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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
D&D 3.5 - Ways to increase the range of a meele weapon?
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<blockquote data-quote="Conhail" data-source="post: 5666862" data-attributes="member: 6681703"><p>Greetings!</p><p></p><p></p><p>I'm currently working on a character relying on getting the enemy flat-footed, a human Samurai/Iaijutsu Master-combination who relies solemnly on his Katana. I won't change anything about the race, class or weapon as I want to keep the flair and feeling of this 'oriental'-style class. </p><p></p><p></p><p>Well, I've figuered out several ways to do so and one of my favourites is to get AoO against them in order to use Mercurial Strike (Dragon Compendium). Everything's fine so far and I came across a pretty neat manuveur, namely Thicket of Blades (Tome of Battle) which states:</p><p></p><p>"While you are in this stance, any opponent you threaten that takes any sort of movement, including a 5-foot step, provokes an attack of opportunity from you."</p><p></p><p></p><p>So I thought (or hoped) that it might be possible to increase the meele range of my weapon to 10 ft. or so, so that I could get an AoO every time an opponent moves into, in and outside my threatend squares. So far I've only found one feat to do the job, namely Inhuman Reach (Lords of Madness). The point is; from a roleplaying point of view the idea to have monstrous long arms is mere horrible. So I hoped that there might be other feats, items, enchantments to the weapon or whatever to increase the range of the Katana to 10 ft. or so. But I havn't had any luck so far, as the only feat that suits my purposes is Inhuman Reach which is a complete no-go!</p><p></p><p></p><p>I'd be glad for any piece of advice!</p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Conhail, post: 5666862, member: 6681703"] Greetings! I'm currently working on a character relying on getting the enemy flat-footed, a human Samurai/Iaijutsu Master-combination who relies solemnly on his Katana. I won't change anything about the race, class or weapon as I want to keep the flair and feeling of this 'oriental'-style class. Well, I've figuered out several ways to do so and one of my favourites is to get AoO against them in order to use Mercurial Strike (Dragon Compendium). Everything's fine so far and I came across a pretty neat manuveur, namely Thicket of Blades (Tome of Battle) which states: "While you are in this stance, any opponent you threaten that takes any sort of movement, including a 5-foot step, provokes an attack of opportunity from you." So I thought (or hoped) that it might be possible to increase the meele range of my weapon to 10 ft. or so, so that I could get an AoO every time an opponent moves into, in and outside my threatend squares. So far I've only found one feat to do the job, namely Inhuman Reach (Lords of Madness). The point is; from a roleplaying point of view the idea to have monstrous long arms is mere horrible. So I hoped that there might be other feats, items, enchantments to the weapon or whatever to increase the range of the Katana to 10 ft. or so. But I havn't had any luck so far, as the only feat that suits my purposes is Inhuman Reach which is a complete no-go! I'd be glad for any piece of advice! :) [/QUOTE]
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