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<blockquote data-quote="MwaO" data-source="post: 7064296" data-attributes="member: 12749"><p>I think that what I'd probably do is give out an AP feature based on role. So a Controller PMC might let a PC penalize a save or slide a target a small amount. A Leader PMC would grant a basic attack or let someone heal a surge/make a saving throw. Defender would mark a target with the PMC's mark and let the PC use that particular Defender's mark until EoNT. Striker would let the Striker do some extra damage. Etc...</p><p></p><p>There are definitely PMC options that work. Can't underestimate just how valuable some Heroic tier options are with classes that then on top of it have killer options available at higher levels in a way that a hybrid doesn't necessarily pull off. Most of which involve strong chassis classes with relatively weak selection who then pick up either Leader, Controller, or Striker options.</p><p></p><p>They're not usually top-tier, but any number of Str-based builds will do pretty well with Twin Strike as a base or Defenders with Booming Blade. Or picking up Warlord's Combat Commander feat(after yet another feat). Or maybe a Fighter or Battlemind with a lot of Paladin mass-marking options. Or a Defender with a Wisdom score picking up Druid for Magic Stones+Charm Beast+Infiltrating Drone+Clinging Drone+Writhing Henge+Camouflage Cloak+Bear's Strength. Think about a Fighter doing that.</p><p></p><p>Again - not fantastic top-tier. But shouldn't in many cases be all that bad.</p></blockquote><p></p>
[QUOTE="MwaO, post: 7064296, member: 12749"] I think that what I'd probably do is give out an AP feature based on role. So a Controller PMC might let a PC penalize a save or slide a target a small amount. A Leader PMC would grant a basic attack or let someone heal a surge/make a saving throw. Defender would mark a target with the PMC's mark and let the PC use that particular Defender's mark until EoNT. Striker would let the Striker do some extra damage. Etc... There are definitely PMC options that work. Can't underestimate just how valuable some Heroic tier options are with classes that then on top of it have killer options available at higher levels in a way that a hybrid doesn't necessarily pull off. Most of which involve strong chassis classes with relatively weak selection who then pick up either Leader, Controller, or Striker options. They're not usually top-tier, but any number of Str-based builds will do pretty well with Twin Strike as a base or Defenders with Booming Blade. Or picking up Warlord's Combat Commander feat(after yet another feat). Or maybe a Fighter or Battlemind with a lot of Paladin mass-marking options. Or a Defender with a Wisdom score picking up Druid for Magic Stones+Charm Beast+Infiltrating Drone+Clinging Drone+Writhing Henge+Camouflage Cloak+Bear's Strength. Think about a Fighter doing that. Again - not fantastic top-tier. But shouldn't in many cases be all that bad. [/QUOTE]
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