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D&D Older Editions, OSR, & D&D Variants
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<blockquote data-quote="Jimlock" data-source="post: 5546993" data-attributes="member: 6674931"><p>Thats an interesting discussion... i agree its not luck, nor divine favor....</p><p></p><p>Hoever i think its more than physical/constitution-al hardness. I think there is experience involved somehow. Perhaps not in terms of actual agility... but some measure of knowledge on how to take a hit...</p><p></p><p>Lets take an experienced fighter... say the MMA Randy Couture... is it just his body that has hardened through the innumerable fights he has fought? I think it's also how he has learned to "absorb/deflect" the punches and kicks other throw at him.</p><p></p><p>INM Hit Points also reflect "defensive ability"...parrying, dodging etc. etc. (be that blades or actual spells!)</p><p></p><p>Look at it this way</p><p></p><p>BAB increases through level...</p><p>Saves increase through level...</p><p>Almost everything increases through level...spells... skills...</p><p>The only thing that does nor increase through experience is AC!!</p><p></p><p>And since it is absurd to think that... through experience... a fighter gets to be better at striking (BAB), but NOT better at defending... i think its safe to assume that HPs reflect Armor Class...</p><p></p><p>And it counts for all classes, not just warriors. BAB increase is always relevant to HD increase.. </p><p></p><p>A warrior gets the best BAB increase (good offense) and the best HD (good defense)</p><p>A wizards gets the poor BAB increase (bad offense) and the weakest HD increase (bad defense)</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5546993, member: 6674931"] Thats an interesting discussion... i agree its not luck, nor divine favor.... Hoever i think its more than physical/constitution-al hardness. I think there is experience involved somehow. Perhaps not in terms of actual agility... but some measure of knowledge on how to take a hit... Lets take an experienced fighter... say the MMA Randy Couture... is it just his body that has hardened through the innumerable fights he has fought? I think it's also how he has learned to "absorb/deflect" the punches and kicks other throw at him. INM Hit Points also reflect "defensive ability"...parrying, dodging etc. etc. (be that blades or actual spells!) Look at it this way BAB increases through level... Saves increase through level... Almost everything increases through level...spells... skills... The only thing that does nor increase through experience is AC!! And since it is absurd to think that... through experience... a fighter gets to be better at striking (BAB), but NOT better at defending... i think its safe to assume that HPs reflect Armor Class... And it counts for all classes, not just warriors. BAB increase is always relevant to HD increase.. A warrior gets the best BAB increase (good offense) and the best HD (good defense) A wizards gets the poor BAB increase (bad offense) and the weakest HD increase (bad defense) [/QUOTE]
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