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[D&D 5E] B1: In Search of the Unknown (Recruiting)
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<blockquote data-quote="Skarsgard" data-source="post: 6585293" data-attributes="member: 6787159"><p><strong>Name:</strong> Herger Sigismundson</p><p><strong>Class:</strong> Cleric 1</p><p><strong>Background:</strong> Acolyte</p><p><strong>Race:</strong> Human (Variant)</p><p><strong>Alignment:</strong> Lawful Good</p><p><strong>Languages:</strong> Common, Elven, Dwarven, Orc</p><p></p><p><strong>HP:</strong> 10</p><p><strong>Hit dice:</strong> 1d8+2</p><p><strong>Passive Perception:</strong> 15</p><p><strong>Passive investigation:</strong> 12</p><p><strong>AC:</strong> 15 (studded leather)</p><p><strong>Initiative:</strong> +3</p><p><strong>Speed:</strong> 30'</p><p></p><p><strong>Saving Throws:</strong></p><p>Str -1</p><p>Dex 3</p><p>Con 2</p><p>Int 0</p><p>* Wis +5</p><p>* Cha 1</p><p></p><p><strong>Base Stats</strong></p><p><strong>Strength:</strong> 8 (-1) <strong>Dexterity:</strong> 16 (3) <strong>Constitution:</strong> 14 (+2) <strong>Intelligence:</strong> 10 (0) <strong>Wisdom:</strong> 16 (+3) <strong>Charisma:</strong> 8 (-1)</p><p></p><p><strong>Skills</strong></p><p>Acrobatics +3</p><p>Animal Handling +3</p><p>Arcana 0</p><p>Athletics -1</p><p>Deception -1</p><p>*History +2</p><p>*Insight +5</p><p>Intimidation -1</p><p>Investigation +0</p><p>*Medicine +5</p><p>Nature +3</p><p>*Perception +5</p><p>Performance -1</p><p>Persuasion -1</p><p>*Religion +2</p><p>Slight of Hand 3</p><p>Stealth 3</p><p>Survival 3</p><p></p><p>* = proficiency</p><p></p><p><strong>Other Proficiencies:</strong></p><p><strong>Armor:</strong> All armour, shields</p><p><strong>Weapons:</strong> All simple weapons</p><p><strong>Feat:</strong> Healer (can use Healers kit to heal 1d6+4 [+1 per HD of creature])</p><p><strong>Attacks</strong></p><p><strong>Melee:</strong> Dagger +5 (1d4+3/Piercing)</p><p><strong>Ranged:</strong> Light Crossbow +5 (1d8+3/Piercing)</p><p></p><p></p><p><strong>Equipment:</strong></p><p>Studded leather</p><p>Light Crosbow</p><p>60 bolts</p><p>2 bolt cases</p><p>Explorer's Pack</p><p>-Backpack, Blanket, Bedroll, Messkit, Tinderbox, 10 torches, 10d rations, waterskin, 50ft hemp rope</p><p>dagger x2</p><p>Healers Kits x5</p><p>Holy Symbol - Amulet</p><p>Prayerbook</p><p>5 sticks incense</p><p>Vestments</p><p>Common Clothers</p><p>Soap x5</p><p>Whetstone</p><p>Sacks x2</p><p>Belt Pouch</p><p></p><p>Coins: 9 sp</p><p></p><p><strong>Features and Traits</strong></p><p></p><p><strong>Spellcasting</strong></p><p><strong>Spellcasting Class:</strong> Cleric</p><p><strong>Spell Save DC:</strong> 13</p><p><strong>Spell Attack Bonus:</strong> +5</p><p><strong>Background Feature:</strong> Shelter of the Faithful</p><p></p><p><strong>Spell Slots:</strong></p><p>1: 2</p><p></p><p></p><p><strong>Cantrips</strong></p><p>Light</p><p>Mending</p><p>Guidance</p><p></p><p><strong>1st-Level Spells - prepared</strong></p><p>#Bless</p><p>#Detect Magic</p><p>#Healing Word</p><p>#Protection From Evil</p><p></p><p><strong>Background Info</strong></p><p><strong>Age:</strong> 21</p><p><strong>Height:</strong> 5'6"</p><p><strong>Weight:</strong> 155 lbs.</p><p><strong>Eyes:</strong> Blue</p><p><strong>Skin:</strong> Tanned, Face tattooed</p><p><strong>Hair:</strong> Blond</p><p></p><p><strong>Personality Traits:</strong> I am tolerant of other faiths and respect the worship of other gods.</p><p><strong>Ideals:</strong> I always try to help those in need, no matter what the personal cost.</p><p><strong>Bonds:</strong> I owe my life to the priest who took me in when my parents died.</p><p><strong>Flaws:</strong> My piety sometimes leads me to blindly trust those that profess faith in my god.</p><p></p><p><strong>Character Backstory:</strong></p><p></p><p>Herger Sigismundson was only 5 when his tribe was wiped out by an Orc warband. He survived by throwing himself into the freezing river near the village and was swept several miles downstream. Freezing and on the point of death, the small boy way found by a convoy of priests on their way to Threshold to serve at the church there. The priests of the Healing Light tended to him over the next week while he battled fevers and his own tortured memories of the loss of his family. One priest in particular, Brother Ethelstaan, took the boy under his care.</p><p></p><p>Several years passed and the boy, now almost a man, entered the service of the Healing Light and studied as an acolyte before taking his vows and becoming a priest. A devout man, he always seeks to aid those who need his help, especially those who share his faith. But some of the barbarian child survived and his heart thirsted for adventure, no quiet cloistered life for him, on the field of battle there would be many who would need his aid. </p><p></p><p>Herger is very clinical in his approach to medical care, those that can be helped will be given the best care he can provide. Those who are too far gone, or enemies, will find the quick release of his blade. For sometimes, to heal a patient one must take a limb or even a life to save the whole. Like most of his profession he believe that cleanliness is a good precurssor to health in general and despite his savage, tattooed appearance, he always tries to maintain a certain standard of cleanliness.</p><p></p><p> [MENTION=6755061]Kiraya_TiDrekan[/MENTION] FYI I have taken 5 Healers Kits (I have taken Healer Feat), please let me know if you feel this is excessive.</p></blockquote><p></p>
[QUOTE="Skarsgard, post: 6585293, member: 6787159"] [B]Name:[/B] Herger Sigismundson [B]Class:[/B] Cleric 1 [B]Background:[/B] Acolyte [B]Race:[/B] Human (Variant) [B]Alignment:[/B] Lawful Good [B]Languages:[/B] Common, Elven, Dwarven, Orc [B]HP:[/B] 10 [B]Hit dice:[/B] 1d8+2 [B]Passive Perception:[/B] 15 [B]Passive investigation:[/B] 12 [B]AC:[/B] 15 (studded leather) [B]Initiative:[/B] +3 [B]Speed:[/B] 30' [B]Saving Throws:[/B] Str -1 Dex 3 Con 2 Int 0 * Wis +5 * Cha 1 [B]Base Stats[/B] [B]Strength:[/B] 8 (-1) [B]Dexterity:[/B] 16 (3) [B]Constitution:[/B] 14 (+2) [B]Intelligence:[/B] 10 (0) [B]Wisdom:[/B] 16 (+3) [B]Charisma:[/B] 8 (-1) [B]Skills[/B] Acrobatics +3 Animal Handling +3 Arcana 0 Athletics -1 Deception -1 *History +2 *Insight +5 Intimidation -1 Investigation +0 *Medicine +5 Nature +3 *Perception +5 Performance -1 Persuasion -1 *Religion +2 Slight of Hand 3 Stealth 3 Survival 3 * = proficiency [B]Other Proficiencies:[/B] [B]Armor:[/B] All armour, shields [B]Weapons:[/B] All simple weapons [B]Feat:[/B] Healer (can use Healers kit to heal 1d6+4 [+1 per HD of creature]) [B]Attacks[/B] [B]Melee:[/B] Dagger +5 (1d4+3/Piercing) [B]Ranged:[/B] Light Crossbow +5 (1d8+3/Piercing) [B]Equipment:[/B] Studded leather Light Crosbow 60 bolts 2 bolt cases Explorer's Pack -Backpack, Blanket, Bedroll, Messkit, Tinderbox, 10 torches, 10d rations, waterskin, 50ft hemp rope dagger x2 Healers Kits x5 Holy Symbol - Amulet Prayerbook 5 sticks incense Vestments Common Clothers Soap x5 Whetstone Sacks x2 Belt Pouch Coins: 9 sp [B]Features and Traits[/B] [B]Spellcasting[/B] [B]Spellcasting Class:[/B] Cleric [B]Spell Save DC:[/B] 13 [B]Spell Attack Bonus:[/B] +5 [B]Background Feature:[/B] Shelter of the Faithful [B]Spell Slots:[/B] 1: 2 [B]Cantrips[/B] Light Mending Guidance [B]1st-Level Spells - prepared[/B] #Bless #Detect Magic #Healing Word #Protection From Evil [B]Background Info[/B] [B]Age:[/B] 21 [B]Height:[/B] 5'6" [B]Weight:[/B] 155 lbs. [B]Eyes:[/B] Blue [B]Skin:[/B] Tanned, Face tattooed [B]Hair:[/B] Blond [B]Personality Traits:[/B] I am tolerant of other faiths and respect the worship of other gods. [B]Ideals:[/B] I always try to help those in need, no matter what the personal cost. [B]Bonds:[/B] I owe my life to the priest who took me in when my parents died. [B]Flaws:[/B] My piety sometimes leads me to blindly trust those that profess faith in my god. [B]Character Backstory:[/B] Herger Sigismundson was only 5 when his tribe was wiped out by an Orc warband. He survived by throwing himself into the freezing river near the village and was swept several miles downstream. Freezing and on the point of death, the small boy way found by a convoy of priests on their way to Threshold to serve at the church there. The priests of the Healing Light tended to him over the next week while he battled fevers and his own tortured memories of the loss of his family. One priest in particular, Brother Ethelstaan, took the boy under his care. Several years passed and the boy, now almost a man, entered the service of the Healing Light and studied as an acolyte before taking his vows and becoming a priest. A devout man, he always seeks to aid those who need his help, especially those who share his faith. But some of the barbarian child survived and his heart thirsted for adventure, no quiet cloistered life for him, on the field of battle there would be many who would need his aid. Herger is very clinical in his approach to medical care, those that can be helped will be given the best care he can provide. Those who are too far gone, or enemies, will find the quick release of his blade. For sometimes, to heal a patient one must take a limb or even a life to save the whole. Like most of his profession he believe that cleanliness is a good precurssor to health in general and despite his savage, tattooed appearance, he always tries to maintain a certain standard of cleanliness. [MENTION=6755061]Kiraya_TiDrekan[/MENTION] FYI I have taken 5 Healers Kits (I have taken Healer Feat), please let me know if you feel this is excessive. [/QUOTE]
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[D&D 5E] B1: In Search of the Unknown (Recruiting)
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