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D&D 3.x gamers who skipped 4e, why are you not "upgrading" to Pathfinder?
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<blockquote data-quote="ruemere" data-source="post: 5266908" data-attributes="member: 5515"><p>Interesting especially since I ran two higher level encounters last night under Pathfinder. And it struck me that PF monsters are much better designed that their 3.5 counterparts... or to put it like this: the organization of information (statblocks) and special abilities work better. </p><p></p><p>Case in point: <a href="http://www.d20srd.org/srd/monsters/demon.htm#glabrezu" target="_blank">3.5 Glabrezu</a> vs <a href="http://paizo.com/pathfinderRPG/prd/monsters/demon.html#demon-glabrezu" target="_blank">Pathfinder Glabrezu</a></p><p></p><p>Both statblocks are legible and user friendly, however when running both creatures, 3.5 attacks and abilities begin to require additional operations (like recalculating primary vs secondary attacks) to greater extent than Pathfinder (only Pathfinder version of Power attack is a bit awkward, as it requires knowledge of actual BAB). Also, as soon as Glabrezu makes that grab, the 3.5 begins to heave and puff under stress (3.5? light weapons? grab performed with a single set of extremities?) whereas under Pathfinder it is <a href="http://paizo.com/pathfinderRPG/prd/monsters/universalMonsterRules.html#grab" target="_blank">simpler</a> (either full grab and standard action to maintain or appropriate penalty and only a pair of extremities engaged).</p><p></p><p>I agree that changes made by Pathfinder may be considered controversial or require work to adapt, however changes take place with each edition switch, and so producing statements to the effect "I did not like the changes" is hardly a way to give an informed opinion.</p><p></p><p>So, here is a request - if you have a reason to stay with 3.5, please provide us with some details. Thanks to the additional information, it will be easier to evaluate posts. </p><p>Of course, all of this is a subject to common sense - Trailblazer may be indeed superior in terms of progress, but it would be hardly feasible to quote it here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Regards,</p><p>Ruemere</p><p></p><p>PS. Pathfinder user here. I was looking for a system with more material and support... and fewer issues (see example above). Also, OGL and 3rd party support were absolutely necessary (some of the designers whose work I use, are working in different companies, and I would absolutely loathe to leave them behind).</p></blockquote><p></p>
[QUOTE="ruemere, post: 5266908, member: 5515"] Interesting especially since I ran two higher level encounters last night under Pathfinder. And it struck me that PF monsters are much better designed that their 3.5 counterparts... or to put it like this: the organization of information (statblocks) and special abilities work better. Case in point: [URL="http://www.d20srd.org/srd/monsters/demon.htm#glabrezu"]3.5 Glabrezu[/URL] vs [URL="http://paizo.com/pathfinderRPG/prd/monsters/demon.html#demon-glabrezu"]Pathfinder Glabrezu[/URL] Both statblocks are legible and user friendly, however when running both creatures, 3.5 attacks and abilities begin to require additional operations (like recalculating primary vs secondary attacks) to greater extent than Pathfinder (only Pathfinder version of Power attack is a bit awkward, as it requires knowledge of actual BAB). Also, as soon as Glabrezu makes that grab, the 3.5 begins to heave and puff under stress (3.5? light weapons? grab performed with a single set of extremities?) whereas under Pathfinder it is [URL="http://paizo.com/pathfinderRPG/prd/monsters/universalMonsterRules.html#grab"]simpler[/URL] (either full grab and standard action to maintain or appropriate penalty and only a pair of extremities engaged). I agree that changes made by Pathfinder may be considered controversial or require work to adapt, however changes take place with each edition switch, and so producing statements to the effect "I did not like the changes" is hardly a way to give an informed opinion. So, here is a request - if you have a reason to stay with 3.5, please provide us with some details. Thanks to the additional information, it will be easier to evaluate posts. Of course, all of this is a subject to common sense - Trailblazer may be indeed superior in terms of progress, but it would be hardly feasible to quote it here :) Regards, Ruemere PS. Pathfinder user here. I was looking for a system with more material and support... and fewer issues (see example above). Also, OGL and 3rd party support were absolutely necessary (some of the designers whose work I use, are working in different companies, and I would absolutely loathe to leave them behind). [/QUOTE]
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D&D 3.x gamers who skipped 4e, why are you not "upgrading" to Pathfinder?
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