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(D&D 4E) Ideas for Waterdhavian slavers
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<blockquote data-quote="offby1" data-source="post: 4987849" data-attributes="member: 70906"><p>I'm going to be writing a late-heroic-tier adventure -- probably a bridge between heroic and paragon, to be honest -- adventure in Waterdeep. I'm trying to work it around three backstory elements:</p><p></p><p>1. One party member is an extraplanar foundling with no memory of his past. The player has provided enough backstory to give me total freedom in how or even if this affects play.</p><p></p><p>2. One party member has a family business in Waterdeep that will, hopefully, provide the hook to travel there.</p><p></p><p>3. One party member is a Gnome who used to be a slave of the Fomorians in the Faewild.</p><p></p><p>I'd like to put together something that ties these three aspects of the party together, basically with the party -- already well-established heroes of level 6-7 -- traveling to Waterdeep to assist party member #2's family with something that turns out to be a lot bigger. Basically, beating up thugs in the alleyways isn't going to be too exciting at this level.</p><p></p><p>I'm open to any and all suggestions, because although I have this very, very vague outline in mind, I really don't have a lot else.</p><p></p><p>It's worth noting that I have a few months to get this ready, so I'm not asking for stuff that'll work tomorrow. I want to be well prepared.</p></blockquote><p></p>
[QUOTE="offby1, post: 4987849, member: 70906"] I'm going to be writing a late-heroic-tier adventure -- probably a bridge between heroic and paragon, to be honest -- adventure in Waterdeep. I'm trying to work it around three backstory elements: 1. One party member is an extraplanar foundling with no memory of his past. The player has provided enough backstory to give me total freedom in how or even if this affects play. 2. One party member has a family business in Waterdeep that will, hopefully, provide the hook to travel there. 3. One party member is a Gnome who used to be a slave of the Fomorians in the Faewild. I'd like to put together something that ties these three aspects of the party together, basically with the party -- already well-established heroes of level 6-7 -- traveling to Waterdeep to assist party member #2's family with something that turns out to be a lot bigger. Basically, beating up thugs in the alleyways isn't going to be too exciting at this level. I'm open to any and all suggestions, because although I have this very, very vague outline in mind, I really don't have a lot else. It's worth noting that I have a few months to get this ready, so I'm not asking for stuff that'll work tomorrow. I want to be well prepared. [/QUOTE]
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