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<blockquote data-quote="Ranes" data-source="post: 1423412" data-attributes="member: 4826"><p>I do not subscribe to the suggestion that there is a trend towards miniatures in the game's ongoing design evolution, despite that untrue statement in the 3.5 PH, which I consider to be nothing more than a clumsy, marketing-led gaffe. I just see the latest edition as coming full circle, as far as emphasis on miniatures goes. I play D&D the way I always have in this respect, with markers and grids to record locations. In order for me to do this, no changes to any rules are required, of course.</p><p> </p><p>I will not speculate on what 4e will be like but I will share a wish list:</p><p> </p><p>Modular software suite for character and campaign management, preferably platform independent, shipped with the relevant book(s), the CDs to also contain PDFs of the books</p><p> </p><p>Errata and additonal material that can be plugged into the aforementioned PDFs and software (subscription/purchase options)</p><p> </p><p>Rules based on a template system available under the OGL</p><p> </p><p>A strong core mechanic (d20-based or otherwise, actually preferably d20, unless you can find me a winning argument for change)</p><p> </p><p>Retention of classes, Vancian magic, levels, divine and arcane magic, xp</p><p> </p><p>Stronger rules for item creation</p><p> </p><p>Nothing 'epic'</p><p> </p><p>Publication preceeded by a long open beta</p><p> </p><p>Scrupulous editing for clarity and consistency</p><p> </p><p>Leather-bound collector's limited edition</p><p> </p><p>Fewer spikes, less comic (I like comics but not in my D&D, strange I know)</p><p> </p><p>I'd like the core rules to cover nothing less than they do now, in 3.5.</p><p> </p><p>But I can wait. 3.x is fine.</p></blockquote><p></p>
[QUOTE="Ranes, post: 1423412, member: 4826"] I do not subscribe to the suggestion that there is a trend towards miniatures in the game's ongoing design evolution, despite that untrue statement in the 3.5 PH, which I consider to be nothing more than a clumsy, marketing-led gaffe. I just see the latest edition as coming full circle, as far as emphasis on miniatures goes. I play D&D the way I always have in this respect, with markers and grids to record locations. In order for me to do this, no changes to any rules are required, of course. I will not speculate on what 4e will be like but I will share a wish list: Modular software suite for character and campaign management, preferably platform independent, shipped with the relevant book(s), the CDs to also contain PDFs of the books Errata and additonal material that can be plugged into the aforementioned PDFs and software (subscription/purchase options) Rules based on a template system available under the OGL A strong core mechanic (d20-based or otherwise, actually preferably d20, unless you can find me a winning argument for change) Retention of classes, Vancian magic, levels, divine and arcane magic, xp Stronger rules for item creation Nothing 'epic' Publication preceeded by a long open beta Scrupulous editing for clarity and consistency Leather-bound collector's limited edition Fewer spikes, less comic (I like comics but not in my D&D, strange I know) I'd like the core rules to cover nothing less than they do now, in 3.5. But I can wait. 3.x is fine. [/QUOTE]
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