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D&D 3.5 - splatbook power creep or no?
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<blockquote data-quote="Mecheon" data-source="post: 9878424" data-attributes="member: 6801776"><p>Not everyone is smart thoughtful players, though. A class should be viable on its own, you shouldn't have to be dependent on another character feeling merciful and not playing at their full potential. Rogues are a bit of an unfair one to bring up given they touch on the spell system so they can punch a bit above their weight class, I'd moreso look at fighter or monk</p><p></p><p>A druid can invalidate the existence of the fighter class with its summoned bear. That is a level of power creep that shouldn't exist, and its right there in the PHB. That's why I'm not sure if the splatbooks are the problem. As far as I see? The massive power inbalance is right there at the start, and most of the splatbooks design things between the extremes of 'druid' and 'monk'. Sure there's weaker stuff than Monk (Samurai infamously being as poorly designed as it is and Truenamer just not functioning), but no class really outdoes a stock druid. And sure, there's Rainbow Servant cheese, but you kinda just are so powerful with just stock cleric/druid/wizard alone</p><p></p><p></p><p>I think you got lucky with your group, because I know of plenty of people who just gave up when it came to 3.5e's monster creation. Even WotC's own adventures weren't built tough enough to handle the full potential of what the three could do</p><p></p><p>Heck, most of the adventures weren't even prepared for a wizard with Fly on the party</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9878424, member: 6801776"] Not everyone is smart thoughtful players, though. A class should be viable on its own, you shouldn't have to be dependent on another character feeling merciful and not playing at their full potential. Rogues are a bit of an unfair one to bring up given they touch on the spell system so they can punch a bit above their weight class, I'd moreso look at fighter or monk A druid can invalidate the existence of the fighter class with its summoned bear. That is a level of power creep that shouldn't exist, and its right there in the PHB. That's why I'm not sure if the splatbooks are the problem. As far as I see? The massive power inbalance is right there at the start, and most of the splatbooks design things between the extremes of 'druid' and 'monk'. Sure there's weaker stuff than Monk (Samurai infamously being as poorly designed as it is and Truenamer just not functioning), but no class really outdoes a stock druid. And sure, there's Rainbow Servant cheese, but you kinda just are so powerful with just stock cleric/druid/wizard alone I think you got lucky with your group, because I know of plenty of people who just gave up when it came to 3.5e's monster creation. Even WotC's own adventures weren't built tough enough to handle the full potential of what the three could do Heck, most of the adventures weren't even prepared for a wizard with Fly on the party [/QUOTE]
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D&D 3.5 - splatbook power creep or no?
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