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D&D 3.5e: Retired & Bored (OOC Thread) [Closed]
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<blockquote data-quote="Jemal" data-source="post: 1072524" data-attributes="member: 9026"><p>It's not completely done yet, but pretty damn close. I haven't selected a name and I'm not finished the Background yet, nor have I finished buyingitems, but I'm leaving in the morning for just over a week, and thought I'ld post the mechanics so u can look it over and tell me if u see any problems. Then when I get back (Around the 24th), I can post the full version including name, any fixes needed, and bio/history.</p><p></p><p>Jemals Chainswinger</p><p>CG Human Ranger 1/ Fighter 4/ Horizon Walker 8</p><p>XP: 104,000/105,000</p><p></p><p>STR: 26 (10 Points, +3 lvl, +1 Inherent, +6 magic)</p><p>DEX: 22 (10 Points, +4 Magic)</p><p>CON: 14 (6 Points)</p><p>INT: 14 (4 Points, +2 Age)</p><p>WIS: 18 (4 Points, +2 Age, +4 Magic)</p><p>CHA: 12 (2 Points, +2 Age)</p><p></p><p>HP: 86 AC: 22</p><p>Saves: FORT: +14 REF: +11 WILL: +7</p><p>Init: +6, Speed: 60'</p><p></p><p>Bab: 14</p><p>Attacks: Spiked Chain (+27/22/17 to hit, 2d4+18 damage, Crit: X2, 10' reach) </p><p>Trip Attempt: +31/26/21</p><p>Disarm Attempt: +33/28/23</p><p></p><p></p><p>Skills: Hide(+27/17), Move Silently(+27/17), Listen(+27/17), Spot(+27/17), Sense Motive(+21/17), Survival(+17/13), Knowledge:Geography(+15/13), Tumble(+10/4.0)</p><p></p><p>Feats: Exotic Prof(S.Chain), W.Focus(S.Chain), Combat Expertise, Improved Disarm, Improved Trip, Endurance, W.Specialization(S.Chain), Combat Reflexes, Alertness</p><p></p><p>Class Abilities: </p><p>Track, Favoured Enemy(Dragons), Wild Empathy (1d20+2), Terrain Mastery</p><p></p><p>Favoured Enemiy: </p><p>Dragons (+2 Bluff, Sense Motive, Listen, Spot, Damage Rolls)</p><p></p><p>Terrain Mastery: </p><p>Plains: +4 Spot</p><p>Marsh: +4 Move Silent</p><p>Forest: +4 Hide</p><p>Hills: +4 Listen</p><p>Underground: 60'Darkvision</p><p></p><p>Planar Mastery: </p><p>Cold: Cold Resistance 20</p><p>Fire: Fire Resistance 20</p><p>Shifting: Dimension Door once every 1d4 rounds as an 8th lvl caster (720 feet, self plus 2 medium creatures).</p><p></p><p>+1 attack/Damage vs all creatures that dwell in Plains, Marsh, Forest, Hill, or Underground areas, as well as vs all Cold & Fire elementals/outsiders, or any elementals/outsiders from a shifting plane.</p><p></p><p></p><p>Languages: Common, Sylvan, Elven</p><p></p><p>Equipment: </p><p>Manual:StR+1 (27,500)</p><p>Belt of Str+6 (36,000)</p><p>Gloves of Dex+4 (16,000)</p><p>Periapt of Wis+4 (16,000)</p><p>Ring of Sustenance (2,500)</p><p>Boots of Striding & Springing (5,500)</p><p>+2 Mithril Shirt (5,100)</p><p>+4, Adamantine Spiked Chain (35,325)</p><p>2 packets of Dust of Sneezing + Choking (4,800)</p><p></p><p>total:150,000 GP</p><p>used: 148,725</p><p>left: 1,275</p></blockquote><p></p>
[QUOTE="Jemal, post: 1072524, member: 9026"] It's not completely done yet, but pretty damn close. I haven't selected a name and I'm not finished the Background yet, nor have I finished buyingitems, but I'm leaving in the morning for just over a week, and thought I'ld post the mechanics so u can look it over and tell me if u see any problems. Then when I get back (Around the 24th), I can post the full version including name, any fixes needed, and bio/history. Jemals Chainswinger CG Human Ranger 1/ Fighter 4/ Horizon Walker 8 XP: 104,000/105,000 STR: 26 (10 Points, +3 lvl, +1 Inherent, +6 magic) DEX: 22 (10 Points, +4 Magic) CON: 14 (6 Points) INT: 14 (4 Points, +2 Age) WIS: 18 (4 Points, +2 Age, +4 Magic) CHA: 12 (2 Points, +2 Age) HP: 86 AC: 22 Saves: FORT: +14 REF: +11 WILL: +7 Init: +6, Speed: 60' Bab: 14 Attacks: Spiked Chain (+27/22/17 to hit, 2d4+18 damage, Crit: X2, 10' reach) Trip Attempt: +31/26/21 Disarm Attempt: +33/28/23 Skills: Hide(+27/17), Move Silently(+27/17), Listen(+27/17), Spot(+27/17), Sense Motive(+21/17), Survival(+17/13), Knowledge:Geography(+15/13), Tumble(+10/4.0) Feats: Exotic Prof(S.Chain), W.Focus(S.Chain), Combat Expertise, Improved Disarm, Improved Trip, Endurance, W.Specialization(S.Chain), Combat Reflexes, Alertness Class Abilities: Track, Favoured Enemy(Dragons), Wild Empathy (1d20+2), Terrain Mastery Favoured Enemiy: Dragons (+2 Bluff, Sense Motive, Listen, Spot, Damage Rolls) Terrain Mastery: Plains: +4 Spot Marsh: +4 Move Silent Forest: +4 Hide Hills: +4 Listen Underground: 60'Darkvision Planar Mastery: Cold: Cold Resistance 20 Fire: Fire Resistance 20 Shifting: Dimension Door once every 1d4 rounds as an 8th lvl caster (720 feet, self plus 2 medium creatures). +1 attack/Damage vs all creatures that dwell in Plains, Marsh, Forest, Hill, or Underground areas, as well as vs all Cold & Fire elementals/outsiders, or any elementals/outsiders from a shifting plane. Languages: Common, Sylvan, Elven Equipment: Manual:StR+1 (27,500) Belt of Str+6 (36,000) Gloves of Dex+4 (16,000) Periapt of Wis+4 (16,000) Ring of Sustenance (2,500) Boots of Striding & Springing (5,500) +2 Mithril Shirt (5,100) +4, Adamantine Spiked Chain (35,325) 2 packets of Dust of Sneezing + Choking (4,800) total:150,000 GP used: 148,725 left: 1,275 [/QUOTE]
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D&D 3.5e: Retired & Bored (OOC Thread) [Closed]
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