><p>Grapple Modifier:+7</p><p>Fortitude save:+8</p><p>Reflex save:+2</p><p>Will save:+8</p><p>Armour class:11(10+1dex)</p><p>Touch AC:11</p><p>Flat-Footed Ac:10</p><p>Turn Undead:7 times a day, +2(synergy bonus), 2d6+4</p><p>Light Load:0-50</p><p>Medium Load:51-100</p><p>Heavy Load:101-150</p><p>Lift over Head:150</p><p>Lift off Ground:300</p><p>Xp:15,000</p><p>Push or Drag:750</p><p>Class Skills Fighter:climb,craft,handle animal,intimidate,jump,ride,swim</p><p>Class Skills Cleric:concentration,craft,diplomacy,heal,knowledge(arcana,history,religion),profession,spellcraft.</p><p>climb:+4(1str+3ranks)</p><p>Concentration:+4(1con+3ranks)</p><p>Heal:+8(4wis+4ranks)</p><p>Knowledge(religion):+5(5ranks)</p><p>Ride:+4(1dex+3ranks)</p><p>Spellcraft:+4(4ranks)</p><p>Swim:+4(1str+3ranks)</p><p>Tumble:+2(1dex+1rank)</p><p>Class Feats:Light, Medium, & heavy armor, all sheilds(including tower),</p><p>simple, & martial weapons.</p><p>Bonus feats cleric:weapon focus(warhammer)</p><p>Bonus feats fighter:toughness, improved toughnes</p><p>Feats:Combat casting, Augment healing, Power Critical</p><p>Languages:Common, (CM please put which ever of your languages is appropiate for a viking type char here)</p><p>Spells</p><p>0-level spells:Create water, Detect magic, Light, Read magic, Purify Food & Drink.</p><p>1-level spells:Bless water, Comprehend Languages, Deathwatch, Sheild of Faith.</p><p>2-level spells:Find Traps, Silence, Status</p><p>Domains:War(martial weapon prof & weapon focus in the dieties favored weapon), Protection(Generate a protective ward as supernatural ability. Gives a resistance bonus to a person I touch equal to cleric level on his or her next saving throw its a standard action lasts for 1 hour usable 1/day)</p><p>Domain spells</p><p>1-level:Magic Weapon</p><p>2-level:Sheild Other</p><p>Background</p><p>At the age of 16 Cerebus joined the clergy. For four years he was trained and learned the ways of Thor. After those four years were up he was sent on a pilgrimage(this was his pass or fail test) to the lands of the red wizards. On his entry into the town he was looking for a bar to get a mug of ale. As he was gettting a drink in town he got started a "friendly" bar fight so when the city gaurd came in to break it up he ended up getting arrested</p></blockquote><p></p>
[QUOTE="Cerebus2099, post: 4731318, member: 82939"] Thank you Jemal sorry about that I did not realize I had used to many skill points & the spontaneous healing was reealy to make sure and cover my own butt. Name:Cerebus Species:human Level:fighter 2/cleric(Thor) 4 Size:medium Age:20 Gender:male Alignment:Chaotic Nuetral Diety:Thor Height:6 foot Weight:200 pounds Appearance:Long blond hair,bright blue eyes, Pale caucasion skin color, Thor's holy symbol tattooed on his left forearm Str:14 Str mod:+2 Dex:13 Dex mod:+1 Con:12 Con mod:+1 Int:10 Int mod:+0 Wis:18 Wis mod:+4 Cha:10 Cha mod:+0 Speed:30 feet Base attack bonus:+6 Initiative mod:+1 Hit points:49 Grapple Modifier:+7 Fortitude save:+8 Reflex save:+2 Will save:+8 Armour class:11(10+1dex) Touch AC:11 Flat-Footed Ac:10 Turn Undead:7 times a day, +2(synergy bonus), 2d6+4 Light Load:0-50 Medium Load:51-100 Heavy Load:101-150 Lift over Head:150 Lift off Ground:300 Xp:15,000 Push or Drag:750 Class Skills Fighter:climb,craft,handle animal,intimidate,jump,ride,swim Class Skills Cleric:concentration,craft,diplomacy,heal,knowledge(arcana,history,religion),profession,spellcraft. climb:+4(1str+3ranks) Concentration:+4(1con+3ranks) Heal:+8(4wis+4ranks) Knowledge(religion):+5(5ranks) Ride:+4(1dex+3ranks) Spellcraft:+4(4ranks) Swim:+4(1str+3ranks) Tumble:+2(1dex+1rank) Class Feats:Light, Medium, & heavy armor, all sheilds(including tower), simple, & martial weapons. Bonus feats cleric:weapon focus(warhammer) Bonus feats fighter:toughness, improved toughnes Feats:Combat casting, Augment healing, Power Critical Languages:Common, (CM please put which ever of your languages is appropiate for a viking type char here) Spells 0-level spells:Create water, Detect magic, Light, Read magic, Purify Food & Drink. 1-level spells:Bless water, Comprehend Languages, Deathwatch, Sheild of Faith. 2-level spells:Find Traps, Silence, Status Domains:War(martial weapon prof & weapon focus in the dieties favored weapon), Protection(Generate a protective ward as supernatural ability. Gives a resistance bonus to a person I touch equal to cleric level on his or her next saving throw its a standard action lasts for 1 hour usable 1/day) Domain spells 1-level:Magic Weapon 2-level:Sheild Other Background At the age of 16 Cerebus joined the clergy. For four years he was trained and learned the ways of Thor. After those four years were up he was sent on a pilgrimage(this was his pass or fail test) to the lands of the red wizards. On his entry into the town he was looking for a bar to get a mug of ale. As he was gettting a drink in town he got started a "friendly" bar fight so when the city gaurd came in to break it up he ended up getting arrested [/QUOTE]
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