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D&D Older Editions, OSR, & D&D Variants
D&D 4e level 2/3 Adventures for Kids (dungeon-crawl style)
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<blockquote data-quote="jamesmanhattan" data-source="post: 6242511" data-attributes="member: 75838"><p>The "Dungeon Delve" book would work perfectly. Plus it's great.</p><p></p><p></p><p>There are excellent delves in "Open Grave"(the lvl 1 is one of my favs), "Demonomicon", "Draconomicon", and Dungeon Mag: "Crown of the Troll King lvl 11", "Coppernights Salvation lvl 1", "Battle of the Witchlight Hermitage lvl 4", "A Knight in Shadowghast Manor lvl 6", "Going Ape! lvl 6", "Dead by Dawn lvl 2", "Down the Goblin Hole lvl 2", "Sunken Tower of the Marsh Mystic lvl 3", "The Wayward Wyrmling lvl 2", "The Runecutter's Rune lvl 9", "Rumble in the Valley lvl 6", "Fjorin's Foothold lvl 4", and 9 Delves from the Delve Nights program that are as good or better than ones in the Delve book.</p><p></p><p>Any of the "D&D Encounters" seasons, as they were made to be easy to run. They each last about 3-4 weeks.</p><p></p><p>RPGA are a bit longer to read then Delves, and take somewhat more preparation.</p><p>If they want a bit more story: These are my favorite beginner RPGA mods</p><p>CORM1-1 "The Black Knight of Arabel" </p><p>CORE1-13 "The Fate of Camp 15"</p><p>TYMA1-5 "From One Dwarf to Another"</p><p>AGLA1-1 "Lost Temple of the Fey Gods" pixie role-play </p><p>AKAN1-1 "The Rotting Ruins of Galain" straightforward goblin killing</p><p></p><p>"Into the Shadowhaunt" - a 4E Gameday adventure. and the other GameDay adventures. </p><p></p><p>possibly:</p><p>"The Dungeon of the Ghost Tower" 4E - Dungeon Magazine#182 - straightforward dungeon with tricks</p><p>"The Red Box" I loved the short, simple to run adventure that was in the 4E Red Box, DM guide I think it was named "Twisting Halls"</p></blockquote><p></p>
[QUOTE="jamesmanhattan, post: 6242511, member: 75838"] The "Dungeon Delve" book would work perfectly. Plus it's great. There are excellent delves in "Open Grave"(the lvl 1 is one of my favs), "Demonomicon", "Draconomicon", and Dungeon Mag: "Crown of the Troll King lvl 11", "Coppernights Salvation lvl 1", "Battle of the Witchlight Hermitage lvl 4", "A Knight in Shadowghast Manor lvl 6", "Going Ape! lvl 6", "Dead by Dawn lvl 2", "Down the Goblin Hole lvl 2", "Sunken Tower of the Marsh Mystic lvl 3", "The Wayward Wyrmling lvl 2", "The Runecutter's Rune lvl 9", "Rumble in the Valley lvl 6", "Fjorin's Foothold lvl 4", and 9 Delves from the Delve Nights program that are as good or better than ones in the Delve book. Any of the "D&D Encounters" seasons, as they were made to be easy to run. They each last about 3-4 weeks. RPGA are a bit longer to read then Delves, and take somewhat more preparation. If they want a bit more story: These are my favorite beginner RPGA mods CORM1-1 "The Black Knight of Arabel" CORE1-13 "The Fate of Camp 15" TYMA1-5 "From One Dwarf to Another" AGLA1-1 "Lost Temple of the Fey Gods" pixie role-play AKAN1-1 "The Rotting Ruins of Galain" straightforward goblin killing "Into the Shadowhaunt" - a 4E Gameday adventure. and the other GameDay adventures. possibly: "The Dungeon of the Ghost Tower" 4E - Dungeon Magazine#182 - straightforward dungeon with tricks "The Red Box" I loved the short, simple to run adventure that was in the 4E Red Box, DM guide I think it was named "Twisting Halls" [/QUOTE]
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D&D 4e level 2/3 Adventures for Kids (dungeon-crawl style)
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