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D&D 3.x gamers who skipped 4e, why are you not "upgrading" to Pathfinder?
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<blockquote data-quote="jedavis" data-source="post: 5267698" data-attributes="member: 35933"><p>Currently running heavily-modified 3.0 with rules borrowed from PF and TB (and a dash of Iron Heroes, actually).</p><p></p><p>From 3.5:</p><p>Barbarian, Ranger, Monk</p><p>Darkness</p><p>Haste</p><p>Ray of Enfeeblement</p><p></p><p>From TB:</p><p>Class modifications (except Druid, which I'm still tinkering with on and off. Currently looking at stealing PF's shapeshifting spells, putting them on the Druid list, and giving Druids bonus slots and readies)</p><p>Unified spellcasting</p><p>Combat reactions</p><p>Some feats</p><p></p><p>From PF:</p><p>Races (mostly)</p><p>Turning</p><p>Item creation</p><p>Cleave (probationary pending playtesting)</p><p>0th-level spells at will (and the corollary Cure Minor -> Stabilize change)</p><p></p><p>From IH:</p><p>Skill groups (we reduced SP/level, but assigned classes appropriate groups)</p><p></p><p>So, why not PF? Probably because our tendency is to assimilate systems we like rather than to adopt them wholesale. Their setting is OK, but nothing to get really excited about. Not a huge fan of the APs (not due to lack of quality, but because they're too linear in structure), so that's no selling point. We never had trouble with grappling, so upgrades to that went unnoticed.</p></blockquote><p></p>
[QUOTE="jedavis, post: 5267698, member: 35933"] Currently running heavily-modified 3.0 with rules borrowed from PF and TB (and a dash of Iron Heroes, actually). From 3.5: Barbarian, Ranger, Monk Darkness Haste Ray of Enfeeblement From TB: Class modifications (except Druid, which I'm still tinkering with on and off. Currently looking at stealing PF's shapeshifting spells, putting them on the Druid list, and giving Druids bonus slots and readies) Unified spellcasting Combat reactions Some feats From PF: Races (mostly) Turning Item creation Cleave (probationary pending playtesting) 0th-level spells at will (and the corollary Cure Minor -> Stabilize change) From IH: Skill groups (we reduced SP/level, but assigned classes appropriate groups) So, why not PF? Probably because our tendency is to assimilate systems we like rather than to adopt them wholesale. Their setting is OK, but nothing to get really excited about. Not a huge fan of the APs (not due to lack of quality, but because they're too linear in structure), so that's no selling point. We never had trouble with grappling, so upgrades to that went unnoticed. [/QUOTE]
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D&D 3.x gamers who skipped 4e, why are you not "upgrading" to Pathfinder?
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