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<blockquote data-quote="Axel" data-source="post: 5543314" data-attributes="member: 93196"><p>Hey, it's not so bad. By the time you have a Belt of Giant Strength, Gauntlets of Ogre Power and a +3 returning Warhammer you can probably pass a DC15 Fort save on a 2+. Mind you, so could most opponents by that stage... Still, if you're fighting hordes of weenies (or just want to take-over a town bloodlessly) it's not a bad effect.</p><p> </p><p>I think the correct way to use the shoulder-fired nuke would be to shoot it up at about 45 degrees, and downwind. Then run as fast as you can the other way. You shouldn't need a direct hit with a bloody nuclear grenade to cause any reasonable effect...</p><p> </p><p>Never noticed the drowing "you're dead" spiral before. I know there are an infinite number of situations that can crop up in D&D, but you would've thought that the writers would run through some of the more plausible scenarios before publishing.</p></blockquote><p></p>
[QUOTE="Axel, post: 5543314, member: 93196"] Hey, it's not so bad. By the time you have a Belt of Giant Strength, Gauntlets of Ogre Power and a +3 returning Warhammer you can probably pass a DC15 Fort save on a 2+. Mind you, so could most opponents by that stage... Still, if you're fighting hordes of weenies (or just want to take-over a town bloodlessly) it's not a bad effect. I think the correct way to use the shoulder-fired nuke would be to shoot it up at about 45 degrees, and downwind. Then run as fast as you can the other way. You shouldn't need a direct hit with a bloody nuclear grenade to cause any reasonable effect... Never noticed the drowing "you're dead" spiral before. I know there are an infinite number of situations that can crop up in D&D, but you would've thought that the writers would run through some of the more plausible scenarios before publishing. [/QUOTE]
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