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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
D&D 3.5: SoD vs. Regeneration?
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<blockquote data-quote="frankthedm" data-source="post: 5517439" data-attributes="member: 1164"><p>It's possible the GM is mistaking the specific rules for a <strong>certain</strong> creature's regeneration, for they way regeneration NORMALLY works.</p><p></p><p><em>If _____________ fails its save against a spell or effect that would kill it instantly (such as those mentioned above), the spell or effect instead deals nonlethal damage equal to the creature’s full normal hit points +10 (or 868 hp).</em></p><p></p><p>This is a unique case, normally Regeneration works as described below.</p><p></p><p><a href="http://www.d20srd.org/srd/specialAbilities.htm#regeneration" target="_blank">Special Abilities :: d20srd.org</a></p><p><span style="font-size: 9px"><strong>Regeneration</strong></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Creatures with this extraordinary ability recover from wounds quickly and can even regrow or reattach severed body parts. Damage dealt to the creature is treated as nonlethal damage, and the creature automatically cures itself of nonlethal damage at a fixed rate per round, as given in the creature’s entry.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Certain attack forms, typically fire and acid, deal damage to the creature normally; that sort of damage doesn’t convert to nonlethal damage and so doesn’t go away. The creature’s description includes the details. A regenerating creature that has been rendered unconscious through nonlethal damage can be killed with a coup de grace. The attack cannot be of a type that automatically converts to nonlethal damage.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Creatures with regeneration can regrow lost portions of their bodies and can reattach severed limbs or body parts. Severed parts die if they are not reattached.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Regeneration does not restore hit points lost from starvation, thirst, or suffocation.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Attack forms that don’t deal hit point damage ignore regeneration.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">An attack that can cause instant death only threatens the creature with death if it is delivered by weapons that deal it lethal damage.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">A creature must have a Constitution score to have the regeneration ability. </span></p></blockquote><p></p>
[QUOTE="frankthedm, post: 5517439, member: 1164"] It's possible the GM is mistaking the specific rules for a [B]certain[/B] creature's regeneration, for they way regeneration NORMALLY works. [I]If _____________ fails its save against a spell or effect that would kill it instantly (such as those mentioned above), the spell or effect instead deals nonlethal damage equal to the creature’s full normal hit points +10 (or 868 hp).[/I] This is a unique case, normally Regeneration works as described below. [url=http://www.d20srd.org/srd/specialAbilities.htm#regeneration]Special Abilities :: d20srd.org[/url] [SIZE="1"][B]Regeneration[/B] Creatures with this extraordinary ability recover from wounds quickly and can even regrow or reattach severed body parts. Damage dealt to the creature is treated as nonlethal damage, and the creature automatically cures itself of nonlethal damage at a fixed rate per round, as given in the creature’s entry. Certain attack forms, typically fire and acid, deal damage to the creature normally; that sort of damage doesn’t convert to nonlethal damage and so doesn’t go away. The creature’s description includes the details. A regenerating creature that has been rendered unconscious through nonlethal damage can be killed with a coup de grace. The attack cannot be of a type that automatically converts to nonlethal damage. Creatures with regeneration can regrow lost portions of their bodies and can reattach severed limbs or body parts. Severed parts die if they are not reattached. Regeneration does not restore hit points lost from starvation, thirst, or suffocation. Attack forms that don’t deal hit point damage ignore regeneration. An attack that can cause instant death only threatens the creature with death if it is delivered by weapons that deal it lethal damage. A creature must have a Constitution score to have the regeneration ability. [/SIZE] [/QUOTE]
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D&D 3.5: SoD vs. Regeneration?
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