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<blockquote data-quote="Ruin Explorer" data-source="post: 4329307" data-attributes="member: 18"><p>Yeah, and if this was before I'd run 4E, I'd think that too (I don't know if you have, of course). Now that I have, and this was <em>never</em> an issue, then I'm not seeing the utility. I expect it will come in handy one session, but I don't see this happening every session if the PCs actually wrote their powers down, particularly if they have them on index cards, as is the fashion.</p><p></p><p>As I've said, it's<strong> invalid </strong> to compare this to 3E. In 3E, you had a vast range of spells, and you could not write them all down in reasonable space. As a result, you had to look them up. In 4E, each character possesses a tightly limited set of abilities, typically 2 at-wills, and a handful of encounter, daily, and utility powers. So far, the players have had those all written down, and this is clearly part of 4E's design, taking the burden off the GM looking up what spells do, and putting it on the players to keep track of what their characters can do.</p><p></p><p>On the other hand, it will be useful to making those nice cards, as I can just bring stuff up and cut & paste it, ensuring the text is correct.</p><p></p><p>So that's nice, but then I've never denied it have chargen/advancement utility (I hope!).</p><p></p><p></p><p></p><p>The response I expected, sadly. Well, if you've put me on ignore, then I don't need to! Either way works!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 4329307, member: 18"] Yeah, and if this was before I'd run 4E, I'd think that too (I don't know if you have, of course). Now that I have, and this was [I]never[/I] an issue, then I'm not seeing the utility. I expect it will come in handy one session, but I don't see this happening every session if the PCs actually wrote their powers down, particularly if they have them on index cards, as is the fashion. As I've said, it's[B] invalid [/B] to compare this to 3E. In 3E, you had a vast range of spells, and you could not write them all down in reasonable space. As a result, you had to look them up. In 4E, each character possesses a tightly limited set of abilities, typically 2 at-wills, and a handful of encounter, daily, and utility powers. So far, the players have had those all written down, and this is clearly part of 4E's design, taking the burden off the GM looking up what spells do, and putting it on the players to keep track of what their characters can do. On the other hand, it will be useful to making those nice cards, as I can just bring stuff up and cut & paste it, ensuring the text is correct. So that's nice, but then I've never denied it have chargen/advancement utility (I hope!). The response I expected, sadly. Well, if you've put me on ignore, then I don't need to! Either way works! [/QUOTE]
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