Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[D&D 4e] IG's "The Witchlight Strand"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Midgardsormr" data-source="post: 5175897" data-attributes="member: 85926"><p>Pier screams as his skin blisters in the heat. Even as his clothing turns to ash, he pushes through the pain and flings his wooden switch toward the orcs. At the apex of its arc, it flashes green and speeds away, striking at one of the orcs and splashing acid all around. Without waiting to see the results of his spell, Pier dashes through the door into one of the buildings, rolling on the ground to extinguish his burning garments.</p><p></p><p>[sblock]</p><p>Standard action: Second Wind</p><p>Regain 5 HP, use one Healing Surge</p><p>+2 to all defenses (reflected in the quick stats)</p><p></p><p>Spend Action Point: Acid Arrow</p><p><a href="http://invisiblecastle.com/roller/view/2509994/" target="_blank">Acid arrow attack v REF against O1 and damage. Secondary attack v REF against O2 and damage (1d20+5,2d8+5,1d20+5,1d8+5=</a></p><p><a href="http://invisiblecastle.com/roller/view/2509994/" target="_blank">[16, 5]=21 attack vs O1, </a></p><p><a href="http://invisiblecastle.com/roller/view/2509994/" target="_blank">[5, 3, 5]=13 damage vs O1 + 5 ongoing, </a></p><p><a href="http://invisiblecastle.com/roller/view/2509994/" target="_blank">[8, 5]=13 attack vs O2, </a></p><p><a href="http://invisiblecastle.com/roller/view/2509994/" target="_blank">[3, 5]=8 damage vs O2 + 5 ongoing)</a></p><p></p><p>Target: O1</p><p>Secondary Target: O2</p><p></p><p></p><p>Acid Arrow +5 (INT) v Reflex 2d8 + 5 (INT) damage</p><p> Standard Action Ranged 20</p><p> Primary Target: One creature</p><p> Sec. Target: Each creature adjacent to Primary Target</p><p> +5 (INT) v Reflex 1d8 + 5 (INT)</p><p> On hit: 5 ongoing Acid damage (save ends).</p><p> Miss: Half damage, 2 ongoing Acid damage (save ends), </p><p> no secondary attack.</p><p> Arcane, Acid, Implement</p><p></p><p>Move: Take cover inside the building at Q13</p><p>Minor: Stop, drop and roll</p><p><a href="http://invisiblecastle.com/roller/view/2509996/" target="_blank">Save vs ongoing fire damage (1d20=15)</a></p><p></p><p>I cannot figure out why sometimes Invisible Castle adds up the die rolls and sometimes it doesn't. Has anyone else figured it out?</p><p>[/sblock]</p><p></p><p>[sblock=Quick Stats]</p><p>Pier Glasser- Human Male Wizard 1</p><p>Passive Perception: 11, Passive Insight: 14</p><p>AC: 20, Fort: 15, Reflex: 20, Will: 17 -- Speed: 6</p><p>HP: 10/20, Bloodied: 10, Surge Value: 5, Surges left: 5/6</p><p>Initiative: +2</p><p>Action Points: 0, Second Wind: used</p><p></p><p>Magic Missile +5, 2d4+5 (basic ranged attack)</p><p>Dagger +3, 1d4 (basic melee attack)</p><p></p><p>Prepared Daily Spells:</p><p><s>Acid Arrow</s></p><p></p><p>Encounter Spells:</p><p>Ray of Enfeeblement</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Midgardsormr, post: 5175897, member: 85926"] Pier screams as his skin blisters in the heat. Even as his clothing turns to ash, he pushes through the pain and flings his wooden switch toward the orcs. At the apex of its arc, it flashes green and speeds away, striking at one of the orcs and splashing acid all around. Without waiting to see the results of his spell, Pier dashes through the door into one of the buildings, rolling on the ground to extinguish his burning garments. [sblock] Standard action: Second Wind Regain 5 HP, use one Healing Surge +2 to all defenses (reflected in the quick stats) Spend Action Point: Acid Arrow [url=http://invisiblecastle.com/roller/view/2509994/]Acid arrow attack v REF against O1 and damage. Secondary attack v REF against O2 and damage (1d20+5,2d8+5,1d20+5,1d8+5= [16, 5]=21 attack vs O1, [5, 3, 5]=13 damage vs O1 + 5 ongoing, [8, 5]=13 attack vs O2, [3, 5]=8 damage vs O2 + 5 ongoing)[/url] Target: O1 Secondary Target: O2 Acid Arrow +5 (INT) v Reflex 2d8 + 5 (INT) damage Standard Action Ranged 20 Primary Target: One creature Sec. Target: Each creature adjacent to Primary Target +5 (INT) v Reflex 1d8 + 5 (INT) On hit: 5 ongoing Acid damage (save ends). Miss: Half damage, 2 ongoing Acid damage (save ends), no secondary attack. Arcane, Acid, Implement Move: Take cover inside the building at Q13 Minor: Stop, drop and roll [url=http://invisiblecastle.com/roller/view/2509996/]Save vs ongoing fire damage (1d20=15)[/url] I cannot figure out why sometimes Invisible Castle adds up the die rolls and sometimes it doesn't. Has anyone else figured it out? [/sblock] [sblock=Quick Stats] Pier Glasser- Human Male Wizard 1 Passive Perception: 11, Passive Insight: 14 AC: 20, Fort: 15, Reflex: 20, Will: 17 -- Speed: 6 HP: 10/20, Bloodied: 10, Surge Value: 5, Surges left: 5/6 Initiative: +2 Action Points: 0, Second Wind: used Magic Missile +5, 2d4+5 (basic ranged attack) Dagger +3, 1d4 (basic melee attack) Prepared Daily Spells: [s]Acid Arrow[/s] Encounter Spells: Ray of Enfeeblement [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[D&D 4e] IG's "The Witchlight Strand"
Top