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D&D 4th Edition Next Year?
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<blockquote data-quote="JVisgaitis" data-source="post: 2575235" data-attributes="member: 4177"><p>There are a lot of reasons why he would be unable to do so. However, one thing I must say is that all of the guys in R&D are really nice people. I've had dealings with Ed Stark and some of the others, and I truly believe that they *would* try and give us as much lead time as possible. A lot of times they do get a bad wrap, but they are a great bunch of people. I'm not trying to get on a soapbox or anything, but I just want everyone to know that WotC isn't some heartless bureaucracy. The guys in R&D love D&D every bit as much as we do. I'm sure they'll do whatever they can to make the transition as smooth as possible.</p><p></p><p></p><p></p><p>I read somewhere that the playtester credits were accidentally left out. And when playtesting a system that is going to be played by millions of people, there are bound to be some hitches in the road. They do a great job with errata and I don't hold that against them. Its when they don't calculate skill points correctly or base attack bonuses accurately that raises my ire. Those type of mistakes can happen, but its just real sloppy especially when coming from the creators of the game.</p><p></p><p>Shifting the focus of this thread a bit, I wonder what fate is in store for the Open Game License? If you figure the license gets dropped, a lot of people will probably still be playing 3.0 or 3.5 because of the lack of product support for 4e. If there are more restrictions placed on the license, the same thing may happen. Its scary to think that the d20 market may be further fragmented when 4e is released. Also, will we run through the some glut with millions of products and companies like we did when d20 was first released if they keep the license as it is now? There are a lot of interesting problems that could develop because of the Open Game License.</p></blockquote><p></p>
[QUOTE="JVisgaitis, post: 2575235, member: 4177"] There are a lot of reasons why he would be unable to do so. However, one thing I must say is that all of the guys in R&D are really nice people. I've had dealings with Ed Stark and some of the others, and I truly believe that they *would* try and give us as much lead time as possible. A lot of times they do get a bad wrap, but they are a great bunch of people. I'm not trying to get on a soapbox or anything, but I just want everyone to know that WotC isn't some heartless bureaucracy. The guys in R&D love D&D every bit as much as we do. I'm sure they'll do whatever they can to make the transition as smooth as possible. I read somewhere that the playtester credits were accidentally left out. And when playtesting a system that is going to be played by millions of people, there are bound to be some hitches in the road. They do a great job with errata and I don't hold that against them. Its when they don't calculate skill points correctly or base attack bonuses accurately that raises my ire. Those type of mistakes can happen, but its just real sloppy especially when coming from the creators of the game. Shifting the focus of this thread a bit, I wonder what fate is in store for the Open Game License? If you figure the license gets dropped, a lot of people will probably still be playing 3.0 or 3.5 because of the lack of product support for 4e. If there are more restrictions placed on the license, the same thing may happen. Its scary to think that the d20 market may be further fragmented when 4e is released. Also, will we run through the some glut with millions of products and companies like we did when d20 was first released if they keep the license as it is now? There are a lot of interesting problems that could develop because of the Open Game License. [/QUOTE]
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