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D&D 4.0 - What the?
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<blockquote data-quote="Dark Jezter" data-source="post: 1325519" data-attributes="member: 1015"><p>Although I'm happy with the current edition of D&D, here are a few things I would like to be changed...</p><ul> <li data-xf-list-type="ul"> Reduce the number of "save or die" spells and effects. It's frusterating to PCs when half the party is immediately wiped out by a <em>wail of the banshee</em> spell, and it's frusterating to DMs when the encounter they've been leading up to for the last few sessions is ended in the first round because the party's wizard got lucky with a <em>phantasmal killer</em> spell. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></li> <li data-xf-list-type="ul">Reduce the number of elf subraces. Do we <em>really</em> need aquatic elves? Why not simply use merfolk? And don't get me started on wood elves, who are slender like all elves, but somehow as strong as the average half-orc.</li> <li data-xf-list-type="ul">The 4th Edition DMG should come with a set of mass combat rules, even if they aren't real in-depth.</li> <li data-xf-list-type="ul">Even though I'm in favor of vancian magic, it would be nice to see variant magic systems included in the Dungeon Master's Guide.</li> </ul></blockquote><p></p>
[QUOTE="Dark Jezter, post: 1325519, member: 1015"] Although I'm happy with the current edition of D&D, here are a few things I would like to be changed... [list] [*] Reduce the number of "save or die" spells and effects. It's frusterating to PCs when half the party is immediately wiped out by a [i]wail of the banshee[/i] spell, and it's frusterating to DMs when the encounter they've been leading up to for the last few sessions is ended in the first round because the party's wizard got lucky with a [i]phantasmal killer[/i] spell. ;) [*]Reduce the number of elf subraces. Do we [i]really[/i] need aquatic elves? Why not simply use merfolk? And don't get me started on wood elves, who are slender like all elves, but somehow as strong as the average half-orc. [*]The 4th Edition DMG should come with a set of mass combat rules, even if they aren't real in-depth. [*]Even though I'm in favor of vancian magic, it would be nice to see variant magic systems included in the Dungeon Master's Guide. [/list] [/QUOTE]
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