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[D&D 3.5] Paths of Legend: Paths of Madness (OOC)
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<blockquote data-quote="Cerebus2099" data-source="post: 4733499" data-attributes="member: 82939"><p>Ok this is my fixed character.</p><p> </p><p>Name:Cerebus</p><p>Race:Human, Drukkar</p><p>Level:Fighter2/Cleric(Drukkar)4</p><p>Size:Medium</p><p>Age:20</p><p>Gender:Male</p><p>Alignment:Chaotic Nuetral</p><p>Diety<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />rukkar</p><p>Height:6 foot</p><p>Weight:200 pounds</p><p>Appearance:Long blong hair, blue eyes, Caucasion skin color, Drukkar's holy symbol tattooed on his left forearm</p><p>Str:14 Str mod:2</p><p>Dex:12 Dex mod:1</p><p>Con:12 Con mod:1</p><p>Int:11 Int mod:0</p><p>Wis:18 Wis mod:4</p><p>Cha:10 Cha mod:0</p><p>Speed:30 feet</p><p>Bab:5</p><p>Attack bonus:7</p><p>Iniative mod:1</p><p>Hit points:49</p><p>Grapple mod:7</p><p>Fort save:8</p><p>Reflex save:2</p><p>Will save:8</p><p>Armour class:11 Touch ac:11 Flat-Footed ac:10</p><p>Turn Undead:3 Turn undead check:0 Turn undead damage:2d6+4</p><p>Light load:0-50 pounds</p><p>Medium load:51-100 pounds</p><p>Heavy load:101-150 pounds</p><p>Lift over head:150 pounds</p><p>Lift off ground:300 pounds</p><p>Push or Drag:750 pounds</p><p>XP:15,000</p><p>Class skills Fighter:climb,craft,handle animal, intimidate, jump, ride, swim</p><p>Class skills Cleric:concentration, craft, diplomacy, heal, knowledge(arcana,religion,history), profession, spellcraft</p><p>Concentration:7(1con+6ranks)</p><p>Heal:10(4wis+6ranks)</p><p>Knowledge(religion):5(5 ranks)</p><p>Spellcraft:4(4ranks)</p><p>Tumble:4(1dex+3)</p><p>Class Feats:Light, Medium, & Heavy Armour, All Sheilds(including tower sheilds), All simple weapons, All martial weapons</p><p>Bonus Feats(cleric):weapon focus(warhammer)</p><p>Bonus Feats(fighter:toughness, improved toughness</p><p>Feats:Combat casting, Augment healing, Power Critical</p><p>Languages:Common, Drakkar</p><p>Spells</p><p>0-level spells:Create water, Detect magic, Light, Read magic, Purify Food & Drink</p><p>1-level spells:Bless Water, Comprehend languages, Deathwatch, Sheild of Faith</p><p>2-level spells:Find Traps, Silence, Status</p><p>Domains:War(This domain gives me marial weapon prof & Weapon Focus in my chosen dieties favored weapon), Healing(This domain lets me cast healing spells at +1 caster level)</p><p>Domain Spells</p><p>1-level spell:Magic Weapon</p><p>2-level spell:Cure Moderate Wounds</p><p>Background: I was born into the Black Hammer Tribe. As I got older I trained under the tribe shaman until I noticed that the tribe was becoming too large so I left. As I traveled south I entered a thayan city to get a drink. When I entered the bar I noticed some people in armour so I went over to chat with them and I ordered a round of ale for me & the people at the table. I found out that they are members of the city gaurd. Sadly we ended up getting a little bit drunk & I started a freindly little barroom brawl.</p></blockquote><p></p>
[QUOTE="Cerebus2099, post: 4733499, member: 82939"] Ok this is my fixed character. Name:Cerebus Race:Human, Drukkar Level:Fighter2/Cleric(Drukkar)4 Size:Medium Age:20 Gender:Male Alignment:Chaotic Nuetral Diety:Drukkar Height:6 foot Weight:200 pounds Appearance:Long blong hair, blue eyes, Caucasion skin color, Drukkar's holy symbol tattooed on his left forearm Str:14 Str mod:2 Dex:12 Dex mod:1 Con:12 Con mod:1 Int:11 Int mod:0 Wis:18 Wis mod:4 Cha:10 Cha mod:0 Speed:30 feet Bab:5 Attack bonus:7 Iniative mod:1 Hit points:49 Grapple mod:7 Fort save:8 Reflex save:2 Will save:8 Armour class:11 Touch ac:11 Flat-Footed ac:10 Turn Undead:3 Turn undead check:0 Turn undead damage:2d6+4 Light load:0-50 pounds Medium load:51-100 pounds Heavy load:101-150 pounds Lift over head:150 pounds Lift off ground:300 pounds Push or Drag:750 pounds XP:15,000 Class skills Fighter:climb,craft,handle animal, intimidate, jump, ride, swim Class skills Cleric:concentration, craft, diplomacy, heal, knowledge(arcana,religion,history), profession, spellcraft Concentration:7(1con+6ranks) Heal:10(4wis+6ranks) Knowledge(religion):5(5 ranks) Spellcraft:4(4ranks) Tumble:4(1dex+3) Class Feats:Light, Medium, & Heavy Armour, All Sheilds(including tower sheilds), All simple weapons, All martial weapons Bonus Feats(cleric):weapon focus(warhammer) Bonus Feats(fighter:toughness, improved toughness Feats:Combat casting, Augment healing, Power Critical Languages:Common, Drakkar Spells 0-level spells:Create water, Detect magic, Light, Read magic, Purify Food & Drink 1-level spells:Bless Water, Comprehend languages, Deathwatch, Sheild of Faith 2-level spells:Find Traps, Silence, Status Domains:War(This domain gives me marial weapon prof & Weapon Focus in my chosen dieties favored weapon), Healing(This domain lets me cast healing spells at +1 caster level) Domain Spells 1-level spell:Magic Weapon 2-level spell:Cure Moderate Wounds Background: I was born into the Black Hammer Tribe. As I got older I trained under the tribe shaman until I noticed that the tribe was becoming too large so I left. As I traveled south I entered a thayan city to get a drink. When I entered the bar I noticed some people in armour so I went over to chat with them and I ordered a round of ale for me & the people at the table. I found out that they are members of the city gaurd. Sadly we ended up getting a little bit drunk & I started a freindly little barroom brawl. [/QUOTE]
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[D&D 3.5] Paths of Legend: Paths of Madness (OOC)
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