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<blockquote data-quote="SteveC" data-source="post: 5267797" data-attributes="member: 9053"><p>I use the tracker myself, but my players like to have a visual image of the turn order, so I also have one of them with a whiteboard.</p><p></p><p>Once I committed to using the software, I found that it makes my games run much more accurately. One of the really neat things you can use it for is to track statuses on different targets, so I find I no longer forget about penalties or to take that ongoing damage for instance. It will roll saves and recharges as well, although it gives you the ability to override those results. Did orc #3 use his once per encounter heal power? Now you'll know for 100% certain.</p><p></p><p>If you feel like you're being distracted, try having a player use another system to track the whole combat and simply use the system to track your monsters. I think you'll find it speeds things up considerably.</p></blockquote><p></p>
[QUOTE="SteveC, post: 5267797, member: 9053"] I use the tracker myself, but my players like to have a visual image of the turn order, so I also have one of them with a whiteboard. Once I committed to using the software, I found that it makes my games run much more accurately. One of the really neat things you can use it for is to track statuses on different targets, so I find I no longer forget about penalties or to take that ongoing damage for instance. It will roll saves and recharges as well, although it gives you the ability to override those results. Did orc #3 use his once per encounter heal power? Now you'll know for 100% certain. If you feel like you're being distracted, try having a player use another system to track the whole combat and simply use the system to track your monsters. I think you'll find it speeds things up considerably. [/QUOTE]
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