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<blockquote data-quote="AbdulAlhazred" data-source="post: 6113349" data-attributes="member: 82106"><p>Java works great if you want to build a nice tool with a complex UI that can be used cross-platform. Its not generally your first choice when doing say OpenGL type games and such, no, but this is hardly that sort of case (and in fact interestingly enough I did write a quite nice 3d sci-fi strategy game using OpenGL and RCP (java application framework with native widgets). Actually worked quite fine, but there's not a huge compelling reason to do it that way. Still, 'see how far you get', well, I got as far as I cared to, which was pretty far. Clearly if I had $50 million I'd go ahead and rewrite it in C++/QT though...</p><p></p><p>QT is actually just stupidly awesome. C++ in general though? I can quite well identify with the sucks sentiment. I mean I write large line-of-business applications that CANNOT memory leak, writing them in C++ is hell. Writing them in C# is silly since cross platform to Linux is a big plus in IT nowadays. </p><p></p><p>I'll agree with you though, multi-tier apps let you do each part in a tool suited to that thing. Its still only suitable for some things though, there's not much point in having your stand-alone character builder running a J2EE backend.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6113349, member: 82106"] Java works great if you want to build a nice tool with a complex UI that can be used cross-platform. Its not generally your first choice when doing say OpenGL type games and such, no, but this is hardly that sort of case (and in fact interestingly enough I did write a quite nice 3d sci-fi strategy game using OpenGL and RCP (java application framework with native widgets). Actually worked quite fine, but there's not a huge compelling reason to do it that way. Still, 'see how far you get', well, I got as far as I cared to, which was pretty far. Clearly if I had $50 million I'd go ahead and rewrite it in C++/QT though... QT is actually just stupidly awesome. C++ in general though? I can quite well identify with the sucks sentiment. I mean I write large line-of-business applications that CANNOT memory leak, writing them in C++ is hell. Writing them in C# is silly since cross platform to Linux is a big plus in IT nowadays. I'll agree with you though, multi-tier apps let you do each part in a tool suited to that thing. Its still only suitable for some things though, there's not much point in having your stand-alone character builder running a J2EE backend. [/QUOTE]
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